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3941. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Eris Ernaga wrote: Halcyon MI1 wrote: I think battles should have gear or meta levels, just like equipment, weapons and modules do, say there's regular matches where only STD gear can be spawned, matches for ADV gear and then free matches wh...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.15 06:16:00
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3942. CCP Please answer me this question. - in Feedback/Requests [original thread]
Zack3000 Smith wrote: How can ccp sell something that wont let me use it in the game. i spent 20 dollars on this kit and i cant even use 2 or 3 drop suites. The whole point of me buy this was because i couldn't get a respec cause i almost ran o...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.15 05:31:00
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3943. [Request] Scaled WP awards for Nanite Injectors - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: I suspect this has been brought up more than once but I wanted to run it out again. Short and very basic request: Please modify the WP award for the use fo nanite injectors based on the amount of healing / armor repair t...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.14 02:06:00
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3944. 1.7 gunlogi feedback - in Feedback/Requests [original thread]
Don't you know already that the Madrugar is the favorite of most tank users ( I use Gunnlogi's ) so any upgrade that is asked for concerning them are mostly ignored . How many times does the shield regenerates when it's taking fire ??? You can s...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.14 01:49:00
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3945. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
Reno Pechieu wrote: Should point out as to avoid confusion; itGÇÖs mostly the survivability of the turret installations and the one using them that should be improved. The weapons, while sometimes lacking punch against some of the higher tier v...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.13 23:23:00
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3946. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
I can NEVER understand why MY team mates destroy turrets that are around ( beginning when starting ) THEIR MCC and the home spawn area's as well . I always think that it would be better for them , if they were to destroy the enemy's turrets . I ju...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.13 23:19:00
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3947. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
If you can combine Stefan Stahl 's , Iskandar Zul Karnain's and I-Shayz-I's proposals then I believe there is a fair solution to the problem .
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.13 23:10:00
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3948. Let's get rid of the Militia Nanite Injector . - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Fear not, for I have the answer. Please see this post: https://forums.dust514.com/default.aspx?g=posts&m=1488496#post1488496 Sounds like you do . I had to give you a like for that one . But then I looked to s...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.13 22:48:00
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3949. Let's get rid of the Militia Nanite Injector . - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Shinobi MumyoSakanagare ZaShigurui wrote: losing twice the materials and twice the money. Wrong. The only thing you lose from being revived under fire is your patience. Well, except for your KDR, but who cares about ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.13 22:43:00
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3950. Let's get rid of the Militia Nanite Injector . - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Kallas Hallytyr wrote: ADAM-OF-EVE wrote: also rewarding wp based on the tool used is just a bad idea. should players get more wp for using proto weapons. no so i don't think it is anyway fair for a needle user to have ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.13 00:49:00
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3951. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
[quote=The Attorney General]I can appreciate that you need to reduce noise in your data, but how is further limiting tankers supposed to help in that regard? 2H/3L on an armor tank? How is that going to produce any sort of variety in fits? It wou...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.13 00:32:00
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3952. Let's get rid of the Militia Nanite Injector . - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: ADAM-OF-EVE wrote: also rewarding wp based on the tool used is just a bad idea. should players get more wp for using proto weapons. no so i don't think it is anyway fair for a needle user to have to They already do:...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 23:44:00
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3953. Let's get rid of the Militia Nanite Injector . - in Feedback/Requests [original thread]
Sana Rayya wrote: I like militia needlers since there are some fits where I only carry a repper, and having someone else needle a guy means I can rep them for points while not having to stick my own neck out to revive them. What we should real...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 23:41:00
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3954. Vehicle Locks - in Feedback/Requests [original thread]
Mia Romani wrote: I completely support this for game modes that do not have friendly fire enabled. friendlies should be able to hack your tank in the same way an enemy can. . You actually thought about this one ????? I guess you WONT be p...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 17:25:00
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3955. Let's get rid of the Militia Nanite Injector . - in Feedback/Requests [original thread]
I think that this is just a tool to get cheap and easy points , half the time someone uses this thing , your coming back into a scene that would be most troublesome , seeing ... that's how you died in the first place and when you come back , eithe...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 16:56:00
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3956. CCP ... can you make ALL WEAPONS in Camo ???? - in Feedback/Requests [original thread]
Keri Starlight wrote: Weapons should be completely customizable, period. Dropsuits should be only partially customizable, as they are bound to particular colors to represent their battle roles. I don't like camo stuff too much, to be honest. ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 16:09:00
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3957. CCP ... can you make ALL WEAPONS in Camo ???? - in Feedback/Requests [original thread]
Ulysses Knapse wrote: All weapons should be in camouflage, you say? How about I punch your teeth out?
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 16:08:00
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3958. [Feedback/Discussion] Militia Dropship Stabilizer - in Feedback/Requests [original thread]
Talos Vagheitan [/quote wrote: Wow, strong feelings on this much? ;) Here's what it boils down to: You snipers need the training wheels on in order to make it to your hiding places without having to communicate with your team. Convenient ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 07:09:00
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3959. [Feedback/Discussion] Militia Dropship Stabilizer - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Talos Vagheitan wrote: Dust is a game of teamwork. There is supposed to be coordination among different people in specialized roles. What is the point of anyone becoming a "Pilot" in dust, if every anti-social sniper ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 07:05:00
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3960. CCP ... can you make ALL WEAPONS in Camo ???? - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Just like your weapons that go from advanced to prototype change in color , all weapons should have camouflage . I have seen a post like this in General Discussions but now I...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.11.12 06:30:00
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