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41. Was it AR or gal assault? - in Feedback/Requests [original thread]
This might be a bit out there, but to discourage dual-tanking why not add penalties to armor modules that effect shield and vica versa? Coupled with the 'add base suit HP/decrease module HP' it would encourage players to stick with one type of tan...
- by Shaun Iwairo - at 2015.10.17 00:17:00
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42. A Future Buff to the Militia Cardiac Stimulant (The Yellow one) - in Feedback/Requests [original thread]
Saint Winter wrote: Continuous Cost Actions (CCA): works as explain arrives reduces the cost of shares used continuously example the sprint (only officer in the sprint). Saint Winter, have you really been far even as decided to use even g...
- by Shaun Iwairo - at 2015.10.17 00:03:00
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43. NPE testing shows severe problems - in Feedback/Requests [original thread]
Sicerly, your need to disagree with everyone is clearly clouding you to the fact Apollo is with you on this. He, like you, knows the NPE is a mess and it needs fixing. You are right that the fix needs to include much better tutorials and a long...
- by Shaun Iwairo - at 2015.10.16 23:54:00
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44. So, people leaving games early... - in Feedback/Requests [original thread]
Just as I can't say for sure how many quit due to KD preservation, you can't say for sure how few quit due to KD preservation. The only think we know is that the problem exists. People are leaving matches at an unusually high rate, which is ca...
- by Shaun Iwairo - at 2015.10.16 05:25:00
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45. So, people leaving games early... - in Feedback/Requests [original thread]
So the above helps the people that are leaving because of an ISK hemorrhage. What about those who are precious about their KD? Stop tracking it. Start tracking ISK efficiency in pubs. Start generating Killmails (did someone say new proxy node?) ...
- by Shaun Iwairo - at 2015.10.16 04:19:00
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46. So, people leaving games early... - in Feedback/Requests [original thread]
Kevall Longstride wrote: > This is fine but there is a point where, the carrot gets so juicy that players will leave a match without hesitation if they don't think they'll get it. This makes no sense? The only thing they have to do to g...
- by Shaun Iwairo - at 2015.10.16 03:13:00
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47. New player experience: Lambs to the slaughter. - in Feedback/Requests [original thread]
Celesta, great idea! While they'll still have to reach a 60% threshold in everything they need to learn, it allows them to attain the other 40% in areas they really want to learn.
- by Shaun Iwairo - at 2015.10.15 23:15:00
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48. Was it AR or gal assault? - in Feedback/Requests [original thread]
Yeah this is a bit weird from CCP. In Eve when a combat ship is under performing they usually apply a buff to it's weapon bonus, but when a whole family of weapons are under performing the buff is applied directly to the weapons. This would be esp...
- by Shaun Iwairo - at 2015.10.15 12:15:00
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49. New player experience: Lambs to the slaughter. - in Feedback/Requests [original thread]
Dewie - for the second to last reply; I wouldn't worry about KD gaming, from what I've read about it the MU system sounds pretty robust. That is - how CCP assigns a 'real skill' number to each account. I'm pretty confident it's the matchmaker tha...
- by Shaun Iwairo - at 2015.10.15 07:47:00
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50. New player experience: Lambs to the slaughter. - in Feedback/Requests [original thread]
When is the next CPM election? I think a candidate that stands for improving the NPE stands for the health of the game. There's been a lot of us throwing ideas around on this topic so between us I'm sure we could come up with someone that's a good...
- by Shaun Iwairo - at 2015.10.15 04:53:00
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51. [Idea] TacNet Tuneup: Remove Red Chevrons - in Feedback/Requests [original thread]
Oh that's the problem. I'm not going anywhere. I... can't.
- by Shaun Iwairo - at 2015.10.15 03:37:00
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52. [Idea] TacNet Tuneup: Remove Red Chevrons - in Feedback/Requests [original thread]
+1 Scanners are essentially wallhacks. I wouldn't like to play a game where, even if it was for both sides, wallhacks were allowed. Yet here I am.
- by Shaun Iwairo - at 2015.10.15 02:34:00
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53. New player experience: Lambs to the slaughter. - in Feedback/Requests [original thread]
Haolo Geardreck wrote: Bit you also don't want it set so an alt or new profile can remain indefinitely I think alts already skip the academy. In April Rattati said he rolled a new account to experience the academy and he saw lots of the same...
- by Shaun Iwairo - at 2015.10.15 02:06:00
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54. New player experience: Lambs to the slaughter. - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: I have made this risky suggestion before, but I'd like to make it again here. I think it is very applicable: The Matchmaking Engine HAS improved the game substantially, (though it will NEVER be able to do what players are ...
- by Shaun Iwairo - at 2015.10.15 01:22:00
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55. So, people leaving games early... - in Feedback/Requests [original thread]
One Eyed King wrote: Shaun Iwairo wrote: I'm trying my hardest but I can't think of another game with a similar mechanic to scanners function of 'revealing enemy players on the map without actually seeing them'. I'm sure a lot of you have pl...
- by Shaun Iwairo - at 2015.10.14 05:10:00
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56. So, people leaving games early... - in Feedback/Requests [original thread]
DiGreatDestroyer wrote: Should something be done about people leaving matches? YES Should we penalize those that leave? Maybe... But you also have to reward those that stay. Say, if you complete 10 matches without leaving you get a 10% Isk bon...
- by Shaun Iwairo - at 2015.10.14 03:39:00
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57. So, people leaving games early... - in Feedback/Requests [original thread]
I'm trying my hardest but I can't think of another game with a similar mechanic to scanners function of 'revealing enemy players on the map without actually seeing them'. I'm sure a lot of you have played Destiny, so you'll know that one of the th...
- by Shaun Iwairo - at 2015.10.14 03:36:00
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58. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
Jonny, and anyone else that's thinking along the same lines as us, I've got a favor to ask. I'm trying to get some data together to find the relationship between player age (to estimate SP), gear tier, KD & WP in pubs and the effects (if any)...
- by Shaun Iwairo - at 2015.10.14 02:54:00
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59. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
Jonny D Buelle wrote: lots of good words Thanks for putting yourself through that, you obviously care about the long term health of the game. I'd be really interested to see someone like yourself post some comparison footage of playin...
- by Shaun Iwairo - at 2015.10.12 06:45:00
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60. Kinetic Catalyzer - in Feedback/Requests [original thread]
Saint Winter wrote: Hello everyone . Check this suggestion . Kinetic Catalizer ( Red Bottle) Well this module RA costs too much for what it does and for this reason if they can make some modifications. Besides giving sprint speed (SS) w...
- by Shaun Iwairo - at 2015.10.12 06:20:00
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