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1881. FULL SCALE SKILL RESET - in General Discussions [original thread]
http://www.youtube.com/watch?v=zXt56MB-3vc
- by Sgt Buttscratch - at 2013.05.17 00:40:00
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1882. Aiming still broken... - in General Discussions [original thread]
I think 90% problem with the aiming is YOU. I'm doing fine with sniper/ar/shotty/smg/pistol. Took me about 15mins of testing to get the X/Y sensitivity to my sweet spot, then game on.
- by Sgt Buttscratch - at 2013.05.14 17:29:00
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1883. Let me melee with an overheated weapon - in General Discussions [original thread]
I concur
- by Sgt Buttscratch - at 2013.05.14 16:14:00
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1884. so we are all caldari now - in General Discussions [original thread]
Jake Bloodworth wrote: Caldari Scum! Agreed
- by Sgt Buttscratch - at 2013.05.14 16:12:00
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1885. Dogs > Cats - in General Discussions [original thread]
Malkai Inos wrote: Sgt Buttscratch wrote: dogs win easily. proof What wos dat? PSSSSH (my dog lool) that lion is a copycat
- by Sgt Buttscratch - at 2013.05.14 01:11:00
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1886. Dogs > Cats - in General Discussions [original thread]
dogs win easily. proof
- by Sgt Buttscratch - at 2013.05.14 01:03:00
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1887. DUST Needs more promotion... To succeed? - in General Discussions [original thread]
this game isnt in the state where calling for a bunch of new players will benefit it.
- by Sgt Buttscratch - at 2013.05.13 17:49:00
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1888. Swarm Launchers - in General Discussions [original thread]
yeah you hve to skill in and play them now, a lot more fun, the red liners have become the easiest sniper targets of all. I run sniper, till works great, but needs some perfecting. Of course the "we're getting beaten, RUN TO THE HILLS" people are...
- by Sgt Buttscratch - at 2013.05.13 16:11:00
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1889. Swarm Launchers - in General Discussions [original thread]
Yeah, sorry to tell ya, but when someone has a swarmer thats all they have, they become easy sniper targets, and will have a problem when the enemy pins them. So i think when someone drops all infantry warfare to take out a vehicle, their swarm ro...
- by Sgt Buttscratch - at 2013.05.13 16:03:00
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1890. Proposed numbers for the Tactical AR. - in General Discussions [original thread]
maybe if you only had AR/ AR proficiency, your TAR would have the stats Jath posted in the OP. But then one of the small tier skills after AR, would be tactical, buffing gun back to where it is (adding dmg,clip size and recoil per level, minus hip...
- by Sgt Buttscratch - at 2013.05.13 15:49:00
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1891. Proposed numbers for the Tactical AR. - in General Discussions [original thread]
mikegunnz wrote: You say the TAR beats most guns in allranges. I agree, this why the ROF should be the only thing changed. If ROF was 300, the TAR would actually be inferior in closer ranges, bc Gek/Duvolle would have a higher DPS. If you als...
- by Sgt Buttscratch - at 2013.05.13 15:18:00
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1892. Proposed numbers for the Tactical AR. - in General Discussions [original thread]
I'd like to see hip fire have nasty recoil, each shot should kick hard, and accuracy will suffer, right now, its beyond a joke. the rof would be fine if it wasn't for certain game control pads. The damage needs dropping for sure tho. My main i...
- by Sgt Buttscratch - at 2013.05.13 14:59:00
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1893. The Loser Rifle - in General Discussions [original thread]
someone tried to get me with one of these this morning, was a special moment. special.
- by Sgt Buttscratch - at 2013.05.13 14:41:00
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1894. DUST 514 is dead - in General Discussions [original thread]
Cosgar wrote: Can't wait until CoD: Ghost comes out in Novembre and all the spoiled casuals with a sense of self entitlement leave so CCP can get some work done without them QQing about everything being OP. We need a large player base, but not ...
- by Sgt Buttscratch - at 2013.05.12 01:55:00
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1895. Sniping is very very very hard now... - in General Discussions [original thread]
turn off aim assist, then adjust sensitivity to your personal liking, for me 75/75. Using tactical style snipers helps a lot, (i think thats what the Kaalakiota is considered), being able to tune a few shots in fast helps a lot. try not to be a lo...
- by Sgt Buttscratch - at 2013.05.12 01:51:00
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1896. What if 2 Assists = 1 Kill? - in General Discussions [original thread]
Easiest way to answer this is NO. 2 kills = 2 kills, 2 assists = 2 assists. If you would like them to = 2 skills get the kill shots, assist your own kills
- by Sgt Buttscratch - at 2013.05.11 19:30:00
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1897. Are they gunna add friendly fire? - in General Discussions [original thread]
I sure hope so. right now stuck in a team with all sniprs cuz they're geetin whooped, basically AFK in disguise. FF means I'd be able to sit and snipe them at will. Very much needed
- by Sgt Buttscratch - at 2013.05.11 19:26:00
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1898. Help me understand WHY this build happened. - in General Discussions [original thread]
-New menu's, easier navigation and understanding of the skills menu's(was highly important). -Range nerf across the boards, also a much needed change, tho it still needs some adressing, mainly hard cap on range, and also OOC tac ar rpm's. -Game g...
- by Sgt Buttscratch - at 2013.05.11 15:28:00
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1899. Who is your rival??? - in General Discussions [original thread]
anyone else sniping..or aimlessly stood around wanting to get his brains blown out.
- by Sgt Buttscratch - at 2013.05.10 18:21:00
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1900. Remember Monoclegate in EVE? CCP seems to have forgotten that lesson in Uprising. - in General Discussions [original thread]
Goretint wrote: So some people pay money to do things faster.. It's still just a temporary advantage since someone who doesn't pay will get there eventually. As long as people keep paying, CCP will keep updating, and F2P'ers have a game to play...
- by Sgt Buttscratch - at 2013.05.10 18:12:00
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