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601. Assault dropship costs are insane - in General Discussions [original thread]
DeadlyAztec11 wrote: Ludvig Enraga wrote: KAGEHOSHI Horned Wolf wrote: A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it s...
- by SgtMajSquish MLBJ - at 2014.04.02 11:02:00
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602. How to fix the flaylock!!!!! Please Read. - in Feedback/Requests [original thread]
Buster Friently wrote: TheLastAlive105 wrote: It was OP and I don't want that to happen again which is why I'm trying to keep it safe. It was never OP. It simply worked, and because AR users were occasionally killed by it, the nerf cries w...
- by SgtMajSquish MLBJ - at 2014.04.02 11:00:00
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603. Request: Drop costs of Repair tools. - in Feedback/Requests [original thread]
Orin the Freak wrote: I know the repair tool does a lot of work, and gets you a lot of points, but truthfully, I find it sad that to use a proto rep tool (why would you use anything else if you have one?) it will cost me no less than 20-35k. Ad...
- by SgtMajSquish MLBJ - at 2014.04.02 10:56:00
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604. 'OP' Scrambler - in Technical Support/Bugs [original thread]
I run all minmatar suits that are generally armor focused
- by SgtMajSquish MLBJ - at 2014.04.02 08:42:00
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605. CNDST Channel - in Rookie Training Grounds [original thread]
Any new players looking to squad up and get guidance join the channel CNDST and if you catch any of us online we will be happy to help.
- by SgtMajSquish MLBJ - at 2014.04.02 08:41:00
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606. Plasma Cannon STILL does not work properly. In fact, it may be wors... - in Technical Support/Bugs [original thread]
Roofer Madness wrote: I have said it many times. The Plasma Cannon does not need a buff. It just needs to work right all the time. I am so sick of these bugs in particular: *Misfires/Dud Rounds Sometimes on a fresh clone the first shot will b...
- by SgtMajSquish MLBJ - at 2014.04.02 08:17:00
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607. Feedback:1.8 changes - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Scouts are fine. Scouts with shotguns are not fine. 2 sidearms for scouts. single light weapon so they can suffer like most of the logis. The real issue is that a cloaked scout can switch to a weapon and shoot before...
- by SgtMajSquish MLBJ - at 2014.04.02 08:10:00
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608. Jetpacks for Medium frames - in Feedback/Requests [original thread]
Maybe not jetpacks but maybe a jump booster
- by SgtMajSquish MLBJ - at 2014.04.02 08:04:00
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609. Request:Lower Environmental Damage on Dropships - in Feedback/Requests [original thread]
Espeon Bons wrote: I can barely land without losing half my shields on my overpriced python. Trying not to be mean but learn how to land. It has taken me months of losing dropships to learn how to land without losing more than 200 shield. Dro...
- by SgtMajSquish MLBJ - at 2014.04.02 08:03:00
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610. Game mode with only basic/militia gear allowed - in Feedback/Requests [original thread]
With ambush still being almost unplayable I am saying we scrap it entirely and add a new gamemode with limits on equipment.
- by SgtMajSquish MLBJ - at 2014.04.02 08:00:00
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611. Tank scan profile - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Passive scans is why. It's only 10m. And if you can't hear tank coming, you need to turn your sound up. If you hear a tank coming, and can't be bothered to look around for it, then it will get the jump on you, same as ...
- by SgtMajSquish MLBJ - at 2014.04.02 07:52:00
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612. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Garrett Blacknova wrote: Magnus Amadeuss wrote: RKKR wrote: . There is no drawback at the moment. You can switch to your weapon and fire before the cloak even turns off.
- by SgtMajSquish MLBJ - at 2014.04.02 07:50:00
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613. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Vulpes Dolosus wrote: Well... from a physics point of view, radar is light so... Scanning in this game is sound based. This is where the cloak has an unexplained boost
- by SgtMajSquish MLBJ - at 2014.04.02 07:45:00
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614. 'OP' Scrambler - in Technical Support/Bugs [original thread]
Spectral Clone wrote: 120% dmg to shields and 80% dmg to armor, then 3% dmg to shield per level of proficiency and x% dmg from damage modifiers. No, scramblers do not only damage shields. Im not saying im surprised that they do damage, im s...
- by SgtMajSquish MLBJ - at 2014.04.02 07:42:00
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615. 'OP' Scrambler - in Technical Support/Bugs [original thread]
Isn't the scrambler only supposed to do bonus damage to shield?????? Then why is my armor getting wiped out faster? Armor damage nerf for scrambler is in order.
- by SgtMajSquish MLBJ - at 2014.04.02 06:42:00
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616. Corporate Bucket Idea - in Feedback/Requests [original thread]
It adds a huge aspect to the game. Will how long term this game is, it will be fun.
- by SgtMajSquish MLBJ - at 2014.04.02 04:29:00
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617. Tank scan profile - in Feedback/Requests [original thread]
A tank of that magnitude should show up regardless of ones own passive scanning. Yes i can hear the tank in the background but the direction can be hard to tell. I would be glad to have tanks keep their double and triple hardeners if they fix this...
- by SgtMajSquish MLBJ - at 2014.04.02 04:23:00
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618. DUST 514 Hit Detection System. - in Technical Support/Bugs [original thread]
Bethhy wrote: I Finally get why it has been Utterly terrible and inconsistent since Uprising launch. Crosshair's "Red'ing". When my Crosshairs Turn red.... That is the only time CCP's Servers and my Playstation thinks that bullets will regist...
- by SgtMajSquish MLBJ - at 2014.04.01 07:23:00
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619. Walking in the air? - in Technical Support/Bugs [original thread]
Altina McAlterson wrote: Spike Slania wrote: Somebody hasn't been fighting Nyan San A lot of their players are from Japan but they play on the NA server. That is why they lag so badly. Not saying some of them don't do that on purpose but t...
- by SgtMajSquish MLBJ - at 2014.04.01 07:18:00
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620. Minmatar Artillery Gun - in Feedback/Requests [original thread]
Faunher wrote: Dunce Masterson wrote: how about breach forge gun damage with a huge splash radius and a 4 round magazine? It would have to be a very slow RoF else we will be stuck with another railgun-like dilemna again! All I want is more...
- by SgtMajSquish MLBJ - at 2014.04.01 07:14:00
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