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61. CoD 514: Tank Expansion Pack - in General Discussions [original thread]
Monty Mole Clone wrote: make it take skill to drive a tank, take away 3rd person view and give them manual gears with seperate hull/movement controls tanks are now not just big cheapass toys ok never mind the manual gears but, take away thir...
- by Sextus Hardcock - at 2014.01.06 13:43:00
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62. Make Vehicles cost Warpoints to call in. [brainstorm] - in General Discussions [original thread]
not a bad idea, maybe have to play with the WP numbers a bit. I would be fine with paying WPs for ADV or Proto infantry gear. Sorry Tankers but the 'But I don't wannaaaaa' doesn't wash. I don't like AV but I absolutely MUST when there are 6 madd...
- by Sextus Hardcock - at 2014.01.06 13:39:00
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63. Genolution clones and a Dynamic Market - in General Discussions [original thread]
Viktor Hadah Jr wrote: ISK is currently to easy. Needs to be harder to get more so for PC corps I agree. I think if farming was progressively less profitable while at the same time making it easier for a new corp to take a shot at PC it wou...
- by Sextus Hardcock - at 2013.12.31 00:38:00
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64. Genolution clones and a Dynamic Market - in General Discussions [original thread]
Scheneighnay McBob wrote: Kindof pointless, but I like the idea to start. Side note: I think it's about time we get the ability to mine, store material, and build assets planet-side. More interesting than clones. How can you say it's point...
- by Sextus Hardcock - at 2013.12.31 00:37:00
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65. Genolution clones and a Dynamic Market - in General Discussions [original thread]
Rusty Shallows wrote: A very interesting take on supply & demand. I'm in favor of a greater push to integrate New Eden as one universe. The Dust 514 of my dreams has Clones being made from Planetary Interaction (Ocean, Terrestrial, Barren ...
- by Sextus Hardcock - at 2013.12.30 23:40:00
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66. Genolution clones and a Dynamic Market - in General Discussions [original thread]
Can I get some opinions on this idea either way? I'm just curious if its worth putting in Feedback/Suggestions.
- by Sextus Hardcock - at 2013.12.30 23:31:00
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67. Genolution clones and a Dynamic Market - in General Discussions [original thread]
What if, the more clones sold off by Corps in PC, the less each clone is worth to Genolution, and the cheaper the starter packs cost? Convesly the less clones are being sold (per day) the more expensive the starter packs become and the more valua...
- by Sextus Hardcock - at 2013.12.30 23:12:00
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68. Mercs with funny names_gather. - in General Discussions [original thread]
Ya, hi
- by Sextus Hardcock - at 2013.12.30 17:35:00
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69. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: ... Vehicles should function in a somewhat analogous way. Turrets should have a hard time tracking small targets, and all weapons should get a resolution property so that they deal less damage to targets with a ...
- by Sextus Hardcock - at 2013.12.20 17:14:00
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70. People that complain about tanks have to watch this - in General Discussions [original thread]
Flix Keptick wrote: Maybe making the blaster turret less effective against infantry (cause it'a the infantry killer) would be a good thing? I honeatly don't know. That's CCP's job This
- by Sextus Hardcock - at 2013.12.16 16:03:00
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71. WTF CCP - in General Discussions [original thread]
CCP Cognac wrote: tuesday tuesday tuesday....... caps on WE KNOW OF PLACES WHERE DAMAGE DEALT TO FRIENDLY TARGETS IS HIGHER THAN IT SHOULD BE IN FW, WE HAVE A FIX FOR IT, EXPECT IT ON TUESDAY!. caps off. this mainly effects RE and crushing d...
- by Sextus Hardcock - at 2013.12.14 18:37:00
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72. CCP You want an ISK sink? ISK SP boosters - in General Discussions [original thread]
Iron Wolf Saber wrote: How about secondary market and let players spend their aurum to resell boosters for isk? I concur, while we're at it, why not have a secondary market so I can sell my LP store items, random salvage and other crap I hav...
- by Sextus Hardcock - at 2013.12.14 02:55:00
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73. 2nd day in - in General Discussions [original thread]
calvin b wrote: Anyone else get hate mail for playing well? No, I got some for my name however. Which apperantly some people find offensive.
- by Sextus Hardcock - at 2013.12.13 00:39:00
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74. TANK514 - in General Discussions [original thread]
?
- by Sextus Hardcock - at 2013.12.13 00:32:00
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75. It's about time we strand up against griefing in fw. - in General Discussions [original thread]
Ahh the Devil's advocates of New Eden :) Look the Amarr emperor isn't wearing any clothes!
- by Sextus Hardcock - at 2013.12.13 00:31:00
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76. DUST 514 is unbalancable. - in General Discussions [original thread]
Mithridates VI wrote: Disregarding all of the "my thing got buffed, that is fair/my thing got nerfed, that is unfair" QQ, it occurs to me that the infantry/vehicle/anti-vehicle equation, is impossible to balance by changing variables in it: mak...
- by Sextus Hardcock - at 2013.12.13 00:29:00
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77. Dear Devs: These are the change you need to make right now to not loose many pla... - in General Discussions [original thread]
I loled at the title Didn't leave disappointed.
- by Sextus Hardcock - at 2013.12.13 00:22:00
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78. Tanks are meant to wreck you. - in General Discussions [original thread]
Hey guys I found a glitch in the game. I walked indoors into an urban area, and no tank could kill me! It's weird because its kinda just like real-life. Infantry digging in and holding ground, while armour supports. The better the game is balance...
- by Sextus Hardcock - at 2013.12.13 00:20:00
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79. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
also 10 seconds, with visual representation of where the orbital is coming down, and the option to revoke an orby request.
- by Sextus Hardcock - at 2013.12.12 23:15:00
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80. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
Honestly, I think after the squad lead choses a location there should be a warning for everything on their team along with some warning flare for the location and any TKs that happen after 10s are auto forgiven. I don't think very many if anyone...
- by Sextus Hardcock - at 2013.12.12 23:10:00
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