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1241. gg dust university - in General Discussions [original thread]
This is the kind of comradrie I like to see. All of you guys seem to have a fine sense of sportsmanship. I wish I could be on the receiving end. I am very jealous of you guys, and hope that someday my corpmates and I can also be on the receiving e...
- by Severance Pay - at 2013.03.12 15:16:00
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1242. All Ambush is now, is just tank warfare - in General Discussions [original thread]
Iron Wolf Saber wrote: And next week. It will all be AV warfare! Good to see my corp is not the only 1 speccing into antivehicle. Last night I was in random ambush and me and another forge gunner kept the madrugar at bay. He didn't even cros...
- by Severance Pay - at 2013.03.12 14:38:00
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1243. All Ambush is now, is just tank warfare - in General Discussions [original thread]
Ignoble Son wrote: Yawn... didn't read anything in this thread, but: I want to see CCP implement a tanks only ambush variant. How awesome would this be? Even if it was just for a week or even a day. +1 I suggested this very thing a week ag...
- by Severance Pay - at 2013.03.12 14:32:00
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1244. [Feedback] Squad command interface is horrible. - in Feedback/Requests [original thread]
I dont quite have the same problem as you. Most squad leaders I know are profficient in using the interface, including myself. It is actualky really easy, you just highlight the target and it starts blinking. When the desired target blinks, hit tr...
- by Severance Pay - at 2013.03.12 14:18:00
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1245. BRING BACK OLD SKIRMISH MODE PLEASE. - in Feedback/Requests [original thread]
I might be assuming too much, but I think the reason that mode was removed wasnso they could more effectively test these other modes. They are debugging and waiting for feedback to perfect current ambush and skirmish which they consider to be flaw...
- by Severance Pay - at 2013.03.12 14:10:00
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1246. The new matchmaking... - in General Discussions [original thread]
Sakari Wakuu wrote: The match results you listed clearly shows 3 larger corporations (most likely with voice chat and all in 1 squad) that can coordinate and teach each other on one side. While the other side has a lot of single blue dots witho...
- by Severance Pay - at 2013.03.12 13:58:00
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1247. Im calling all you heavies out - in General Discussions [original thread]
Rynx Sinfar wrote: Flux grenade hitting 2+ targets that I chew up with minimal damage disagrees. Retreating in a bad situation and using flux grenades to cover retreat or delay enemies disagrees. No hate on AV nades obviously, I just find use...
- by Severance Pay - at 2013.03.11 14:36:00
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1248. Im calling all you heavies out - in General Discussions [original thread]
DUST Fiend wrote: Or, you throw grenades properly by cooking and luring them around a corner? I get 3-6 kills per match on my heavy with nades, not sure what everyone else is doing wrong. AV grenades on an HMG fit is lol. CHICAGOCUBS4EVER u...
- by Severance Pay - at 2013.03.11 14:01:00
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1249. [request]points system overhaul - in Feedback/Requests [original thread]
2 things first, the heavy and sniper rely primarily on assists and kills for warpoints. When we meet weekly quota we rely on warpoints to skill up. As of now if I want to cap warpoints as a heavy I must have a logi. Without logi I die a lot and th...
- by Severance Pay - at 2013.03.11 13:11:00
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1250. Is Being Hated Good... or Bad? - in General Discussions [original thread]
I don't have any hate for anyone, but.... I do hunt for leaderboard players if I see them on the list. It is a combination of admiration and anxiety. I see leaderboard players as BOSS FIGHTS in MMOs. When I kill you just once I hope to get good sa...
- by Severance Pay - at 2013.03.10 16:09:00
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1251. So should I just give up on the heavy and go with Assault since it's clearly... - in General Discussions [original thread]
Argo Filch wrote: the funny thing is... you guys seem to have the impression that this game is a 1v1 kinda deal... might be that a proto assault dude is better than a proto heavy dude... but a proper ehp tanked heavy with good weapon skills and...
- by Severance Pay - at 2013.03.09 14:15:00
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1252. Vehicle Despawn RDV retrieval - in Feedback/Requests [original thread]
When I call an LAV I need it to get around and sometimes I need to capture objectives and I might die, if my car is idol I lose it. Same with dropships. I use a dropship to get from 1 area to the next and fast, but if I get out for too long, I los...
- by Severance Pay - at 2013.03.08 16:53:00
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1253. [question] damage mod bug - in Feedback/Requests [original thread]
"[FEEDBACK] Damage mod stacking and tank railgunsUpdate: We are actively working on balancing and number tweaking GÇô there are known bugs regarding damage mods stacking and numbers displayed on the fitting screen. Tank vs Tank combat is being loo...
- by Severance Pay - at 2013.03.07 14:09:00
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1254. [request] Tank turret pilot - in Feedback/Requests [original thread]
Beren Hurin wrote: Then tank drivers would get next to no KDR and go from the chart toppers to nobodies. They simply will not have that. Also, you would have effectively taken away their reason for skilling into their turrets. I hear CCP is w...
- by Severance Pay - at 2013.03.07 13:55:00
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1255. [request] Tank turret pilot - in Feedback/Requests [original thread]
Void Echo wrote: wrong, this will weaken tanks even more, if you want this then nerf the av weapons down because most people that get in my tank are blues that don't know **** about tanks and 9/10 times give my position away because they go tri...
- by Severance Pay - at 2013.03.07 08:03:00
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1256. 0/10, 0WP - Why Keep Playing? - in General Discussions [original thread]
Altina McAlterson wrote: Fraceska wrote: Yes but they continue to get outclassed by those with higher SP anyway. Part of this game whether people want to acknowledge it or not, comes down to gear. EvE is no different. A well fitted T1 Frigat...
- by Severance Pay - at 2013.03.06 19:49:00
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1257. Log out. - in Feedback/Requests [original thread]
CrAZy BaNaNaZZ wrote: I see no logout button to change my character. I would like to see this in the interface . Why dont we have this?
- by Severance Pay - at 2013.03.06 18:20:00
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1258. [request] Tank turret pilot - in Feedback/Requests [original thread]
Ulysses Knapse wrote: LAVs can be a fast transport AND an attack vehicle. Dropships can be an aerial transport AND an attack vehicle. HAVs can be... well... an attack vehicle. It sounds good on paper, but I don't trust blueberries with my turr...
- by Severance Pay - at 2013.03.06 17:16:00
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1259. [request] Tank turret pilot - in Feedback/Requests [original thread]
I have noticed some inconsistencies with vehicle turrets. Dropship requires a user for turrets, LAV requires user for turrets, tanks wtf? Driver can use turret and drive? Hmmmmm. How many people you know can drive and tank AND shoot the turret? Cu...
- by Severance Pay - at 2013.03.06 16:43:00
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1260. [request] Vehicle team lock. - in Feedback/Requests [original thread]
Simple lockout anyone that isn't in your squad. We have this for drop upkinks, seems like a "nobrainer" to put it on vehicles. I have heard of other requests to base access on skikl but this still means people with the right amount of skilk can st...
- by Severance Pay - at 2013.03.06 16:36:00
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