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21. anti tank rifle - in Feedback/Requests [original thread]
I also had the idea of something like this a few months ago but it worked in a slightly different way. After WW1 there have actually been anti-tank rifles that-¦s bullet could pierce through a tanks armor to take out its crew or important compone...
- by Sebrone Jamleux - at 2013.05.27 17:59:00
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22. [Request] Buff Forge Guns - in Feedback/Requests [original thread]
That doesn't really make sense. Do you want to nerf or buff them?
- by Sebrone Jamleux - at 2013.05.27 14:03:00
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23. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted.
- by Sebrone Jamleux - at 2013.05.27 13:20:00
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24. [Request] Additional Skill for Weapon Variants - in Feedback/Requests [original thread]
I-¦m not sure if it would work but if every variant of a weapon type would require an additional skill like Dropsuits or vehicles do not as many people would use them and we would have to decide better what to skill into. The Variant Skills shoul...
- by Sebrone Jamleux - at 2013.05.27 12:16:00
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25. Any level 5 Pro. Swarms here? - in Feedback/Requests [original thread]
It might not count for Uprising but in Chromosome you needed 5-6 people with standard gear to take out a standard tank with all turrets manned. So even with proto gear you will still need 3-4 people to take them out. You also have to watch the res...
- by Sebrone Jamleux - at 2013.05.26 15:51:00
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26. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
It would be ways better if CCP removes the reverse acceleration for mice and adds a fixed aiming speed for each weapon variant. Thus everything is on the same level and KB/M or MOVE users have no advantage.
- by Sebrone Jamleux - at 2013.05.26 12:02:00
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27. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
Signed
- by Sebrone Jamleux - at 2013.05.25 19:12:00
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28. Non lethal weapons - support weapons - in Feedback/Requests [original thread]
Isn-¦t the mass driver non-lethal enough for you? :P
- by Sebrone Jamleux - at 2013.05.25 19:10:00
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29. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
-Nozzle flash of ARs goes over the sight. This annoys when aiming at distanced targets.
- by Sebrone Jamleux - at 2013.05.25 07:25:00
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30. [Request] Sixaxis control for dropships - in Feedback/Requests [original thread]
It-¦s so seldom used because most fake controllers don-¦t have it.
- by Sebrone Jamleux - at 2013.05.24 17:25:00
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31. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Mary Sedillo wrote: Sebrone Jamleux wrote: Mary Sedillo wrote: Sebrone Jamleux wrote: I decided to try out the dropships this build since I-¦ve heard a lot of bad feedback. Well, I wasn-¦t very good in other builds too but I could at l...
- by Sebrone Jamleux - at 2013.05.24 17:22:00
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32. New AUR item: "Modded" clones - in Feedback/Requests [original thread]
As long as it's only a small bonus it would not really be P2W. The bonus for the spawn clone could be 1sec for example.
- by Sebrone Jamleux - at 2013.05.23 17:12:00
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33. New AUR item: "Modded" clones - in Feedback/Requests [original thread]
It would be nice to have something like EVE-¦s Jump Clones in DUST. There could be different types and each give a special (small!!) advantage that can-¦t be done with modules like shorter spawn time etc. Further ideas are welcome.
- by Sebrone Jamleux - at 2013.05.23 16:33:00
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34. Request: "Futurustic replacement for ladders" - in Feedback/Requests [original thread]
lol At least it would be fun. Every DUST-Bunny bunny-hopping
- by Sebrone Jamleux - at 2013.05.23 15:55:00
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35. More Heavy Weapons - in Feedback/Requests [original thread]
I-¦d really like that. You could add some more weapons from this post of my old character.
- by Sebrone Jamleux - at 2013.05.23 15:12:00
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36. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Halador Osiris wrote: Sebrone Jamleux wrote: Hellsatano wrote: bla bla bla la la la. Quote: MOMMY ITS VERY HARD TO PLAY THIS GAME SAY THEM SHOY SHOULD DO SOFCORE!!!!!!!!!!!!!! learn to play, man. your words like "9 level on tetris is ...
- by Sebrone Jamleux - at 2013.05.23 14:53:00
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37. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
DRaven DeMort wrote: DUDE are you really tiring to use the move to fly? YOU SERIOUS? I recommend you play shogun rise of the renegade its seems like its what your looking for. You go back forth side to side. Have you even tried move on drop...
- by Sebrone Jamleux - at 2013.05.23 12:18:00
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38. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Hellsatano wrote: bla bla bla la la la. Quote: MOMMY ITS VERY HARD TO PLAY THIS GAME SAY THEM SHOY SHOULD DO SOFCORE!!!!!!!!!!!!!! learn to play, man. your words like "9 level on tetris is very hard. it should be nerfed" only one thin...
- by Sebrone Jamleux - at 2013.05.23 11:37:00
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39. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Delirium Inferno wrote: I was thinking the other day why helicopters in BF3 feel so much better to fly than dropships in Dust and I must say that the key thing is a fixed camera. This gives you a much better sense of control. It doesn't dumb it...
- by Sebrone Jamleux - at 2013.05.23 04:55:00
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40. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
shaman oga wrote: We have clarified the mechanics of AV, they act like a shaped charge, but in someway they have to be nerfed. OR list Reduce or eliminate homing ability
Reduce hit power
Reduce throwing rate
Reduce throwing dis...
- by Sebrone Jamleux - at 2013.05.22 16:58:00
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