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221. Why Tanks are not OP ( Av ) - in General Discussions [original thread]
lol
- by Scout Registry - at 2014.03.03 23:40:00
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222. CCP LogicLoop Appreciation Thread // Goodbye and Good luck moving forward! - in General Discussions [original thread]
o7
- by Scout Registry - at 2014.03.03 14:23:00
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223. Add option to require a PIN when spending SP. - in General Discussions [original thread]
Asking CCP to invest a several thousand dollars ... To accomplish what exactly? Could the same end not be achieved at far less expense? Maybe spend a few of your own bucks and get a new PS3?
- by Scout Registry - at 2014.03.03 12:58:00
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224. Scout Registry / Killboard - in General Discussions [original thread]
Observation: CCP LogicLoop's most recent post is dated last November. CCP Stiffneck (new?) has responded to a map thread. LogicLoop was a personal favorite. We have him to thank for the removal of omniscient installations. If he has, in fact, mo...
- by Scout Registry - at 2014.03.03 12:45:00
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225. Shotgun Proficiency V - in General Discussions [original thread]
mollerz wrote: I got to level 3 before I gave up on it because I certainly didn't notice any difference. And then I gave up on shotty's altogether because they suck. Knives are where it's at. This.
- by Scout Registry - at 2014.03.01 02:12:00
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226. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: J0LLY R0G3R wrote: Last thing for the night lol, so I'm finally going to have enough SP to get my SG to prof 5. Was thinking bout doin a quick vid going through exactly how fast the sg will shoot. first with no prof in it then...
- by Scout Registry - at 2014.02.28 13:14:00
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227. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Matticus Monk wrote: And sure, sometimes I just run in and banzai it.... I'll admit it. But, who hasn't? Who hasn't?!?! I hadnt.... and then I saw that video of (Jolly Roger?) doing a last minute 2 clones left ba...
- by Scout Registry - at 2014.02.28 00:55:00
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228. Shotguns are underpowered - in General Discussions [original thread]
Annie Oakley II wrote: ^ Amen. Take note, newberries. We are in the presence of a God :-)
- by Scout Registry - at 2014.02.27 20:09:00
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229. Shotguns are underpowered - in General Discussions [original thread]
JP Acuna wrote: Scout Registry wrote: Jolly's also a beast with a Rail Rifle. Good players are good players. "Look at so-and-so" isn't a measure of balance. Which means you need skill to be good with a shotgun, not the shotgun be good f...
- by Scout Registry - at 2014.02.27 17:52:00
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230. Shotguns are underpowered - in General Discussions [original thread]
JP Acuna wrote: DEZKA DIABLO wrote: Yup totally wasted points going to proficiency 4, alt has lv 1 sg and theirs basically no difference except I might get one more shot off, which makes a diff trying to unload a clip but not to shoot two or...
- by Scout Registry - at 2014.02.27 16:46:00
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231. so it took 3 guys to kill my 70k militia tank. - in General Discussions [original thread]
Working as intended. Must be. Going on 3 months now.
- by Scout Registry - at 2014.02.27 16:31:00
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232. Shotguns are underpowered - in General Discussions [original thread]
Sana Rayya wrote: Scout Registry wrote: Recommendation: * Shotgunners should be using Nova Knives or a Fine Rifle. There's a world of difference between a 5m effective range and a 1m effective range. I'm trying to get better with the k...
- by Scout Registry - at 2014.02.27 13:51:00
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233. Shotguns are underpowered - in General Discussions [original thread]
Data: Weapon,Range,Efficiency,Target Shield,Target Armor,Remaining Shield,Remaining Armor,Total Damage CRG (42x12),5m,1,153,446,0,158,441 CRG (42x12),5m,1,153,446,0,158,441 CRG (42x12),5m,1,153,446,0,158,441 CRG (42x12),5m,1,153,446,0,158,441 CRG...
- by Scout Registry - at 2014.02.27 13:37:00
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234. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Monk completely bombed a trololol I had going, dammit man. *Sigh* I guess he needs training. In his defense, there was alot of ridiculous sh*t said in GD today ...
- by Scout Registry - at 2014.02.27 03:22:00
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235. Holy **** - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: Scout Registry wrote: Kigurosaka Laaksonen wrote: An awesome scout fit 80 Shields, 149 Armor 104,000 Isk per Death You want to Shotgun in that fit? I have done so in worse. My best games have been shot...
- by Scout Registry - at 2014.02.27 01:37:00
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236. Holy **** - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: If it weren't for 1.8, this is what I'd be working towards. If you'v egot the skills for it, give it a try al Scout gk.0 (All relevant skills to V) Highs Complex Light Damage Mod Lows Complex KinCats x3 Militia Pr...
- by Scout Registry - at 2014.02.27 01:00:00
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237. Holy **** - in General Discussions [original thread]
Maken Tosch wrote: Have you joined the Scouts United chat channel yet? I hear its tourist friendly these days :-)
- by Scout Registry - at 2014.02.27 00:58:00
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238. Tanks - Real Tanks to our Imaginary tanks - in General Discussions [original thread]
Hi CCP! Just wanted to say thanks ... My corp is doing really good in pubs this build! Please increase HAV quota so me and my homeboys can "roll" together more consistently. There's always some bluedot scrub who calls in a dropship or LAV. We re...
- by Scout Registry - at 2014.02.26 13:40:00
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239. TankBush - in General Discussions [original thread]
Would be nice if they kept CCP Logic Loop in the loop. Our maps were likely not planned to support 6+ tanks per side.
- by Scout Registry - at 2014.02.26 03:38:00
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240. Scout Registry / Killboard - in General Discussions [original thread]
@ What We Do Now My vote's for observing from the shadows. Recruit and train up-and-coming bastards. Assist any who might ask for help. Babysit Patrick. Tease Quil. The usual. I see little need for further action at this time. That said, I supp...
- by Scout Registry - at 2014.02.26 02:36:00
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