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161. LOOOOL FORGE GUNS CANT SHOOT DOWN ON PPL ANYMORE! - in General Discussions [original thread]
J4yne C0bb wrote: Sclompton Face-Smasher wrote: J4yne C0bb wrote: Benjamin Ciscko wrote: and if you've seen Funk Whale forge he can kill people you can barely see their so far away with assault forges. Funkmaster Whale. Dat funky cet...
- by Sclompton Face-Smasher - at 2014.08.31 03:38:00
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162. LOOOOL FORGE GUNS CANT SHOOT DOWN ON PPL ANYMORE! - in General Discussions [original thread]
A quick random question though.... Don't the blue balls of death explose when they hit anyway? So follow-up: Would the explosion be imaginary now? XD
- by Sclompton Face-Smasher - at 2014.08.31 03:31:00
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163. LOOOOL FORGE GUNS CANT SHOOT DOWN ON PPL ANYMORE! - in General Discussions [original thread]
J4yne C0bb wrote: Benjamin Ciscko wrote: and if you've seen Funk Whale forge he can kill people you can barely see their so far away with assault forges. Funkmaster Whale. Dat funky cetacean mofo is no joke with a forge. Splash isn't even ...
- by Sclompton Face-Smasher - at 2014.08.31 03:28:00
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164. LOOOOL FORGE GUNS CANT SHOOT DOWN ON PPL ANYMORE! - in General Discussions [original thread]
JUDASisMYhomeboy wrote: Ive always used ass forge. Hell nerf that splash too. I just wish it went "DING" when I get headshots. Can we get a "DING" for plasma cannon headshots? Can a brotha get a headshot ding? *ding*
- by Sclompton Face-Smasher - at 2014.08.31 03:28:00
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165. Ambushes too long - in General Discussions [original thread]
ACT1ON BASTARD wrote: Vitharr Foebane wrote: Breach forge will wreck any installation If its a blaster with a red on it youd be dead during your 1st shot. It's only 3 shots to drop and istallation withe profiency 5 and a couple mods tho...
- by Sclompton Face-Smasher - at 2014.08.29 07:51:00
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166. Question for CCP Rattati - in General Discussions [original thread]
CCP Rattati wrote: Logibro and I have discussed theoretically... Why bother when some things on this aren't even implemented or fixed... Fix and add what you can now that you promised and THEN add in extra things.
- by Sclompton Face-Smasher - at 2014.08.29 07:44:00
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167. My wallet is sad... - in General Discussions [original thread]
Don't people usually say something like, " If I have a tank I should be killed by a tank" or ADS or infantry? As for AV vs ADS/ tanks both sides b***h so much that it turned into something worse than stupid. Also the sniper aspect seems to be sn...
- by Sclompton Face-Smasher - at 2014.08.29 06:04:00
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168. if your not good at dust read. - in General Discussions [original thread]
Operative 1171 Aajli wrote: Or, hop in a tank because you like tanks and it makes all the FPS kiddies turn into little forum b*tches. Just like sniping. Point to the doll where the sniper touched you.
- by Sclompton Face-Smasher - at 2014.08.29 05:25:00
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169. CQC sniper rifle - in General Discussions [original thread]
Yeeeuuuupppp wrote: Trust me, and anyone I normally play with, I'm a scrub. When I see familiar names and Corp tags on the enemy team I get serious and tryhard like a nub. Especially if they are in the same Corp as I am/was. I like hunting. My...
- by Sclompton Face-Smasher - at 2014.08.29 02:46:00
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170. CQC sniper rifle - in General Discussions [original thread]
Yeeeuuuupppp wrote: Sclompton Face-Smasher wrote: Yeeeuuuupppp wrote: Sclompton Face-Smasher wrote: Have fun as long as ya want but don't get the sniper nerfed with that quick-scoping bs... CCP may decide, I don't know, "We already don...
- by Sclompton Face-Smasher - at 2014.08.28 08:41:00
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171. an open question for Snipers - in General Discussions [original thread]
Breakin Stuff wrote: If you dont want to run your expensive fit into the redline make a cheap rifle/nade/MD fit and fly a disposable militia derpship into the redline. Abandon ship, (ive had them crash on my targets before) and proceed to gun t...
- by Sclompton Face-Smasher - at 2014.08.27 10:14:00
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172. an open question for Snipers - in General Discussions [original thread]
Apothecary Za'ki wrote: Sclompton Face-Smasher wrote: Apothecary Za'ki wrote: Sclompton Face-Smasher wrote: #1 yes that was my argument against that option noob. #2 it wouldnt as they still have stupid range its just more to force th...
- by Sclompton Face-Smasher - at 2014.08.27 10:02:00
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173. an open question for Snipers - in General Discussions [original thread]
Breakin Stuff wrote: I specced into countersniping. When I'm feeling really froggy I do it with a forge gun, just for the extra special level of "f**k you" it implies. As soon as snipers start polluting the killfeed I switch to my caldari LOLm...
- by Sclompton Face-Smasher - at 2014.08.27 09:56:00
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174. an open question for Snipers - in General Discussions [original thread]
Apothecary Za'ki wrote: Sclompton Face-Smasher wrote: #1 yes that was my argument against that option noob. #2 it wouldnt as they still have stupid range its just more to force them to snipe from INSIDE the "BURN ZONE" not way back in the ...
- by Sclompton Face-Smasher - at 2014.08.27 09:55:00
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175. an open question for Snipers - in General Discussions [original thread]
Apothecary Za'ki wrote: Sclompton Face-Smasher wrote: Apothecary Za'ki wrote: Breakin Stuff wrote: The lesser evil of being rooted out and killed. My day playing DUST does not end until at least four tanks, two ADS and six thales lie d...
- by Sclompton Face-Smasher - at 2014.08.27 09:46:00
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176. an open question for Snipers - in General Discussions [original thread]
Apothecary Za'ki wrote: Sclompton Face-Smasher wrote: Apothecary Za'ki wrote: Thumb Green wrote: When I snipe it's usually to counter snipe so with that said. #1 would make the team getting their dicks kicked in just spawn in the MCC ...
- by Sclompton Face-Smasher - at 2014.08.27 09:40:00
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177. an open question for Snipers - in General Discussions [original thread]
Apothecary Za'ki wrote: Breakin Stuff wrote: The lesser evil of being rooted out and killed. My day playing DUST does not end until at least four tanks, two ADS and six thales lie dead on the altar of my kill count. Redline snipers are easy...
- by Sclompton Face-Smasher - at 2014.08.27 09:34:00
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178. an open question for Snipers - in General Discussions [original thread]
Apothecary Za'ki wrote: FarQue FromAfar wrote: Apothecary Za'ki wrote: Currently Snipers have near 0% Risk vs Reward because they snipe from the redline... So would you rather have one of these three options.. #1 redline removal[1] #2...
- by Sclompton Face-Smasher - at 2014.08.27 09:26:00
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179. an open question for Snipers - in General Discussions [original thread]
jace silencerww wrote: Thokk Nightshade wrote: I just started to get back into Sniping after Charlie (I ran Sniper exclusively from open beta to 1.6 or 1.7, don't remember anymore). Here's my take on your 3 "options" What your suggestions a...
- by Sclompton Face-Smasher - at 2014.08.27 09:23:00
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180. an open question for Snipers - in General Discussions [original thread]
Anarchide wrote: CCP approves Redline Sniping That's the distance a sniper should be considering (I know IRL...) snipers generally shoot from 400- 1200 meters out! Considering the distance on most map from a GOOD vantage point in this gam...
- by Sclompton Face-Smasher - at 2014.08.27 09:12:00
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