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4861. People on the forums are mean :[ - in General Discussions [original thread]
If you want to avoid the toxicity of the forums, you need the right mindset. Ignore flamers, and anyone looking to start an argument. Stick with calm, conversational feedback, and people who just want to have fun. That being said.... I'M BACK ...
- by Scheneighnay McBob - at 2013.09.14 00:41:00
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4862. 2 HUGE steps for enjoying Dust - in General Discussions [original thread]
Step 1: Don't make it a job. Play when you feel like playing. Step 2: Leave this place. Not the game- the forums. They're toxic; evil. They make you see flaws with the game you otherwise wouldn't have noticed- no need to be brought down by other ...
- by Scheneighnay McBob - at 2013.08.31 00:47:00
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4863. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
in 1.5 yes
- by Scheneighnay McBob - at 2013.08.28 12:49:00
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4864. Am i allowed to use a basic flaylock now? - in General Discussions [original thread]
Cody Sietz wrote: Scheneighnay McBob wrote: Breach is awesome- more impact damage than the core. If I was good enough to hit my targets, I'd use the scrambler. I ain't got skills fer DAT! Flaylocks have so small of a splash radius that...
- by Scheneighnay McBob - at 2013.08.28 12:48:00
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4865. Easy fix for tanks selfishly destroying Supply Depots - in General Discussions [original thread]
I can't wait for 1.5, and I plan on driving vehicles. Limiting ammo could make this much more fun
- by Scheneighnay McBob - at 2013.08.28 12:47:00
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4866. Guess who uses Skype to coordinate... - in General Discussions [original thread]
Why don't they just use in game chat? Nobody wants to watch Spero do whatever he does when he's talking.
- by Scheneighnay McBob - at 2013.08.28 12:45:00
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4867. Am i allowed to use a basic flaylock now? - in General Discussions [original thread]
Breach is awesome- more impact damage than the core.
- by Scheneighnay McBob - at 2013.08.28 12:43:00
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4868. who considers fun more important than winning? - in General Discussions [original thread]
Me, at least in instant battles; it's just a game. Some of my fits are completely for fun- like a minmatar assault set up entirely for superfun, superfast-paced fighting. Has kincats, an SMG and a breach flaylock.
- by Scheneighnay McBob - at 2013.08.28 12:42:00
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4869. Mass Drivers - The Logial Argument - in General Discussions [original thread]
Bittersteel the Bastard wrote: BTW Devs have shown interest in putting in a minimum arming distance on Mass Drivers so they're used less in CQC. Not really used less as much as used smarter. Assaults will be worthless in CQC, and breach will ...
- by Scheneighnay McBob - at 2013.08.28 12:33:00
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4870. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Beren Hurin wrote: What if you could only deploy certain vehicles from supply depots? They have that deployment option that nobody ever uses...? I remember in codex that was the worst possible option: the deployment system was weird, so the R...
- by Scheneighnay McBob - at 2013.08.27 16:30:00
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4871. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
I love you. I also really like the active vs passive thing. Currently, actives is better in every practical way, including fitting cost.
- by Scheneighnay McBob - at 2013.08.27 16:26:00
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4872. What would you rather have? - in General Discussions [original thread]
Definitely slow and balanced. So far, EVERY BATTLE in this event that's going on has been me on the wrong side of a pubstomp.
- by Scheneighnay McBob - at 2013.08.27 16:20:00
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4873. Let's Start A Witch Hunt - in General Discussions [original thread]
There is only one team left to call for this job- the nova zombies! Even if they use the melee glitch, my Ishukones still OHK, and I still move faster.
- by Scheneighnay McBob - at 2013.08.27 01:29:00
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4874. You know your a tryhard when... - in General Discussions [original thread]
Or you're just a true armor tank. Damage mods in ALL THE HIGH SLOTS!
- by Scheneighnay McBob - at 2013.08.27 01:27:00
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4875. Lack of Proto Pub STOMP? - in General Discussions [original thread]
Well, last battle I saw nothing but protobears using the cheapest tactics their are: Uplink spam LLAV being driven by a proto heavy with a proto HMG Sniper HAV that retreats to the back of the redline and recalls whenever an AVer goes after them S...
- by Scheneighnay McBob - at 2013.08.27 01:21:00
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4876. Biomassed my character today - in General Discussions [original thread]
So did I. I biomassed my alt, so I can make a new character.
- by Scheneighnay McBob - at 2013.08.26 12:38:00
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4877. I was thinking about the Forge Gun issue.... - in General Discussions [original thread]
Forge guns, like plasma cannons, are AV-AI hybrids. They aren't as effective at AV as AV only weapons (swarms) and aren't as effective AI as AI only weapons (AR) Seems fine to me. Low RoF, and the inability to hold locks on the assault forge bala...
- by Scheneighnay McBob - at 2013.08.26 12:37:00
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4878. (CPM/DEV tag wanted) Minmatar scout melee - in General Discussions [original thread]
Oversight, since melee damage is scaled by frame size. Scouts have the weakest melee, commandos have the strongest.
- by Scheneighnay McBob - at 2013.08.26 12:32:00
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4879. Why I still play dust. - in General Discussions [original thread]
I still play dust because I've stuck with it for this long. I've seen the game changing, and it's not as terrible as most people say.
- by Scheneighnay McBob - at 2013.08.26 12:30:00
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4880. Question about travel - in General Discussions [original thread]
I believe devs already commented on this in the ancient times of closed beta. If we, or someone friendly to us, has clones on a planet, we just transfer to that clone. If we can't clone jump to a planet for whatever reason, we need to send a war ...
- by Scheneighnay McBob - at 2013.08.26 12:27:00
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