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3761. The basic HAV goal - in General Discussions [original thread]
Alaika Arbosa wrote: Tupni wrote: No. De-nerf AV range, double or triple the ISK cost of tanks/tank accessories, make AV also AP (anti personnel, IE make swarms more than just a pathetic situational weapon or at least make them USEFUL an...
- by Scheneighnay McBob - at 2014.02.26 01:39:00
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3762. The basic HAV goal - in General Discussions [original thread]
Talos Alomar wrote: I'd say an AV buff would be a good thing. FGs should be able to pop a MLT tank. Right now my soma (decked out with BPO mods too) is really only killed by unmanned turrets... Once again, there's still the issue of AV insta...
- by Scheneighnay McBob - at 2014.02.26 01:26:00
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3763. The basic HAV goal - in General Discussions [original thread]
Obodiah Garro wrote: Scheneighnay McBob wrote: Forgot to mention this, but a high price essentially breaks the game. Everything, no matter how expensive, is meant to be killable If something is killable, it can be killed at any battle The ...
- by Scheneighnay McBob - at 2014.02.26 01:11:00
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3764. The basic HAV goal - in General Discussions [original thread]
True Adamance wrote: Scheneighnay McBob wrote: True Adamance wrote: Scheneighnay McBob wrote: True Adamance wrote: I'd rather HAV, top tier ground units be difficult to skill into properly. I miss the thrill of a Sagaris kill as 2-...
- by Scheneighnay McBob - at 2014.02.26 01:03:00
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3765. New equipment ideas - in General Discussions [original thread]
Let's try not to make this CoD. In another thread, I suggested grenades that drain stamina, lower movement speed, and lower reload speed Why not an equipment version of this? I could imagine either a constant field (like a nanohive) or one that h...
- by Scheneighnay McBob - at 2014.02.26 01:01:00
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3766. things we did right in the past... - in General Discussions [original thread]
I prefer the old afterburners to the current ones. The old ones gave several HUGEASS bursts of thrust. The current ones just give a small, steady increase.
- by Scheneighnay McBob - at 2014.02.26 00:58:00
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3767. The basic HAV goal - in General Discussions [original thread]
True Adamance wrote: Scheneighnay McBob wrote: True Adamance wrote: I'd rather HAV, top tier ground units be difficult to skill into properly. I miss the thrill of a Sagaris kill as 2-3 players were desperatedly trying to gun it down.......
- by Scheneighnay McBob - at 2014.02.26 00:57:00
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3768. Dust most certainly is a AAA game! - in General Discussions [original thread]
I know who Aisha is; your name barely rings a bell, and I never heard of Aero
- by Scheneighnay McBob - at 2014.02.26 00:19:00
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3769. The basic HAV goal - in General Discussions [original thread]
Sam Tektzby wrote: Slow them - They are not tanks, but basicaly heavy armored formula 1. Give them a proper role - Driving around for kills, its too dumb. Make them squad based vehicle - Driver, Shooter Buff light infantry AA - Make rocketprope...
- by Scheneighnay McBob - at 2014.02.26 00:15:00
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3770. The basic HAV goal - in General Discussions [original thread]
True Adamance wrote: I'd rather HAV, top tier ground units be difficult to skill into properly. I miss the thrill of a Sagaris kill as 2-3 players were desperatedly trying to gun it down........... That was absolutely ********
- by Scheneighnay McBob - at 2014.02.26 00:12:00
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3771. The basic HAV goal - in General Discussions [original thread]
Over the entirety of my time playing Dust, HAVs were ALWAYS broken. However, it wasn't always the same problem. HAVs have been broken in several different ways, which we need to remember and avoid. The first HAV issue I encountered on Dust was t...
- by Scheneighnay McBob - at 2014.02.26 00:02:00
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3772. a tank change for ccp to considder - in General Discussions [original thread]
That would only encourage the use of MLT throwaway tanks. HAVs are very costly. To counter the cost of losing one (realistically, we want them to be possible to fight, rather than discouraging their use), they need to gather lots of profit. Lots ...
- by Scheneighnay McBob - at 2014.02.25 23:42:00
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3773. I miss the old skyboxes - in General Discussions [original thread]
I remember freaking out at alot of lightning strikes on manus peak because I thought it was a forge gun or railgun round barely missing me.
- by Scheneighnay McBob - at 2014.02.25 23:37:00
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3774. Tanks - Real Tanks to our Imaginary tanks - in General Discussions [original thread]
Tebu Gan wrote: Scheneighnay McBob wrote: That last part gives me an idea. Slow down the acceleration for HAVs, and don't let blasters aim quite as low as they can now. On top of that, give us some way to drag the driver out once we're touc...
- by Scheneighnay McBob - at 2014.02.25 23:36:00
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3775. RDV pilot caught on camera - in General Discussions [original thread]
They were making a delivery
- by Scheneighnay McBob - at 2014.02.25 21:38:00
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3776. omg guys, guys, guys 10/10 best idea! - in General Discussions [original thread]
True Adamance wrote: I'd like a non lethal slave suppression option for combat and civil ops. Energy vampire, anyone? Hits your stamina, movement speed, and reload speed.
- by Scheneighnay McBob - at 2014.02.25 21:36:00
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3777. This is Dust514 for a new player.... - in General Discussions [original thread]
In that case, most new players are dumbasses. When I first joined, I kept my distance and snuck around, assisting when I felt it was safe. As I got more comfortable, I took more risks. And here I am today, as one of the few people with enough kn...
- by Scheneighnay McBob - at 2014.02.25 21:35:00
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3778. Tanks - Real Tanks to our Imaginary tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Scheneighnay McBob wrote: That last part gives me an idea. Slow down the acceleration for HAVs, and don't let blasters aim quite as low as they can now. On top of that, give us some way to drag the driver out once w...
- by Scheneighnay McBob - at 2014.02.25 21:30:00
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3779. Tanks - Real Tanks to our Imaginary tanks - in General Discussions [original thread]
That last part gives me an idea. Slow down the acceleration for HAVs, and don't let blasters aim quite as low as they can now. On top of that, give us some way to drag the driver out once we're touching the HAV. Let them stay death machines, but...
- by Scheneighnay McBob - at 2014.02.25 20:43:00
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3780. The Caldari should be allied with the Minmatar... - in General Discussions [original thread]
From what I understand, the minmatar and caldari aren't on unfriendly terms. Just we're allied with the gallente because they help free slaves.
- by Scheneighnay McBob - at 2014.02.25 20:34:00
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