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61. What classifies as an ultra rare item in salvage? - in General Discussions [original thread]
I can confirm the booster. I also had one in one of my boxes. 1 day active I think.
- by ScI-Iurk - at 2014.12.23 22:14:00
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62. Proficiency, it needs to change - in Feedback/Requests [original thread]
Fox Gaden wrote: Proficiency was already nerfed heavily and now only provides a 6% to 9% overall advantage at level 5 depending on the Shield/Armour configuration of the suit you are facing. I don't think you can say this because you adopt ...
- by ScI-Iurk - at 2014.12.23 17:44:00
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63. Proficiency, it needs to change - in Feedback/Requests [original thread]
+1 I think the prof skill is sort of boring but essential. Some kind of skill drain / barrier.
- by ScI-Iurk - at 2014.12.23 14:04:00
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64. Random ideas shields and armor EVE like balancing - in General Discussions [original thread]
It would make more sense to add stacking penalty to hp armour mods. Wouldn't work the same for shields without more diverse choices.
- by ScI-Iurk - at 2014.12.21 14:38:00
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65. When will the ship that you are one before you go into battle return... - in General Discussions [original thread]
There is talk of reintroducing it in one of the next expansions in feb or march. As a part of the effort to increase tactical play. Check the roadmaps and community trello boards for more info.
- by ScI-Iurk - at 2014.12.21 14:35:00
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66. Tips for keyboard mouse user? - in General Discussions [original thread]
Her Chosen wrote: CR I think is the best. Sensitivity depends on many personal factors. I use RR, CR and ACR. I get most kills with the ACR in general. The CR is a bit laggy when it comes to firering quickly. I forgot who but somebody made a ...
- by ScI-Iurk - at 2014.12.20 08:33:00
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67. Dust is finally dead - in General Discussions [original thread]
CommanderBolt wrote: 7th Son 7 wrote: hey guys it's ok this is how CCP does it 1 step forward 2 steps back. So you see they will get there but it's guna take a really long time cause they end up walking backwards to the objective So does ...
- by ScI-Iurk - at 2014.12.19 23:04:00
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68. Tacnet expanded features - in Feedback/Requests [original thread]
Then again since it is superfuture, tacnet might as well show this kind of info about you team mates in augmented reality. I think it could be quite interesting if your suit gives more info about teammates like carried equipment and for example pr...
- by ScI-Iurk - at 2014.12.19 19:43:00
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69. Tacnet expanded features - in Feedback/Requests [original thread]
You mean your merc auto shooting "I'm out" when shooting without ammo and that kind of stuff? Cause that would be really nice.
- by ScI-Iurk - at 2014.12.19 17:15:00
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70. Heavy weapon parity is a must now... - in Feedback/Requests [original thread]
Vitharr Foebane wrote: We need it when can we get it. Meh... Would be nice but definetly not essential.
- by ScI-Iurk - at 2014.12.19 17:07:00
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71. Minmatar Facilities - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Pseudogenesis wrote: It would be awesome yeah, Minmatar aesthetic design is rad. I wish I had minmatar merc quarters :( Submit a help ticket and politely ask to be moved to a Minmatar station. Voila! Now I suspect...
- by ScI-Iurk - at 2014.12.19 16:55:00
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72. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
I like the idea of tiercide you presented. I just have bit different idea about it. Right now the skill requirements are what prevent us from using different higher tier gear. If you want to use some gear you have to invest heavily to do so. The l...
- by ScI-Iurk - at 2014.12.19 16:50:00
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73. Can I stay at yours? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I'm building a fort with mine. Then finally we can destroy eachothers sandcastles!
- by ScI-Iurk - at 2014.12.19 09:57:00
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74. Good game - in The Locker Room [original thread]
I'm looking for a nice game to couch co-op with my girlfriend. We've been playing borderlands and resident evil 5 and 6 on the ps 3 for a while and feel like something new. Anybody has some nice advice? It doesn't need to be a similar game. a game...
- by ScI-Iurk - at 2014.12.10 20:10:00
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75. Difficulty Options - in Feedback/Requests [original thread]
I don' t think it's interesting to separate the playerbase in the isk spending vets and the isk saving newbies. The world of new eden is an unfair place. It forces you to think about using and saving gear and skillpoint. It makes you proud when yo...
- by ScI-Iurk - at 2014.12.08 20:35:00
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76. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
This is good. We should have this.
- by ScI-Iurk - at 2014.12.08 20:24:00
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77. Mythical Cal Sentinel - in General Discussions [original thread]
Tweaksz wrote: Bahirae Serugiusu wrote: You can see it in the market but no one has actually seen it on the field...its a mythological creature of dust! I've seen the even rarer Quafe Caldari Sentinel. Must have been the fabulous versio...
- by ScI-Iurk - at 2014.12.08 19:43:00
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78. How many lives do you have? - in General Discussions [original thread]
1667.... I've balanced my account for a long time already though.
- by ScI-Iurk - at 2014.12.07 14:19:00
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79. Requesting KBM users help - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: Can't quote, too long. Ok, but what about when kb/m users use those 'devices' you mentioned earlier. DS3 users will surely get their asses handed to them. That matrix strafe, strafe sprinting, button mapping and aim a...
- by ScI-Iurk - at 2014.12.07 11:01:00
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80. Auto squad option? - in Feedback/Requests [original thread]
Meeko Fent wrote: It would be smart for people to always be squaded up. But then there's me w/o a bluetooth cursing the idea to its core. Squads only work well if you can communicate. Since many people DONT have the tiny little 30$ POS Bluet...
- by ScI-Iurk - at 2014.12.07 10:42:00
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