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41. Why do logis have so many slots? - in General Discussions [original thread]
KEROSIINI-TERO wrote: Cal logi still has too many slots. Others, not really. Better way than to strip slots would be to swap the extra PG/CPU to bonus for equipment fitting. This would work. They have so much pg/CPU because of the equipment...
- by Sarducar Kahn - at 2013.09.27 21:05:00
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42. Why do logis have so many slots? - in General Discussions [original thread]
Lt Royal wrote: Well you know how the saying goes: GǣIf you can't beat them, join them!Gǥ Soon. Having 2 Proto logis in the corp and seeing how many WPs they get what else can you do?
- by Sarducar Kahn - at 2013.09.26 10:07:00
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43. Why do logis have so many slots? - in General Discussions [original thread]
Cosgar wrote: You know there's more to modules than shield extenders and armor plates, right? I mentioned dmg mods. I am talking about direct EHP but as you say there are more mods, a kin cat to reduce the loss of speed ect. What else is rel...
- by Sarducar Kahn - at 2013.09.26 10:01:00
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44. Why do logis have so many slots? - in General Discussions [original thread]
They are super assaulters simply because they can stack complex HP/DPS mods why not reduce the amount if slots to make up for the gain in equipment slots. While the have slots, pg and CPU the will always be an issue with assault logis unless they ...
- by Sarducar Kahn - at 2013.09.26 06:55:00
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45. SO HOW DO U GUYS EXPECT THE RAIL RIFLE TO ACTUALLY SHOOT? - in General Discussions [original thread]
Aero Yassavi wrote: Cosgar wrote: Long range, high single shot damage, low semi-auto RoF. Expect many tears. Since CCP said it will be the best breach version, I think it's safe to say the base rail rifle model will be full auto. That's no...
- by Sarducar Kahn - at 2013.09.24 19:51:00
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46. Funniest Moments in Dust? - in General Discussions [original thread]
Watched a squad member jump towards a PC with knives, he was in mid air half a foot from the guys face when the PC fired. The dude went flying.
- by Sarducar Kahn - at 2013.09.24 11:42:00
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47. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
If you 1/3rd tank costs people pull out enforcers seeing as the cost 3x the standard. You don't want people pulling out enforcers. And my tanks would be 180-200k isk a pop. You don't want that.
- by Sarducar Kahn - at 2013.09.18 06:28:00
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48. Dear CCP: Patch notes 1.5 and the mysterious 1.6 - in General Discussions [original thread]
1.5: vehicle rebalance + new weapons (confirmed) 1.6: A continuation of the vehicle re-balance. (Pretty sure) That other new outpost? New heavy? (With new weps?)
- by Sarducar Kahn - at 2013.09.18 06:22:00
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49. Petition: To bring back health bars when using reppers - in General Discussions [original thread]
Coming in 1.6 says weekly feedback. Hoping the do this for triage vehicles also.
- by Sarducar Kahn - at 2013.09.13 13:10:00
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50. To CCP: dropship camera easy solution - in General Discussions [original thread]
Who uses 1st person? I say scrap it. Unless you give us some flight instruments at least.
- by Sarducar Kahn - at 2013.09.12 10:58:00
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51. A discussion of vehicles and how ammo and the future will change things. - in General Discussions [original thread]
I can see an MTAC convoy tearing into a dropship wing flying overhead.
- by Sarducar Kahn - at 2013.09.07 17:10:00
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52. (For the loyalists) What do you do during downtime? - in General Discussions [original thread]
I eat. Downtime is at 12:00 here. If I still have time I am here.
- by Sarducar Kahn - at 2013.09.07 11:45:00
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53. Can any DEV explain HOW the impact damage ... - in General Discussions [original thread]
Killing is possible but hard. My best before 1.4 was 30/1/0 in ambush oms, I pretty much solo redlined them. Now it is more like 6/4/0. And distracting at least 3 players at all times. Still a lovely KDR and a big distraction to the enemy team. LA...
- by Sarducar Kahn - at 2013.09.06 22:32:00
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54. Does anyone know when new SP actions are scheduled? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Wolfman wrote: Right now we're testing WP rewards for scanning, counter hacking, dropship transport, headshots and equipment destruction. Unless something goes wrong in testing you'll get all those in 1.5 :-)...
- by Sarducar Kahn - at 2013.09.06 08:42:00
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55. 1.6 is it time for PvE? are we ready? - in General Discussions [original thread]
In 1.5 they are striping vehicles back to barebones vehicles and mods. In 1.6 they are fleshing it back out again.
- by Sarducar Kahn - at 2013.09.06 07:36:00
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56. there is no real aim assist... - in General Discussions [original thread]
Using my SG and trying to aim in cqc gets me killed, it's too easy to overcompensate now I look at the target once and aimbot does the rest. Test aim assist at close range hip firing somebody.
- by Sarducar Kahn - at 2013.09.04 20:40:00
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57. Has anyone tested blaster turrets as a dropship Gunner? - in General Discussions [original thread]
Yea I was sitting in a tank hitting a dude 10m form the front blaster, except I wasn't hitting. Blaster hit detection now seems worse than shotguns. But initial thoughts on missiles are that they have improved. Maybe they fixed the vehicle movemen...
- by Sarducar Kahn - at 2013.09.04 20:34:00
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58. CCP made small turrets viable. - in General Discussions [original thread]
Missiles seem to aim better now and blasters seem to have gained shotgun-level hit detection issues. They are my thoughts from only two games in turrets, however this appears to be the common consensus.
- by Sarducar Kahn - at 2013.09.03 21:43:00
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59. So, Since CCP didnt want feedback before the patch.. Hows the Swarmlauncher? - in General Discussions [original thread]
I know why they did it. They now have to stand in Los all the time they are firing. Buff is too big but I see what they are trying to do. Shame the that with DS they couldn't hit and run it anyways so it is a direct buff and only a buff against th...
- by Sarducar Kahn - at 2013.09.03 21:01:00
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60. Why do you continusly f over vehicles? - in General Discussions [original thread]
I'm loving the DS camera actually. Would be nice to put the old and new camera views on R3 to suit all players/situations though. AV is still insane.
- by Sarducar Kahn - at 2013.09.03 18:04:00
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