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21. Useless Scanner - in Technical Support/Bugs [original thread]
I think what's happening is this - you're refreshing your scans too quickly. You scan, then your targets are lit up for 16 seconds or so. If you scan again after 14 seconds (right after cooldown ends), sometimes that 16 second light up time isn't ...
- by Sana Rayya - at 2013.11.15 18:01:00
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22. freezing - in Technical Support/Bugs [original thread]
Cobra, why do you have an equals sign on your avatar? Some other people have it too. Odd.
- by Sana Rayya - at 2013.10.24 20:55:00
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23. What happens to the blue prints if I terminate a character? - in Technical Support/Bugs [original thread]
Alternatively make a new PSN account so you can accrue passive SP on your new character.
- by Sana Rayya - at 2013.10.15 18:40:00
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24. Resuppy station - in Technical Support/Bugs [original thread]
Happens to me but usually when I'm away from a supply depot. I just use the weapon wheel to switch to another piece of equipment to clear it.
- by Sana Rayya - at 2013.10.08 12:09:00
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25. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
Will the new squad finder also fix those games where you queue in and there is no one on the enemy team? If we had warbarge time we could at least see that there was no one on the other side and back out without wasting more time. On a related no...
- by Sana Rayya - at 2013.10.07 20:07:00
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26. Possible scanning bug with remote explosives - in Technical Support/Bugs [original thread]
Apparently the icon for them will show up in the future. Oh well, I guess we'll all be using them like grenades from then on. Way to go, CCP.
- by Sana Rayya - at 2013.09.27 11:50:00
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27. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
I've been noticing that in the past week, I have spent nearly zero time in the warbarge. Whenever I queue into a game (either solo or with a squad), I'm either instantly deployed into the map screen or have a split second where I see a partially r...
- by Sana Rayya - at 2013.09.24 14:16:00
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28. The no sprint spawn! - in Technical Support/Bugs [original thread]
Sucks when this happens; if the terrain allows, call in a vehicle and hop in/hop out. That fixes the no sprint bug.
- by Sana Rayya - at 2013.09.24 12:30:00
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29. Stuck at Character Selection Screen - in Technical Support/Bugs [original thread]
This has been happening to me for the last 5-10 minutes. I can choose my character when logging in but afterward, I'm stuck on the character selection screen that infinitely spins. If I do manage to log in, I'm disconnected due to an internal erro...
- by Sana Rayya - at 2013.09.21 15:07:00
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30. Bonus calculation errors - in Technical Support/Bugs [original thread]
Next time try using the Dust Fitting Tool to see how your CPU/PG numbers work out with you skill layout. It's been spot on for all of my fits.
- by Sana Rayya - at 2013.09.20 20:04:00
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31. Possible scanning bug with remote explosives - in Technical Support/Bugs [original thread]
It'd add an interesting dynamic to the game if the equipment you dropped matched your scan signature. So if your scanning profile was sufficiently low, your uplinks/nanohives/whatever wouldn't show up on scans that didn't detect you either.
- by Sana Rayya - at 2013.09.18 15:19:00
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32. Possible scanning bug with remote explosives - in Technical Support/Bugs [original thread]
Working as intended, I'd say. Sneakiness is the one thing that remotes have going for them (unless you're hucking them like grenades which requires no sneakiness). Making them show up on scans would kill a large part of their usefulness. Both nan...
- by Sana Rayya - at 2013.09.18 13:07:00
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33. strange walking - in Technical Support/Bugs [original thread]
Yes, it's the war barge walk. Takes a while for the clones to realize they're outta the barge and get into combat stances. Pretty sure they can still shoot though.
- by Sana Rayya - at 2013.09.18 12:58:00
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34. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Kaze Eyrou wrote: I created duplicates of the same suit 10 times and used Militia Drop Uplinks as my test. I dropped the equipment and swapped to the next suit and the Drop Uplinks went away as I deployed them. I could not replicate the bug. C...
- by Sana Rayya - at 2013.09.16 17:26:00
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35. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
As I said, I don't think there's anything wrong with how supply depots presently work. But, if the OP wants to change things to limit support players specifically, then that kind of change should also affect other players - in this case, a nerf to...
- by Sana Rayya - at 2013.09.16 15:45:00
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36. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
The OP is complaining that every individual uplink/nanohive can be deployed "for free" by changing to suits fitted with each type at a supply depot, reaching the max active limit of each gear type without dying (ignoring the fact that it is still ...
- by Sana Rayya - at 2013.09.16 13:51:00
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37. bug when queuing for battle - in Technical Support/Bugs [original thread]
As far as I can tell, time is the only thing that fixes the team chat bug. I tried logging out through the Neocom and logging back in and it was still there, and wouldn't let me queue. I tried using the PS button to quit Dust and upon login it w...
- by Sana Rayya - at 2013.09.05 23:43:00
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38. Can't enter battle - in Technical Support/Bugs [original thread]
After queueing into the battle don't mess with your Neocom at all. If you do you might get the "team chat channel" bug where it is active while in the Merc HQ, and this prevents you from queueing into a new game for 5-10 minutes. Restarting didn't...
- by Sana Rayya - at 2013.09.05 20:18:00
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39. Is there a workaround for the unable-to-queue-for-battle bug? - in Technical Support/Bugs [original thread]
I've had good luck in not touching the Neocom at all after I queue into a game. Seems to prevent the bug from happening. However, I haven't found any fix for this bug once you've got it. Restarting the PS3 does not seem to help. It will fix itself...
- by Sana Rayya - at 2013.09.05 15:00:00
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40. [BUG] Camera Angles on LAV/Dropship Swapped? - in Technical Support/Bugs [original thread]
Seems to me like the third person camera angle on the dropship is way too close, and that on the LAV is way too far. Maybe they got swapped somewhere along the way?
- by Sana Rayya - at 2013.09.04 23:35:00
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