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41. Imperial Flux Drop Uplinks Bugged? - in Technical Support/Bugs [original thread]
PC.
- by Sana Rayya - at 2013.08.29 11:46:00
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42. Imperial Flux Drop Uplinks Bugged? - in Technical Support/Bugs [original thread]
In a battle last night, we noticed that other squads in our team could not spawn on my Imperial Flux Drop Uplink. I was under the impression that any teammate could spawn on uplinks no matter if they were dropped by squadmates, other teammates in ...
- by Sana Rayya - at 2013.08.28 14:52:00
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43. [BUG] Portal to alternate dimension opens up when you kill a tank while standing... - in Technical Support/Bugs [original thread]
This has happened to me twice so far. I've jumped on top of a tank, grenaded it/swarmed it to death, and then got pulled into an alternate dimension below the ground where I am standing on a large checkered cube. The first time it happened, I died...
- by Sana Rayya - at 2013.08.26 15:17:00
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44. [Possible bug] Enemy remote explosives show friendly. - in Technical Support/Bugs [original thread]
Or you could shoot them. If you have an LAV, you can get them with missile splash as well.
- by Sana Rayya - at 2013.08.23 20:55:00
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45. Is there a Max # nanohives you can have out at once? - in Technical Support/Bugs [original thread]
For hives I believe there is a soft cap per merc per nanohive. So if you put one down and your teammate resupplies, you'll get 10 WP. If he goes away and resupplies again after a certain time interval you'll get another 10 WP. If you have 10 nanoh...
- by Sana Rayya - at 2013.08.19 12:03:00
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46. running glitch - in Technical Support/Bugs [original thread]
This is a common problem; you can get out of it by entering and exiting a vehicle.
- by Sana Rayya - at 2013.08.16 17:39:00
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47. [Bug] Silent LAVs. Again. - in Technical Support/Bugs [original thread]
I've also noticed silent HMGs. Together they are a deadly combo.
- by Sana Rayya - at 2013.08.14 20:33:00
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48. LLAV Vehicle Description - Missing Information - in Technical Support/Bugs [original thread]
There's a turret on the LLAV???
- by Sana Rayya - at 2013.08.14 20:32:00
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49. Question about TRIAGE Only Nano-hives - in Technical Support/Bugs [original thread]
So you're saying that the Wiyrkomi Nanohive should give you guardian points if your teammate kills someone while standing on it? Let's see why this is a bad idea. You can have two Wiyrkomi triage hives out at any given time. They have 101 nanite...
- by Sana Rayya - at 2013.08.09 21:01:00
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50. [BUG] DROPLINKS - in Technical Support/Bugs [original thread]
Interesting then. I'll be on the lookout but so far I've never come across an uplink I couldn't flux or melee.
- by Sana Rayya - at 2013.08.09 19:23:00
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51. Question about TRIAGE Only Nano-hives - in Technical Support/Bugs [original thread]
Don't get greedy. You already get plenty of points for the triage and you don't need your repper out to get them. Imagine if you got guardian points from triage nanohives. Technically everyone in your squad or team could drop a compact nanohive i...
- by Sana Rayya - at 2013.08.09 18:33:00
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52. [BUG] DROPLINKS - in Technical Support/Bugs [original thread]
Those uplinks can't be taken down by melee or fluxing? From what I've seen, most uplinks that sink into the ground can be destroyed in those two ways (unless they are truly glitched and enemies are spawning underground as in the Skim Junction city...
- by Sana Rayya - at 2013.08.09 18:29:00
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53. AV grenades killing +1000 HP suit in LAV - in Technical Support/Bugs [original thread]
daishi mk03 wrote: Maybe the AV grenades think your are a vehicle, because you are so fat. Thus, they do 5x / 10x damage to you. Anyways, 1 shot of my railgun kills you also. LMAO. We need AV grenades to seek on fatty suits!
- by Sana Rayya - at 2013.08.09 13:01:00
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54. [bug] sprinting - in Technical Support/Bugs [original thread]
Yeah, this bug sucks. Especially when it happens to you and the supply depot nearby gets destroyed. I'll have to try the vehicle thing to see if that fixes it. FYI, if you get stuck in wall/crate or something when spawning on a bad uplink, try ca...
- by Sana Rayya - at 2013.08.08 14:31:00
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55. [BUG] Extremely long depleted shield recharge delays - in Technical Support/Bugs [original thread]
You are correct. I sent a ticket about it and the answer was that after shields are fully depleted, the wait to recharge is equal to the depleted time + the regular delay time. Was I the only one mislead by that description? Would be nice if CCP h...
- by Sana Rayya - at 2013.08.06 12:13:00
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56. [BUG] Extremely long depleted shield recharge delays - in Technical Support/Bugs [original thread]
Correction; it seems as though the long delay will activate whenever something completely removes your shields in one hit (i.e. grenade blast, sniper shot, etc.).
- by Sana Rayya - at 2013.08.05 11:49:00
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57. [BUG] Extremely long depleted shield recharge delays - in Technical Support/Bugs [original thread]
I was measuring my shield delay after adding regulators and noticed that the depleted shield delay for many suits is much longer than what is advertised. At first I thought this was a problem with the regulators not taking effect but after more t...
- by Sana Rayya - at 2013.08.03 22:53:00
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58. [critical] RDV killing dropships - in Technical Support/Bugs [original thread]
When you spawn in, call in a LAV. Then drive your LAV to a clear area by the redline and call in your DS. If you call in your DS at the beginning of a match (particularly if you're near buildings/towers) then you have to expect RDVs to randomly ...
- by Sana Rayya - at 2013.08.01 20:05:00
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59. Sprint Bug - in Technical Support/Bugs [original thread]
Also noticed this while using some of my suits. Changing suits at the supply depot did the trick.
- by Sana Rayya - at 2013.08.01 15:34:00
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60. [BUG] Blaster turrets - in Technical Support/Bugs [original thread]
Apparently this is "working as intended" and not a bug. So now you know the weakness of any LLAV. Blaster turrets - be they installations, blaster tanks, or blaster LAVs.
- by Sana Rayya - at 2013.07.24 15:30:00
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