Pages: 1 2 3 [4] 5 |
61. Charge Sniper Rifle, new sounds - in Feedback/Requests [original thread]
I'm having to refrain from holding the charge because of this nails on a chalkboard sound it makes.
- by Samantha Hunyz - at 2013.12.11 03:12:00
|
62. [REQUEST] Scout suit scanner - in Feedback/Requests [original thread]
Good luck with this Guinevere. I've already made my thoughts about this known in Sponk's thread. You should take concerns from there and elaborate them here.
- by Samantha Hunyz - at 2013.12.09 21:05:00
|
63. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Actually you are the one that is unreasonable Between the comments, there were these mentioned 1) Scouts often move alone or in very small packs where communication is sufficient, thus utility would be limited (one o...
- by Samantha Hunyz - at 2013.12.09 07:39:00
|
64. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Seriously guys, you are a speedy little scouts, with a second rate scan ability compared to the active scanner. Do you really believe that your squad is going to see the one or two red dots on your radar and drop everything to go get those out of ...
- by Samantha Hunyz - at 2013.12.08 23:53:00
|
65. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Shotty GoBang wrote: Samantha Hunyz wrote: I still have the thread, and all the arguments against this is the same ones here. The facts are that many did oppose this, but the reasoning was minimal. Elaborate as to why this is bad is a bette...
- by Samantha Hunyz - at 2013.12.07 22:34:00
|
66. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Shotty GoBang wrote: Samantha Hunyz wrote: How about instead of blaming this on medium suit players (could have swore I was a scout)and just saying no its no good, you give constructive feedback. I know you're a Scout, Sam. And I've alre...
- by Samantha Hunyz - at 2013.12.07 21:57:00
|
67. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Shotty GoBang wrote: Cyrius Li-Moody wrote: Minmatar scouts say, "what good does this do me?" This would just be another buff to gallente, who are the recon based scouts. Minmatar which are assassins and combat support have zero use for th...
- by Samantha Hunyz - at 2013.12.07 20:53:00
|
68. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Quote: 15:45[CCP]Wolfman >the scout scan sharing is an interesting idea 15:45[CCP]Wolfman >ill nention it to remnant Fingers crossed. Don't know where this was pulled, but I'm guessing irc. I wish ccp spen...
- by Samantha Hunyz - at 2013.12.07 08:44:00
|
69. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Shotty GoBang wrote: The last time we Scouts debated the idea ... which we debated at length ... the majority were opposed unless we could toggle it off/on (ON for PC, otherwise OFF). Quite a few of us rely on sneak attacks, which tend to invol...
- by Samantha Hunyz - at 2013.12.07 03:50:00
|
70. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: Ummm...we already discussed this over in the scout registry a while back, and I think the general consensus was concern about our stealth going to **** because there's likely to be a gaggle of mercs closing on your posi...
- by Samantha Hunyz - at 2013.12.07 00:39:00
|
71. [Request] Equipment bandwidth proposal - in Feedback/Requests [original thread]
Draco Cerberus wrote: Auris Lionesse wrote: As long as it's effectively acting as a team quota so certain parties can't lag the maps. You know who you are. So, destroying old links and hives that parties placing on home objectives where ...
- by Samantha Hunyz - at 2013.12.06 23:01:00
|
72. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Ivy Zalinto wrote: Where i love this idea, it would be a bad thing and people would shout nerf again from the hills. My scan range is like...31 or something like that now that I have range amp maxed on my scout. And my precision will detect qui...
- by Samantha Hunyz - at 2013.12.06 01:30:00
|
73. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
As far as the down the scope was, I don't see this as an issue. I personally use a sniper rifle , and spotting enemies in my scope should relay that information to my squad. This also reduces my chances of scoring a kill myself. It is better that ...
- by Samantha Hunyz - at 2013.12.05 21:33:00
|
74. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Garth Mandra wrote: Sana Rayya wrote: Except you coud fit a proto scout with complex precision enhancers/range amplifiers and get 100m passive scan range with 30db scan fidelity, then sit in a tank and act as passive scanner for anyone in th...
- by Samantha Hunyz - at 2013.12.05 21:25:00
|
75. [FEEDBACK/FIXES] FRAMERATE DROPS CAUSED BECAUSE OF EQUIPMENT - in Feedback/Requests [original thread]
Wako 75 wrote: Now mostly anyone who has played in pc knows how much equipment is spammed in battle and the frame rate issues because of it. I have some fixes for that involving equipment this will also decrease lag in public matches. any of th...
- by Samantha Hunyz - at 2013.12.05 21:10:00
|
76. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Passive scan is neat, but for most suits it's stupidly small. Except for scouts, except since it isn't shared with the squad, it's not so useful (scouts being squishy etc) If scouts could share scan results with their s...
- by Samantha Hunyz - at 2013.12.05 03:16:00
|
77. Taking scanning to the next step. - in Feedback/Requests [original thread]
If ccp takes only one thing from the op, let it be the snapshot style scan. That alone prevents 360 scan, and requires thought to be put into which direction to scan. I truly hope for all of these changes though.
- by Samantha Hunyz - at 2013.12.04 22:18:00
|
78. Taking scanning to the next step. - in Feedback/Requests [original thread]
I can easily get behind this. One thing, still show scan prevented when someone fails to scan you, but not for the person with the scanner. Think of it as punishment for the scanner, and a reward for damping.
- by Samantha Hunyz - at 2013.12.04 22:07:00
|
79. Sniper rifle hit detection and ranging issues - in Feedback/Requests [original thread]
Ensar Cael wrote: All the rifles have their charms. I like them all personally, but find that I cannot enjoy the challenge of sniping if I keep running into this issue constantly. The sniper rifle is already underpowered in this game as it is....
- by Samantha Hunyz - at 2013.12.01 23:19:00
|
80. Sniper rifle hit detection and ranging issues - in Feedback/Requests [original thread]
I hate the blue shield glitch. As said the target can be stationary, completely exposed, 20m away. The only way to kill em is to dump my tactical sniper magazine into the skull before the player can respond. 3 for 3 shots hit, all blue shields. It...
- by Samantha Hunyz - at 2013.12.01 22:20:00
|
Pages: 1 2 3 [4] 5 |
First page | Previous page | Next page | Last page |