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121. Opinion About my Ideas for Dust 514 - in General Discussions [original thread]
Check it
- by Saint Winter - at 2015.08.24 20:43:00
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122. New Heavy Weapons - in Feedback/Requests [original thread]
WyrmHero1945 wrote: I think we should see first the Gallente and Amarr heavy weapons before racial variation of HMG's. As for a plasma heavy weapon I have no idea because I have no experience with Eve. I get the idea of blaster weaponry but loo...
- by Saint Winter - at 2015.08.24 20:30:00
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123. What should I work on next? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Tebu Gan wrote: Did anyone mention dropships. They need the same love tanks were given. Plus one slot, STD, ADV, PRO. Oh I don't k now if I'm qualified to really work on Dropships all th at much....it's one of the few ...
- by Saint Winter - at 2015.08.24 20:02:00
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124. New Heavy Weapons - in Feedback/Requests [original thread]
Megaman Trigger wrote: Rathet than repurpose the HMG with different damage profiles, why not give the Amarr a Heavy Laser and the Gallente a Heavy Plasma Cannon? We then have 2 AV and 2 AI weapons with unique play styles. Your idea is good b...
- by Saint Winter - at 2015.08.24 19:54:00
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125. New Heavy Weapons - in Feedback/Requests [original thread]
Hector Carson wrote: Instead of Kinetic I propose Rail Heavy Machine Gun, same stats though, just saying Kinetic Heavy Machine Gun sounds so weird plus it kind of gives it away of what it does. Thanks for your answer, I will change.
- by Saint Winter - at 2015.08.24 19:51:00
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126. µùѵ£¼S¦¦pé¦pâƒpâÑpâïpâåpéúpü«püƒpéüpü½n+Ü [To the japanese community*] - in General Discussions [original thread]
Hello . I'm confused, are Japanese or European. What your problem, well excuse me, I can not answer.
- by Saint Winter - at 2015.08.24 03:30:00
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127. Improving Balance Proposal: Increase CPU of Sheld mods, PG of Armor ... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Saint Winter wrote: Adipem Nothi wrote: Piercing Serenity wrote: Thoughts? I agree completely that high resource requirements for HP modules are the best way to manage/curb/prevent dual tanking. Seems to me like ...
- by Saint Winter - at 2015.08.24 02:27:00
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128. New Heavy Weapons - in General Discussions [original thread]
Sicerly Yaw wrote: using the same model for multiple weapons is kinda useless it makes sense to re use assets for thing like tanks because those take up a lot of resources, but with the weapons there are other assets that could be used and as I...
- by Saint Winter - at 2015.08.24 02:15:00
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129. New Heavy Weapons - in General Discussions [original thread]
Sicerly Yaw wrote: using the same model for multiple weapons is kinda useless it makes sense to re use assets for thing like tanks because those take up a lot of resources, but with the weapons there are other assets that could be used and as I...
- by Saint Winter - at 2015.08.24 02:10:00
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130. New Heavy Weapons - in General Discussions [original thread]
Dingleburt Bangledack wrote: Apocalyptic Destroyerr wrote: Why the hell does the Amarr HMG not have the Highest Range, or at least Second Highest ? You'd like to think Lasers can exceed 40 meters ... It's also just a terrible, Heavy versio...
- by Saint Winter - at 2015.08.24 01:49:00
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131. New Heavy Weapons - in General Discussions [original thread]
Mejt0 wrote: Sentinels.. heavy weapons. Ha. How about vehicles? If you want I can come up with ideas for vehicles, but I think they are very well reveived . LAV and HAV
- by Saint Winter - at 2015.08.24 01:47:00
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132. New Heavy Weapons - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: Why the hell does the Amarr HMG not have the Highest Range, or at least Second Highest ? You'd like to think Lasers can exceed 40 meters ... The reason is that it is a medium short-range weapon, besides being an...
- by Saint Winter - at 2015.08.24 01:45:00
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133. New Heavy Weapons - in Feedback/Requests [original thread]
Hello I'm bringing a new heavy weapons are heavy machine guns on each race. Thanks to the idea that had neurono92 1) Ion Heavy Machine Gun (Gallente) Damage Per Shot : (STD) 29.50 / (ADV) 31.00 / (PRO) 33.00 PR Charge Time : No need...
- by Saint Winter - at 2015.08.23 23:41:00
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134. New Heavy Weapons - in General Discussions [original thread]
Hello I'm bringing a new heavy weapons are heavy machine guns on each race. Thanks to the idea that had neurono92 1) Ion Heavy Machine Gun (Gallente) Damage Per Shot : (STD) 29.50 / (ADV) 31.00 / (PRO) 33.00 PR Charge Time : No need...
- by Saint Winter - at 2015.08.23 23:34:00
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135. Improving Balance Proposal: Increase CPU of Sheld mods, PG of Armor ... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I would rather buff the other modules til they become useful. That strategy has been working very well so far. That's a good idea, I like
- by Saint Winter - at 2015.08.23 03:59:00
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136. Improving Balance Proposal: Increase CPU of Sheld mods, PG of Armor ... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Piercing Serenity wrote: Thoughts? I agree completely that high resource requirements for HP modules are the best way to manage/curb/prevent dual tanking. Seems to me like Shield Extenders are already there; Armor Plat...
- by Saint Winter - at 2015.08.23 03:53:00
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137. What should I work on next? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Saint Winter wrote: logistics bonus were pr 1+ armor and equipment cost reduction by 5% before. (By level) Now it is only a 5% reduction of equipment costs. (By level) If you can return the bonus to logistics. And if e...
- by Saint Winter - at 2015.08.22 17:03:00
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138. What should I work on next? - in Feedback/Requests [original thread]
logistics bonus were pr 1+ armor and equipment cost reduction by 5% before. (By level) Now it is only a 5% reduction of equipment costs. (By level) If you can return the bonus to logistics. And if even the bonus of +1 pr is maintained, I do not...
- by Saint Winter - at 2015.08.21 21:38:00
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139. What should I work on next? - in Feedback/Requests [original thread]
Bonuses should put different browsers, not for evil but have one here. The Stamina bonus in ammar not think it's very useful, this suit needs other bonus. No, I thought that bonus would be used in this suit, but if you want it to be more useful ...
- by Saint Winter - at 2015.08.21 21:32:00
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140. What should I work on next? - in Feedback/Requests [original thread]
Pokey Dravon wrote: So since I'm like....not doing official CPM stuff, I need a new project to work on but I'm not really sure what to go with. So like, what's priority for you guys? Shields/Armor? Vehicles? Dropsuit Bonuses? Tell me what sor...
- by Saint Winter - at 2015.08.21 21:24:00
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