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341. [Feedback] Graphical issues - in Feedback/Requests [original thread]
There are spinning red lights found in many place, War Barge, on maps on ceilings of certain structures, where the blub spins one direction, but the light it emits spins the other direction. It is no big deal, but it looks strange. I often stop a...
- by SILENTSAM 69 - at 2013.09.12 18:29:00
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342. Mining - in General Discussions [original thread]
Mining should be something people can do while semi-afk. Give those AFK farmers somewhere productive to go. In all reality I imagine the equivalent to mining in DUST will be Drone Horde mode. We will likely get our regular ISK and SP and probably...
- by SILENTSAM 69 - at 2013.09.10 10:02:00
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343. I was in the most lopsided match in Dust 514 history. (WITH PICS!) - in General Discussions [original thread]
I don't get it. I notice something is fixed and improved. I come to the forums, and people are crying the very thing that has improved is now broken. I have been playing more DUST since the update, and everyone I play with agrees that matches are...
- by SILENTSAM 69 - at 2013.09.10 09:23:00
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344. Respec with 1.5? - in General Discussions [original thread]
The worst part about a respec is that it only helps those who have been around a long time, and does not help new players much at all. If you want to try something new, then do so. Do it like any new palyer would and start putting SP towards it. N...
- by SILENTSAM 69 - at 2013.09.09 22:38:00
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345. Solving what's 'Off' with AimAssist - in General Discussions [original thread]
Sigberct Amni wrote: Beren Hurin wrote: I am sure people are sick of AA threads by now, but I think I've made some new points in here about how to fight against it. You see, that's just it. No one on this forum is interested in a well thou...
- by SILENTSAM 69 - at 2013.09.09 22:36:00
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346. [REQUEST] ISK Destroyed vs ISK Lost - in Feedback/Requests [original thread]
It was mentioned that adding more stats wont be hard. They just need to know what stats are important for us.
- by SILENTSAM 69 - at 2013.09.09 22:24:00
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347. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Quote: The three things I am most interested in hearing about are: What do you think about removing war barge strikes from FW and PC? What do you think about EVE players earning the orbital strike? What do you think about who should earn calli...
- by SILENTSAM 69 - at 2013.09.09 22:21:00
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348. CCP MY issue with the Wallet - DEV please comment - in General Discussions [original thread]
I imagine corp taxes would go into Division 1, or the Master Wallet. That said, yes, we need the wallet to start working like it does in EVE. Maybe just integrate the Merc Wallet into the regular 7 Divisions already there. Have it go: Master Wall...
- by SILENTSAM 69 - at 2013.09.09 22:13:00
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349. [REQUEST] Weapon Skills - in Feedback/Requests [original thread]
Hmm, I like the idea of lens based skills. That would work with the Scrambler Pistol as well. We would need an explosive based skill after for the Mass Driver and Flaylock. Maybe a charge based skill or something for the Forge Gun and Plasma Cannon.
- by SILENTSAM 69 - at 2013.09.07 01:20:00
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350. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Aim assist has nothing to do with it, and damage has nothing to do with it. The Assault Rifle and SMG are the only guns that have an extra skill to improve their performance. No other weapons have something like the Sharpshooter skill. This gives...
- by SILENTSAM 69 - at 2013.09.07 01:18:00
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351. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
I love the improved complexity of the layouts. Having tunnels and bridges and such really help. It makes the maps feel more tactical, and gives us more option. This makes the game play much more fun. I want more complex structures. Lets go even m...
- by SILENTSAM 69 - at 2013.09.07 01:11:00
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352. [REQUEST] Weapon Skills - in Feedback/Requests [original thread]
After training teh Operations skills of any weapon type we are opened to 3 new Skills. Capacity, Proficiency, and Reload speed. Why is it though that the Assault Rifle and the Sub Machine Gun get a 4th skill, and no other weapon gets one? Instead...
- by SILENTSAM 69 - at 2013.09.06 23:04:00
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353. [REQUEST] ISK Destroyed vs ISK Lost - in Feedback/Requests [original thread]
ISK Efficiency is an important part of judging how well a battle has gone. When fighting a war you want to destroy your opponents ISK reserves over time. At the end of each battle if a person could see a stat that gave the ISK value of the enemie...
- by SILENTSAM 69 - at 2013.09.06 21:53:00
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354. [Request] More end game stats. - in Feedback/Requests [original thread]
A really helpful stat for ourselves to see at the end would be ISK efficiency. This is an important stat when figuring out how profitable you are being. It is also useful when comparing stats with the level of equipment you were fighting. A perso...
- by SILENTSAM 69 - at 2013.09.05 22:46:00
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355. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
For me the best event ever was the crashed Titan. Besides any story or side stuff, I really liked that it made changes to the maps. It made a temporary mood, and it put fallen debris on the map that made our regular maps something a little differ...
- by SILENTSAM 69 - at 2013.09.05 22:34:00
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356. PSA: Patch Days and what to expect! - in General Discussions [original thread]
At least some do get it.
- by SILENTSAM 69 - at 2013.09.05 21:43:00
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357. [Request] ISK Efficiency Graphs - in Feedback/Requests [original thread]
Seeing ISK Efficiency at the end would be a big help. For those that use Standard Gear and delight in killing Proto gear it gives us a way to measure our success. Not only that, it will show who is a proto user and who is not. That kind of attent...
- by SILENTSAM 69 - at 2013.09.04 21:38:00
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358. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
I am shocked anyone is against this idea at all.
- by SILENTSAM 69 - at 2013.08.19 06:38:00
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359. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Getting rid of the War Barge strike is an obviously good idea. Making it something that goes to those that both with having a link with EVE is a far better reward than giving it to the team that is winning. Having air superiority matter, so why no...
- by SILENTSAM 69 - at 2013.08.19 06:36:00
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360. Corp colours. - in General Discussions [original thread]
THe colours getting changed I could see being difficult., What I would love to see is the corp logo on your shoulder.
- by SILENTSAM 69 - at 2013.08.16 13:16:00
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