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3401. What is the point of having small rails in this game if they are so terrible? - in General Discussions [original thread]
I like running gunner but if you just have small rails, I'm just bumming a ride. I've jumped in one HAV that had the proper setup for gunners; rear blaster and a rail gun. It was great going from the rail and destroying installations then switchin...
- by Rynoceros - at 2013.08.07 01:36:00
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3402. Warning to all mass driver users - in General Discussions [original thread]
I get killed by MD more than anything lately (it's a CQC thing) but I don't want them nerfed. Or anything. Just learn to deal with it or create the neverending pillow fight interrupted by AR fire.
- by Rynoceros - at 2013.08.06 23:30:00
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3403. EoN Vs. PC - in General Discussions [original thread]
Don't believe the hype.
- by Rynoceros - at 2013.08.06 11:02:00
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3404. High-Slot Armor Tanking - in General Discussions [original thread]
Random thoughts on slots: Biotics should have their own set of slots. PG enhancers should be on the highs. Why do the Heavies have their main and sidearm reversed? Slot converter modules - occupies a high or low slot and allows for an additional ...
- by Rynoceros - at 2013.08.06 10:55:00
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3405. [BUG] Gallante basic and scout dropsuit slot issue - in Technical Support/Bugs [original thread]
CCP's official statement: "Gallente? LOL."
- by Rynoceros - at 2013.08.06 10:11:00
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3406. Unintentional Crouching - in Technical Support/Bugs [original thread]
I've seen this with HMGs. Also, it will just randomly switch to sidearm. Or, not fire at all when triggered. Just started happening in the last week or 2. Same on 2 different DS3s.
- by Rynoceros - at 2013.08.06 10:06:00
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3407. next expansion - in General Discussions [original thread]
Nicotine patch.
- by Rynoceros - at 2013.08.06 02:41:00
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3408. CCP, have you given any thought to what Heavy Air Vehicles will be like? - in General Discussions [original thread]
Half of your team is AFKing in one.
- by Rynoceros - at 2013.08.06 02:37:00
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3409. Sniped someone out of an LAV today... - in General Discussions [original thread]
Shotgun + matador skills = dead driver
- by Rynoceros - at 2013.08.06 01:33:00
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3410. HMG performance issues - in General Discussions [original thread]
All of this. I've also been getting this thing where it doesn't fire at all when triggered. Usually after reloads, I think. Of course, in CQC situations you don't notice til it's too late.
- by Rynoceros - at 2013.08.06 00:50:00
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3411. This games like a really horrible ex girlfriend! - in General Discussions [original thread]
And has a D on it. Put down the game. Pick up a book. (Or some faster gloves?)
- by Rynoceros - at 2013.08.06 00:04:00
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3412. Are dropships Overpowered? Underpowered? Or perfect right now - in General Discussions [original thread]
From an AV's perspective: Dropships (and everything that isn't an LLAV) are way too soft. Especially considering the price paid. The cost should be cut by 25-50% and resistances should all be buffed - slightly I like blowing **** up and killing p...
- by Rynoceros - at 2013.08.05 23:56:00
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3413. Snipers - in General Discussions [original thread]
Militia Medium Dropsuit NT-511 Damage Mod stacked Basic Nano No sidearm, nothing in my lows Super cheap. Only thing I would change is maybe Logi suit for Proximities and more ammo/nanos. Tactics? Learn to hide in plain sight. You may die a coup...
- by Rynoceros - at 2013.08.05 23:45:00
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3414. Why have you stopped buying aurum? Why do you keep buying aurum? - in General Discussions [original thread]
I want to get a Merc Pack, but not with the same old "Vanilla" variants. Why not have 4 or 5 different sets to pick from? It's not as if there's not enough space on the shelf. And lack of ADV BPOs would be my reasoning for not using my Aurum on an...
- by Rynoceros - at 2013.08.05 15:32:00
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3415. MURDER TAXI COMPANY HAS REOPENED "WATCH OUT" - in General Discussions [original thread]
LLAV matador here. **** the objectives. I don't get paid any differently for losing. I do get a little more for blowing **** up. Every Forge gun blast sounds like ISK jumping in my pocket. Just be glad I can't fit Forges and Proximities on anythin...
- by Rynoceros - at 2013.08.05 15:11:00
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3416. All powerful militia shotgun - in General Discussions [original thread]
CRG-3 is all you need. If you like the hit detection roulette that happens between matches.
- by Rynoceros - at 2013.08.05 02:33:00
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3417. LAV`s and murder taxis making you mad? ATTACK THEM THEN! - in General Discussions [original thread]
Militia Heavy Militia Forge Works on Infantry too.
- by Rynoceros - at 2013.08.04 20:07:00
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3418. Why ever use proto turrets on a gunnlogi? - in General Discussions [original thread]
As a happy-to-contribute gunner I can say the 3's are all I need to boogie on some pesky AV grenade tossing infantrymen. If you're fitting a tank, don't even bother with the Particle Cannons (or whatever those are). Those things are terrible. Sav...
- by Rynoceros - at 2013.08.04 19:58:00
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3419. Large missile turrets - CCP Wolfman make the change - in General Discussions [original thread]
While we're in the neighborhood, please buff Turret Shields/Armor to at least Supply Depot levels.
- by Rynoceros - at 2013.08.03 20:13:00
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3420. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
The ability to throw grenades farther than you can spit?
- by Rynoceros - at 2013.08.03 12:09:00
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