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2841. Why so few SMG scouts? - in General Discussions [original thread]
SoTa PoP wrote: Roy Ventus wrote: SoTa PoP wrote: Roy Ventus wrote: T_T You make it sound like them tubsters can't be outran. I've out-walked some of them before. Do you see the problem with your statement? Scout SMG just isn't...
- by Roy Ventus - at 2013.02.15 22:46:00
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2842. Why so few SMG scouts? - in General Discussions [original thread]
SMGs as sidearms are really good...ironically I prefer pistols instead.
- by Roy Ventus - at 2013.02.15 21:07:00
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2843. Why so few SMG scouts? - in General Discussions [original thread]
SoTa PoP wrote: Roy Ventus wrote: T_T You make it sound like them tubsters can't be outran. I've out-walked some of them before. Do you see the problem with your statement? Scout SMG just isn't a very good choice of a set up. SMG eff...
- by Roy Ventus - at 2013.02.15 20:37:00
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2844. Why so few SMG scouts? - in General Discussions [original thread]
T_T You make it sound like them tubsters can't be outran. I've out-walked some of them before.
- by Roy Ventus - at 2013.02.15 20:16:00
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2845. Why so few SMG scouts? - in General Discussions [original thread]
Why are there so few SMG scouts in the game? I run a limited, and basic fit but I can do more damage in that than in my more advanced, and costly, Assault Fits. Is it because it takes a lot of balls to not be able to insta-shoot someone with a sh...
- by Roy Ventus - at 2013.02.15 20:12:00
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2846. Burst Rifles - in General Discussions [original thread]
I'd prefer them with 3-4 shots instead of the current settings. I'll agree that you'll run out quickly...because of that I'm extra glad I packed a nanohive in that fit. Although I was deciding on using a SMG, I'm sort of a SMG-lover(I actually hav...
- by Roy Ventus - at 2013.02.11 22:23:00
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2847. Burst Rifles - in General Discussions [original thread]
Why are they considered weak? Granted they do have a low damage compared to the other rifles but still, I was able to do some damage on my first go with them in the Open Beta. I do have Weaponry Lvl 4 though... But I did not add any weapon enh...
- by Roy Ventus - at 2013.02.11 21:06:00
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2848. New Advanced Dropsuit Classes "leaked" or maybe not - in General Discussions [original thread]
Wait wait wat waut? Squad boosting Modules? Anyone else see them? That's kinda awesome.
- by Roy Ventus - at 2013.02.10 14:30:00
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2849. New Advanced Dropsuit Classes "leaked" or maybe not - in General Discussions [original thread]
I see flux proximity explosives? That'll be nice on rather heavily shielded tanks.
- by Roy Ventus - at 2013.02.10 14:12:00
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2850. The un-used noob orbital strike: HOW TO - in Rookie Training Grounds [original thread]
Vermaak Doe wrote: Sticky this Ccp Noooo! You're giving out trade secrets Vermaak!!! Lol. Seriously why isn't there a tutorial or something? Those annoying things pop up for everything but we can't get a box or something when we have downti...
- by Roy Ventus - at 2013.02.09 22:50:00
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2851. Different types of Nova Knives - in Feedback/Requests [original thread]
I'm pretty sure CCP has thought of this but if I'm wrong, I'd like to bring them up. Different types of Nove Knives: Nova Knife #1- Does moderate damage to both shields and armor. Has a wider spread than normal. Nova Knife #2- Does high damage...
- by Roy Ventus - at 2013.02.09 19:54:00
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2852. Lasers and HMGs... - in General Discussions [original thread]
Laser rifles seem fine to me. Maybe a shorter overheating? Ehh. I'd imagine the different types of laser rifles having different qualities that make them more balanced. Laser Rifle #1 has long range but doesn't do much damage. It's overheating ti...
- by Roy Ventus - at 2013.02.09 19:43:00
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2853. Corporate Burn Out - in General Discussions [original thread]
I agree >.< I'm tired of having to do extra stuff to send out mass forwards. Also a bulletin updated with certain info, to our customization as CEO, would be ideal. Bulletin Board: 15:00 District Mezikiah has successfully been taken. ...
- by Roy Ventus - at 2013.02.08 20:26:00
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2854. New Eden Time? - in Rookie Training Grounds [original thread]
What exactly is the time used in New Eden?
- by Roy Ventus - at 2013.02.06 22:58:00
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2855. Foxhound Corporation - in Corporation Recruitment [original thread]
Still recruiting! Probably will cap off at 30 just to see who fits where. :3 No longer looking for SLs, we have players who meet those qualities!
- by Roy Ventus - at 2013.02.06 22:50:00
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2856. Foxhound Corporation - in Corporation Recruitment [original thread]
:O Still recruiting. Surprisingly we have a lot of logistics and heavies but few assaults. I'm also sure we don't have too many scouts but the few we do have are nice at what they do ;3.
- by Roy Ventus - at 2013.02.05 20:45:00
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2857. Foxhound Corporation - in Corporation Recruitment [original thread]
18 Members and counting. 2 Seats opened. After that it's 10 seats pending as we have the seats available but we would like to find out who would be proper for Squad Leader for these newer squads.
- by Roy Ventus - at 2013.02.04 18:13:00
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2858. Sniping, shotgunning, massdriving, UGH... - in General Discussions [original thread]
IRuby Heart wrote: So you're good at the game, you think that makes you special He is a God among Gods.
- by Roy Ventus - at 2013.02.03 21:04:00
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2859. Foxhound Corporation - in Corporation Recruitment [original thread]
>.< Would like to say we're also looking for leadership material. Our ranks as of right now are 16 members and counting.
- by Roy Ventus - at 2013.02.03 05:50:00
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2860. Hey corps. - in General Discussions [original thread]
The last Mango wrote: Stop sending me invites, I do not want to join your fruit cakes. Ok, thanks... imma blow you up now. What about us fruit pies?
- by Roy Ventus - at 2013.02.03 05:01:00
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