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341. EVE/DUST merger - in Feedback/Requests [original thread]
Corps are corps, not EVE corps or just Dust corps. Don't need the seperate label. I want the game in which the CEO plays to not matter. Although it could be difficult to have the permission sets set up on a Dust client.
- by RolyatDerTeufel - at 2012.09.02 23:27:00
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342. request change the sights of ARs - in Feedback/Requests [original thread]
I'm fine with current. But do believe weapon attachments would be interesting.
- by RolyatDerTeufel - at 2012.09.02 23:17:00
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343. [Feedback] Please dont let bunnyhopping invade Dust - in Feedback/Requests [original thread]
Patches The Hyena wrote: Yeah um not true, scouts can jump for ages and assaults are even capable with some SP in the stamina skills. scout suits can jump twice, that's all, unless they have skills for stamina and a module equiped. they ca...
- by RolyatDerTeufel - at 2012.09.02 23:15:00
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344. [Feedback] Please dont let bunnyhopping invade Dust - in Feedback/Requests [original thread]
There has never been and never will be bunnyhopping. Stamina doesn't allow bunnyhopping.
- by RolyatDerTeufel - at 2012.09.02 23:10:00
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345. Logi's need more incentive, point-wise, to repair tool... - in Feedback/Requests [original thread]
Sometimes a logi trys to heal a scoutsuit and gets no points for 50+ HP of repairing
- by RolyatDerTeufel - at 2012.09.02 22:53:00
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346. [Request] Remote Explosives attributes - in Feedback/Requests [original thread]
Anatoly Gasputin wrote: Remote explosives should have a AV variant that would be sticky / magnetic. Could do massive damage to vehicles but would require you to 'melee' the said vehicle with it. How about it? I requested that before the m...
- by RolyatDerTeufel - at 2012.09.02 22:32:00
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347. EVE/DUST merger - in Feedback/Requests [original thread]
At some point a customization avatar for a dust player to take a portrait with would be nice. and i believe is planned on, cause they can't have just basic images for it, it wont feel like you've created something. And New Eden is the place peopl...
- by RolyatDerTeufel - at 2012.09.02 21:42:00
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348. Militia gear - in Feedback/Requests [original thread]
The militia gear, as is, is going to be changed, they said some militia gear will be BPO's and they are thinking of making some BPC's. This i don't like personally, but making them useless will not make new players stick around. At all. I'm fine...
- by RolyatDerTeufel - at 2012.09.02 21:40:00
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349. Leadership and Squad UI - in Feedback/Requests [original thread]
Jariel Manton wrote: A few tweeks that i would love to see to how the squad system works. A function similar to EVE in that you get a reply saying that someone is already in a squad when you send them a request. The ability to add someone to ...
- by RolyatDerTeufel - at 2012.09.02 21:36:00
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350. Squad Advertising - in Feedback/Requests [original thread]
Patches The Hyena wrote: That is such a useful feature in EVE. So handy to just drop the join link in corp chat and watch the fleet fill up. Hopefully this makes it to Dust I'm hopefully things like this will make it in. Making the player m...
- by RolyatDerTeufel - at 2012.09.02 21:32:00
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351. Squad Advertising - in Feedback/Requests [original thread]
Quote: Once you have created your fleet, other pilots will want to join it. To facilitate others joining your fleet, setup an advertisement by going to the Fleet Finder tab, then the My Adverts tab and finally clicking on the Create Advert butt...
- by RolyatDerTeufel - at 2012.09.02 06:59:00
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352. Timestamps for the chat - in Feedback/Requests [original thread]
This, and a clock to compare it to. Can't tell how recent the squad inv was. >.>
- by RolyatDerTeufel - at 2012.09.02 06:44:00
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353. Killcams - in Feedback/Requests [original thread]
no. How about camera direction change upon death?
- by RolyatDerTeufel - at 2012.09.02 06:41:00
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354. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Krote69 wrote: Corp vs. corp? More like who spawns the most tanks and spawn camps the longest wars. Oh well. Thanks for having us test CCP. I had a corp battle with tanks on both sides at beginning and it made it so much more intense.
- by RolyatDerTeufel - at 2012.09.02 01:20:00
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355. make small railguns actually usefull - in Feedback/Requests [original thread]
Well, lets start off with, how are they not right now? So they can have feedback as to why you think they aren't working now.
- by RolyatDerTeufel - at 2012.09.02 00:04:00
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356. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Jedd Brown wrote: Rasatsu wrote: Seems reasonable, assuming the price is very low cause militia is something you use when you're planning on dying a lot. agree with that I hope its cheap...
- by RolyatDerTeufel - at 2012.09.01 22:42:00
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357. Level 1 stuff same as milita - in Feedback/Requests [original thread]
weapons are a great improvement over militia weapons. suits are all the same stats except slot layout and PG and CPU, allowing more options for fits.
- by RolyatDerTeufel - at 2012.09.01 22:17:00
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358. Merc Headquarters - Useless ? - in Feedback/Requests [original thread]
i'm fine the way it is, the menus need work still but better then last build
- by RolyatDerTeufel - at 2012.09.01 21:30:00
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359. marketplace - in Feedback/Requests [original thread]
soon TM
- by RolyatDerTeufel - at 2012.09.01 19:56:00
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360. Spawn Kills - in Feedback/Requests [original thread]
Lazarus Solo wrote: RolyatDerTeufel wrote: Spawns still need a little work, i've spawn ontop of a red's head before and got the kill. he had to be pissed off. But spawn killing will happen no matter what, if you see someone appear you're go...
- by RolyatDerTeufel - at 2012.09.01 19:55:00
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