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801. CCP hear my request - in General Discussions [original thread]
An EvE style contracts system please, while you are thinking of options.
- by Rogue Saint - at 2013.07.30 15:55:00
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802. forge gunners you fear - in General Discussions [original thread]
Pu Taannn (or however is spelt) - Likes his Gastun's, which we like to make him lose.
- by Rogue Saint - at 2013.07.30 13:25:00
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803. how do you define a scrub? - in General Discussions [original thread]
DildoMcnutz wrote: Racro 01 Arifistan wrote: Rogue Saint wrote: There was one guy with full proto, the rest were running proto weapons. Didn't you record it properly? i seen proto cal suit and minmatarr. seems proto to me. even though ...
- by Rogue Saint - at 2013.07.30 12:02:00
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804. how do you define a scrub? - in General Discussions [original thread]
There was on guy with full proto, the rest were running proto weapons. Didn't you record it properly?
- by Rogue Saint - at 2013.07.30 11:47:00
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805. Aur Gear and being falsly advertized ,... - in General Discussions [original thread]
@OP - You bought AURUM, the "value" of that hasn't changed.
- by Rogue Saint - at 2013.07.29 11:47:00
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806. Reason for respecs you can not argue against! - in General Discussions [original thread]
I'm so tired of respec threads, people seem to forget this game is not meant to be a "grind to the max and leave" like the rest of the off the shelf titles that you then have to wait for the next release and start all over again! The "nerfs" that...
- by Rogue Saint - at 2013.07.29 08:56:00
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807. Stop stealing my LAVs! - in General Discussions [original thread]
The Bloodraider and Ishukone come with a turret.
- by Rogue Saint - at 2013.07.27 11:42:00
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808. Post your ping, show us the money shot! - in General Discussions [original thread]
I'm in the central UK. EU: 5 packets transmitted, 5 received, 0% packet loss, time 3996ms rtt min/avg/max/mdev = 28.733/29.363/30.169/0.577 ms US: 5 packets transmitted, 5 received, 0% packet loss, time 4001ms rtt min/avg/max/mdev = 123.452/125...
- by Rogue Saint - at 2013.07.25 23:13:00
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809. smexy gorillarape goes 377/1 with 18,890 WP. I smell boosting!!!!! - in General Discussions [original thread]
Xero The Mishima wrote: INSTANT BAN!!! NO OTHER OPTION!!! There will be logs, just reset the exploited SP/ISK, he's will lose access to his proto **** and hopefully disappear from Dust.
- by Rogue Saint - at 2013.07.25 09:24:00
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810. What will the Cal Logi players do after 1.3? - in General Discussions [original thread]
A'Real Fury wrote: A well reasoned response Thank you, while I agree with your response on some level, and as I sated in another response, I wouldn't expect a carbon copy of what EvE does to translate to what Dust does. I still believe there...
- by Rogue Saint - at 2013.07.24 11:30:00
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811. What will the Cal Logi players do after 1.3? - in General Discussions [original thread]
Jack McReady wrote: your comparision is flawed thus all your arguments are null and void. logi ships in eve are durable and remote reps have huge range on them. a group of remote repping logis can sit back, do their job and repair themself each...
- by Rogue Saint - at 2013.07.24 11:22:00
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812. What will the Cal Logi players do after 1.3? - in General Discussions [original thread]
Gauder Berwyck wrote: You're not making your case any better... This is an FPS. First Person SHOOTER! Why would I wanna run around in a suit that has no weapon slots? And the New Eden argument is really getting old. This IS NOT a space point-...
- by Rogue Saint - at 2013.07.24 09:35:00
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813. What will the Cal Logi players do after 1.3? - in General Discussions [original thread]
Gauder Berwyck wrote: Rogue Saint wrote: Make logi suits like logi ships in EvE, force logi players to actually be logi by removing weapon slots. Give logi suits dedicated slots for rep-tools with appropriate bonuses towards suits/vehicles/i...
- by Rogue Saint - at 2013.07.24 09:06:00
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814. What will the Cal Logi players do after 1.3? - in General Discussions [original thread]
Make logi suits like logi ships in EvE, force logi players to actually be logi by removing weapon slots. Give logi suits dedicated slots for rep-tools with appropriate bonuses towards suits/vehicles/installations and reward them properly with WP. ...
- by Rogue Saint - at 2013.07.24 08:56:00
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815. Question - in General Discussions [original thread]
Goto market, browse to the Gallente Prototype Assault suit, hit square to see preview. Its Black and White btw. Think it was designed by a future Apple product team.
- by Rogue Saint - at 2013.07.24 07:51:00
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816. Hope - in General Discussions [original thread]
SoTa of PoP wrote: Hope + dust = lol Dust is bad, mmkay. So why are you here? Kasote Denzara wrote: What gives you hope? To the OP, its moments like this that make me play day after day. The co-ordination of a group of people working...
- by Rogue Saint - at 2013.07.23 11:21:00
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817. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
BUMP... Will be happy to see this fixed, sniping is awful :(
- by Rogue Saint - at 2013.07.22 13:26:00
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818. [FEEDBACK] Sniper zoom rendering (since 1.2) - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: The Devs got really active here Thanks for the thread, I did search, but couldn't find anything relevant. Will bump that thread!
- by Rogue Saint - at 2013.07.22 13:14:00
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819. [FEEDBACK] Sniper zoom rendering (since 1.2) - in Feedback/Requests [original thread]
Hi All, It seems since 1.2 that the rendering of players and objects when zooming with a sniper rifle is all kinds of borked now. Player models are now walking through solid objects or are "sunk" below the ground level of outpost structures to t...
- by Rogue Saint - at 2013.07.22 11:54:00
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820. Sticky:Spine Crescent Skirmish Feedback - in Skirmish Gamemode [original thread]
Since 1.2 the attacker turret in top right of I5 can now cover objective A (F7). I really think this turret should be moved back to obscure is LoS.
- by Rogue Saint - at 2013.07.22 11:37:00
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