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341. Let's talk dust: If you had another equipment slot on your scout. - in General Discussions [original thread]
message from Godin: 1: Scanners, RE 2: Scanners, nanohive 3:Scanners, cloak 4: nanohive, RE I think you can guess what each fit is for.
- by Roger Cordill - at 2013.12.15 19:35:00
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342. I just wanted to say something....... - in General Discussions [original thread]
message from Godin: Well, since we're not allowed to talk about how hunting down vehicles hasn't become fun, I like the cool new effects such as the notifications, the damage effects, and the hardener glow. I wish there was one for nitro though, t...
- by Roger Cordill - at 2013.12.15 19:18:00
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343. how to solve the tank issue ccp - in General Discussions [original thread]
Malice TheRipper wrote: Roger Cordill wrote: message from Godin: Horrible idea, would make even more problems. Get good You know, I find it funny that even though I've used swarms at the most 10 hours, it's still easy for me to kill vehicle...
- by Roger Cordill - at 2013.12.15 19:16:00
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344. AV infantry and mobility. - in General Discussions [original thread]
Message from Godin: Firing a light weapon off of a Speeder makes no sense, as it requires two hands for all the weapons to operate them. I'm all for having a small turret attached to the front of it however.
- by Roger Cordill - at 2013.12.15 18:58:00
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345. AV infantry and mobility. - in General Discussions [original thread]
George Moros wrote: @OP: Allow infantry who are dropship passengers to use their weapons during flight. You know, swarms, forges 'n stuff. Problem solved. message from Godin: Would cause too many problems (such as having all that DPS, and n...
- by Roger Cordill - at 2013.12.15 18:47:00
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346. what the hell is with all them tanks?? - in General Discussions [original thread]
DUST Fiend wrote: Roger Cordill wrote: message from Godin: Nobody cares if some randoms stop playing That being said, Wolfman and Remnant said that they are going to slightly nerf the speed, and extend the cooldown of nitro. That should fix...
- by Roger Cordill - at 2013.12.15 18:41:00
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347. how to solve the tank issue ccp - in General Discussions [original thread]
message from Godin: Horrible idea, would make even more problems. Get good You know, I find it funny that even though I've used swarms at the most 10 hours, it's still easy for me to kill vehicles with them. Maybe I've gotten used to adapting.
- by Roger Cordill - at 2013.12.15 18:38:00
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348. what the hell is with all them tanks?? - in General Discussions [original thread]
message from Godin: Nobody cares if some randoms stop playing That being said, Wolfman and Remnant said that they are going to slightly nerf the speed, and extend the cooldown of nitro. That should fix it.
- by Roger Cordill - at 2013.12.15 18:35:00
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349. LOL - in General Discussions [original thread]
Mobius Wyvern wrote: Lynn Beck wrote: I wonder if the fitting will be large enough to keep Logi's from equipping them while only needing to downgrade their Duvolle/Boundless/imperial/Kaalakiota down to Adv? Especially if it's going to be eq...
- by Roger Cordill - at 2013.12.15 18:17:00
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350. Bolt Pistols coming in 1.8 - in General Discussions [original thread]
jenza aranda wrote: god dammit grit -_- /me prepares self for more silly questions about 1.8 rumors message from Godin: I'd grab a chair and some chocolate as well.
- by Roger Cordill - at 2013.12.15 18:14:00
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351. Bolt Pistols coming in 1.8 - in General Discussions [original thread]
message from Godin: I can confirm that this convo took place
- by Roger Cordill - at 2013.12.15 18:12:00
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352. LOL - in General Discussions [original thread]
Arkena Wyrnspire wrote: SoonTM. This will probably come in about 1.385 Remnant said soon, not SOONtm. I'm thinking it's almost ready.
- by Roger Cordill - at 2013.12.15 18:05:00
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353. LOL - in General Discussions [original thread]
Django Quik wrote: It sounds like scout suit bonuses will be changed with the introduction of the cloaking equipment, so I wouldn't be at all surprised if the entire range of suits get their bonuses fixed too at the same time. However, we all ...
- by Roger Cordill - at 2013.12.15 18:00:00
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354. Effective AV fits - in General Discussions [original thread]
Zion Shad wrote: Shley Ashes wrote: Zion Shad wrote: Looking to you guys to let me know What are some of the most effective AV fits you use? Now try and keep in mind AV fits that won't get you FW banned Well I've found that AV gren...
- by Roger Cordill - at 2013.12.15 17:58:00
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355. Effective AV fits - in General Discussions [original thread]
Zion Shad wrote: Roger Cordill wrote: message from Godin: Haven't tried out forges yet, but my main fit is: Scout GK.0 wiki swarms adv. fluxes adv. RE's maxed out LAV does wonders on the scrubs and AV'ers, as they can't aim worth a **...
- by Roger Cordill - at 2013.12.15 17:56:00
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356. LOL - in General Discussions [original thread]
Lynn Beck wrote: I wonder if the fitting will be large enough to keep Logi's from equipping them while only needing to downgrade their Duvolle/Boundless/imperial/Kaalakiota down to Adv? Especially if it's going to be equipment.(GalLogi i'm loo...
- by Roger Cordill - at 2013.12.15 17:42:00
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357. Imperial Forge Guns? - in General Discussions [original thread]
DUST Fiend wrote: Senator Snipe wrote: what does that have to do with not being able to purchase it with LP? LP stores are stupid because you can't just fight for your faction, you have to fight for the faction that has the majority of th...
- by Roger Cordill - at 2013.12.15 17:39:00
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358. LOL - in General Discussions [original thread]
Delta90212 wrote: Please don't. message from Godin: I refuse your request
- by Roger Cordill - at 2013.12.15 17:33:00
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359. Effective AV fits - in General Discussions [original thread]
message from Godin: Haven't tried out forges yet, but my main fit is: Scout GK.0 wiki swarms adv. fluxes adv. RE's maxed out LAV does wonders on the scrubs and AV'ers, as they can't aim worth a **** lol
- by Roger Cordill - at 2013.12.15 17:32:00
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360. LOL - in General Discussions [original thread]
Message from Godin: I ******* knew it, Scouts would get fixed before sentinels, and they are getting fixed starting off with cloaking and new and improved skills. Plus, Scouts will be the only suits who can really fit the cloaks without having com...
- by Roger Cordill - at 2013.12.15 17:30:00
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