Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
601. Let me get this straight........ - in Feedback/Requests [original thread]
But... MD has only 6 rounds per clip... Reload takes forever... How many RPC your shotgun have? And somehow the shotgun does more damage at close range than MD. Believe me... I am constantly killed by militia SG shots in the back I suck. I know...
- by Robert JD Niewiadomski - at 2013.07.25 13:00:00
|
602. [Request] Improving in-game information display - in Feedback/Requests [original thread]
is there any warning showing a vehicle has been locked by swarm launcher and another showing incoming swarm? The direction could be signaled on damage indicator. Along with the distance to the swarm... Maybe some tracking module for vehicles could...
- by Robert JD Niewiadomski - at 2013.07.25 11:48:00
|
603. "Inside" Maps - in Outposts [original thread]
HowDidThatTaste wrote: (...)Hire more people fast! Buy more AUR? We could do something a la "kickstarer" in DUST. Every one buys something for AUR, to "feed the Devs"
- by Robert JD Niewiadomski - at 2013.07.25 11:18:00
|
604. Destructible Gates - in Outposts [original thread]
How about it being destructible temporary? You brake it and it gradually cures itself? The indestructibility of structures in New Eden is partly due to magical nanites being used everywhere. http://wiki.eveonline.com/en/wiki/Nanites It would re...
- by Robert JD Niewiadomski - at 2013.07.25 11:16:00
|
605. Molon Labe - in General Discussions [original thread]
Julius Vindice wrote: What's so wrong with rednecks, I'm a redneck and I turned out fine... I guess nothing is wrong I have redears for instance if i embarrass myself with stupid posts to the forum... Is that wrong?
- by Robert JD Niewiadomski - at 2013.07.25 10:52:00
|
606. [Idea] Corp battles 2.0 - in Feedback/Requests [original thread]
pegasis prime wrote: Heres an idea why not give every corp with say 16+ members an high sec district even just an in house cirp training district that can house 32 players. Thusly enabeling training as well as organised corp battles . Just a th...
- by Robert JD Niewiadomski - at 2013.07.25 10:43:00
|
607. Infamous Erich from Inf4m0us corp is a invisible shotguner - in Technical Support/Bugs [original thread]
There is already thread on Erich here: https://forums.dust514.com/default.aspx?g=posts&m=1099385#post1099385 Boy, he should change his name to "Famous" now
- by Robert JD Niewiadomski - at 2013.07.25 10:27:00
|
608. [Idea] Corp battles 2.0 - in Feedback/Requests [original thread]
Training ground is OK. But the problem with it are clones. You have to secure clones for training on the ground. Things happen... Then what? It would be "unnatural" if you get killed during training and loose no clone or gear. Just stand up like n...
- by Robert JD Niewiadomski - at 2013.07.25 10:17:00
|
609. Molon Labe - in General Discussions [original thread]
Redneck in origin? Rather ancient Greece: https://en.wikipedia.org/wiki/Molon_labe It means: "come and take"
- by Robert JD Niewiadomski - at 2013.07.25 09:44:00
|
610. Infamous Erich glitching with invisibility - in Technical Support/Bugs [original thread]
hackerzilla wrote: You seem to have 1 like... alt much? That like is from me. You want one too? Using exploits to get an edge in the game is against EULA and punished by ban...
- by Robert JD Niewiadomski - at 2013.07.25 08:26:00
|
611. Infamous Erich glitching with invisibility - in Technical Support/Bugs [original thread]
It unneccessary has to be "invisibility glitch"... he could use Gallente scout dropsuit with stacked profile dampeners. Read this thread: The Gallante suit is for Stealth not Armor! SPREAD THE WORD! by DeadlyAztec11 https://forums.dust514.com/de...
- by Robert JD Niewiadomski - at 2013.07.25 07:52:00
|
612. Mordu's Challenge - in Technical Support/Bugs [original thread]
The challenge was described in this dev blog (10th July, 2013): http://dust514.com/news/blog/2013/07/mordus-legion-announces-mordus-challenge/ And there is acctually no specific mention of "Instant battles". There are these statements however: "...
- by Robert JD Niewiadomski - at 2013.07.25 07:22:00
|
613. It's Riddle Time! - in The Locker Room [original thread]
Terry Webber wrote: [(...)New riddle: There are four brothers in this world that were all born together. The first runs and never wearies. The second eats and is never full. The third drinks and is always thirsty. The fourth sings a song that ...
- by Robert JD Niewiadomski - at 2013.07.25 06:55:00
|
614. Can Skipper Jones have some ISK? - in The Locker Room [original thread]
Sure, just pub match some more in starter gear on an alt and then give ISK to your main char. You can even learn something new this way Stay cool
- by Robert JD Niewiadomski - at 2013.07.25 06:46:00
|
615. [Idea] Corp battles 2.0 - in Feedback/Requests [original thread]
*cough*
- by Robert JD Niewiadomski - at 2013.07.25 06:33:00
|
616. Mordu's Challenge - in Technical Support/Bugs [original thread]
lok rark wrote: (...)I only play merc. You mean battles from Mercenary tab of battle finders? Cos the event counted for matches from Instant battles. lok rark wrote: (...)The stats you gave me look similar to what my alt character got. Is t...
- by Robert JD Niewiadomski - at 2013.07.24 14:18:00
|
617. 1.3 patch notes are up - in General Discussions [original thread]
GTA-V FTW wrote: CCP Wolfman wrote: The updated collision system will push infantry to the side of the vehicle rather than just pushing them along in front of it. The vehicle will be able to carry on going. Now you will have to be going ve...
- by Robert JD Niewiadomski - at 2013.07.24 13:52:00
|
618. [Idea] Corp battles 2.0 - in Feedback/Requests [original thread]
Options we have now - No more corp battles. A corp needs a way to stage a match with particular players on opposite sides in the same battle. Just to train members in using gear and muscle memory. FW battles are best suited for this now. Simpl...
- by Robert JD Niewiadomski - at 2013.07.24 13:32:00
|
619. Need More Mercenary Battles - in Feedback/Requests [original thread]
OP needs a way to stage a match with particular players on opposite sides in the same battle. FW battles are best suited for this now. But it is offending to you. And probably other RPG oriented players. Another way, would be entering into PC batt...
- by Robert JD Niewiadomski - at 2013.07.24 12:49:00
|
620. Need More Mercenary Battles - in Feedback/Requests [original thread]
True Adamance wrote: Robert JD Niewiadomski wrote: True Adamance wrote: Forrest RAGSDALE 2 wrote: We play mercenary battles 90% of the time and it takes a minimum of 20 minutes just to get in to a mercenary battle because there are so ...
- by Robert JD Niewiadomski - at 2013.07.24 12:22:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |