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261. [request] Vehicle horns playing "La Cucaracha" - in Feedback/Requests [original thread]
+1 horn +1 vanity slot
- by Robert JD Niewiadomski - at 2013.07.21 09:53:00
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262. PC and player made maps - in Feedback/Requests [original thread]
+1 If CCP ever allow this (would be cool) i bet it will be for AUR only. And will not give you an edge. Will affect "look and feel" of your district but not tactical aspects. In last "weekly feedback updates" there is talk about "corp hub" option...
- by Robert JD Niewiadomski - at 2013.07.19 14:25:00
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263. Griefing - in Feedback/Requests [original thread]
Sometimes a LAV driver stopping by and "blocking" your line of sight is trying to: A) cover you from enemy fire B) offering a pick up C) asking for manning the turret D) thinking you are an afker and tries to "punish" you ... and grief too The...
- by Robert JD Niewiadomski - at 2013.07.19 13:21:00
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264. [REQ] Squad Linking to allow corporations to sync together - in Feedback/Requests [original thread]
Sleepy Shadow wrote: (...)How do you think the new matchmaking would work with this? No matter what the matchmaking will be a stacked corp on one side will have a massive advantage. The only way to balance that is to have another stacked corp...
- by Robert JD Niewiadomski - at 2013.07.18 09:38:00
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265. [REQ] Squad Linking to allow corporations to sync together - in Feedback/Requests [original thread]
Sleepy Shadow wrote: No. We don't need an easier way for corps to pubstomp, battles are lopsided enough as they are. Either we should get the old corp battles back or have a separate game mode for this sort of thing. Maybe wait for the ne...
- by Robert JD Niewiadomski - at 2013.07.18 08:55:00
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266. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
Have changed the subject and OP request: "When all my weapons run dry make trigger button do melee instead of trigger pull sound."
- by Robert JD Niewiadomski - at 2013.07.18 08:08:00
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267. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
Ansiiis The Trustworthy wrote: Robert JD Niewiadomski wrote: Ansiiis The Trustworthy wrote: Why don't you just switch to the side arm yourself? Any option is better than a forced solution than only helps few. To save a time, and a clone...
- by Robert JD Niewiadomski - at 2013.07.18 07:59:00
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268. [REQ] Squad Linking to allow corporations to sync together - in Feedback/Requests [original thread]
+1 How about a platoon of four members. One is a commander (and the creator) of the platoon, the other three are leaders of their squads. A platoon commander issues orders to platoon members and they forward them accordingly to squad members. The...
- by Robert JD Niewiadomski - at 2013.07.18 07:51:00
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269. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
Ansiiis The Trustworthy wrote: Why don't you just switch to the side arm yourself? Any option is better than a forced solution than only helps few. To save a time, and a clone for my team? It will help all of us... How it could hinder your p...
- by Robert JD Niewiadomski - at 2013.07.18 07:38:00
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270. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
D34NOS MAZDA wrote: Robert JD Niewiadomski wrote: Ansiiis The Trustworthy wrote: Robert JD Niewiadomski wrote: When i shoot and then get dry, switch to my sidearm automatically. When sidearm gets dry or only one weapon slot, melee inst...
- by Robert JD Niewiadomski - at 2013.07.18 07:25:00
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271. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
Ansiiis The Trustworthy wrote: Robert JD Niewiadomski wrote: When i shoot and then get dry, switch to my sidearm automatically. When sidearm gets dry or only one weapon slot, melee instead of trigger pull. No. It may seem a good idea but ...
- by Robert JD Niewiadomski - at 2013.07.18 06:36:00
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272. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
When i shoot and then get dry, switch to my sidearm automatically. When sidearm gets dry or only one weapon slot, melee instead of trigger pull.
- by Robert JD Niewiadomski - at 2013.07.17 23:11:00
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273. Left hand models - in Feedback/Requests [original thread]
+1 Not a lefty but was thinking about it some time ago... I am converting to both hands use with quite success It's healthy for the brain you know... to switch sides from time to time... Needs switching HUD sides along with handedness... Otherw...
- by Robert JD Niewiadomski - at 2013.07.16 13:10:00
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274. Give us a prompt before reviving (with option to cancel it) - in Feedback/Requests [original thread]
SirManBoy wrote: The entire idea behind choosing to not be picked up is ridiculous. You are an incapacitated clone on the brink of death, what sense does it make for a critically injured body to refuse resuscitation? You shouldn't have any choi...
- by Robert JD Niewiadomski - at 2013.07.15 13:07:00
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275. Give us a prompt before reviving (with option to cancel it) - in Feedback/Requests [original thread]
The "needle" spam is going to be addressed by CCP Devs CCP Cmdr Wang wrote: (...)[FEEDBACK] Uplink spam vs. GǣneedleGǥ spam https://forums.dust514.com/default.aspx?g=posts&t=91745&find=unread Update: We are looking at some possible ...
- by Robert JD Niewiadomski - at 2013.07.15 11:56:00
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276. [Request] Another damn PvE request (I know, I'm a bastard) - in Feedback/Requests [original thread]
Have you seen this? CCP Nullarbor wrote: Kevall Longstride wrote: If we want to make eve players care about Dust, we need to start being able to go after their stuff and make a lot more more ISK doing it. FoxFour and myself have been get...
- by Robert JD Niewiadomski - at 2013.07.12 06:55:00
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277. In regards to the new PC devblog - in Feedback/Requests [original thread]
In the last dev blog by CCP FoxFour, he talks about some "thing" added to DUST allowing us selling resources to EVE players. He also writes about adding ability for pilots to move things for us...
- by Robert JD Niewiadomski - at 2013.07.10 12:26:00
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278. Request: Drag teammates that are bleeding out - in Feedback/Requests [original thread]
+1 Galvan Nized wrote: Good idea but I think the animations and all the technical limitations would mean this would be well beyond SOON. For now I think the repair tool could act like a tractor beam for the dying, it pulls them toward you. No...
- by Robert JD Niewiadomski - at 2013.07.10 08:24:00
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279. The new Gallente Mech - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Robert JD Niewiadomski wrote: Here is Minmatar version http://wiki.eveonline.com/wikiEN/images/1/18/InthePits.jpg Actually that's a Deep Core Mining Design (caldari) You are most probably right... but there is ...
- by Robert JD Niewiadomski - at 2013.07.09 11:48:00
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280. Tap 'O' to jump over railing. - in Feedback/Requests [original thread]
Gaelon Thrace wrote: Vaulting should be tied to sprinting. If you sprint directly into a waist high object you vault over it. If you're already standing right next to it you can just press sprint toward it to vault over. And crouch while sprin...
- by Robert JD Niewiadomski - at 2013.07.09 10:04:00
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