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61. [Suggestion] Make mCRU an active module - in Feedback/Requests [original thread]
This way a driver/pilot has control when to make spawn point available for the team. There could be some timer with cooldown or just plain on/off switch... Now it's constantly on. Am i right?
- by Robert JD Niewiadomski - at 2013.10.21 22:19:00
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62. Sincere Question: Why put so much emphasis on Public Contracts? - in Feedback/Requests [original thread]
The very first type of contracts new players are going to participate in are pubs... Make them have excelent experience to keep them playing and get interested in/hooked to New Eden. Is that not what matters? Vets are going to have they playground...
- by Robert JD Niewiadomski - at 2013.10.20 22:08:00
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63. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: Of course, but the only way to get a player used weapon should be to swap out a turret. That would be the high risk/reward. Like taking a forge gunner for a turret. There needs to be a limit to power, players ...
- by Robert JD Niewiadomski - at 2013.10.20 22:01:00
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64. [Request] Show info on wallet transactions... - in Feedback/Requests [original thread]
Pretty straightforward... We have wallet transaction logs at our disposal. Shopping, battle incomes (or taxes), donations and probably more to come in the future. I would like to be able to view details of those transactions: Shopping: detailed ...
- by Robert JD Niewiadomski - at 2013.10.18 14:10:00
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65. [Request] Display District Number in pub matches - in Feedback/Requests [original thread]
While "Waiting for Deploymen" and then when in spawn selection screen in pub match i would like to know what District number i will fight on. There is New Eden location for the battle, down to the planet name. But District Number is nowhere to b...
- by Robert JD Niewiadomski - at 2013.10.18 14:00:00
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66. [Request] Let us drop into our corporations owned districts - in Feedback/Requests [original thread]
What you gonna do, what you gonna do When the RDV drops LAV on you?
- by Robert JD Niewiadomski - at 2013.10.18 13:42:00
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67. [Request] Districts overview maps in The Star Map & War Barge - in Feedback/Requests [original thread]
Have another look at it
- by Robert JD Niewiadomski - at 2013.10.18 13:35:00
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68. [Request] Edge Grappling (aka climbing over shoulder high or shorter objects) - in Feedback/Requests [original thread]
+1 It begs to be brought into existence...
- by Robert JD Niewiadomski - at 2013.10.18 13:33:00
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69. [Request] Corporation Fittings - in Feedback/Requests [original thread]
+1 I there is going to be any "commander mode" there needs to be a way to control what equipment is used on the battle field. Otherwise it will be guess work, total improvisation and flaming comms. Ex. commander would enforce proper fitts on tea...
- by Robert JD Niewiadomski - at 2013.10.18 12:27:00
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70. [Request] Districts overview maps in The Star Map & War Barge - in Feedback/Requests [original thread]
When browsing The Star Map, i have noticed you added district info to NPC districts some time ago. For barren and terrestial planets. Could you would you add the terrain map view to menu displayed after pressing action key (or clicking) on the c...
- by Robert JD Niewiadomski - at 2013.10.17 09:40:00
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71. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Hey a contact "neutral standing" icon is now displayed in right upper corner of other toons! Thanx Any other info maybe? Like loggin status for contact watch list?
- by Robert JD Niewiadomski - at 2013.10.17 09:09:00
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72. [Request] Performance change when armor deteriorates... - in Feedback/Requests [original thread]
I would prefer fixed level of HP left, equal for all dropsuits (ok maybe different but just a little) than % of total armor left... And dropsuits have only Armor and Shields. No Structure. I think the armor is simultaneously the structure in drops...
- by Robert JD Niewiadomski - at 2013.10.16 22:22:00
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73. [Request] Performance change when armor deteriorates... - in Feedback/Requests [original thread]
A side note. EVE ships loose modules and weapons and performance drops along with HP loss during battles... Your ship begins to *cough* "pass the smoke" Yes i know, "DUST IS NOT EVE" blah blah blah Relax...
- by Robert JD Niewiadomski - at 2013.10.16 21:52:00
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74. [Request] Performance change when armor deteriorates... - in Feedback/Requests [original thread]
Joel II X wrote: That's like saying: "If you have 100 HP out of 500, you can't do stuff properly so you might as well be dead if a red sees you and you can't find a logi to repair you." Who said it would be assessed by % left of armor? It woul...
- by Robert JD Niewiadomski - at 2013.10.16 21:15:00
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75. [Request] Performance change when armor deteriorates... - in Feedback/Requests [original thread]
X7 lion wrote: this would be pointless, mostly because a drop suit is not mechanical for the most part, its a suit not a exoskeleton, its like sayn i couldn't move my arm to well if my sleeve was ripped Dropsuits come with servos. Here: http...
- by Robert JD Niewiadomski - at 2013.10.16 21:08:00
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76. [Request] Performance change when armor deteriorates... - in Feedback/Requests [original thread]
When armor deteriorates, your dropsuit gets lighter. So you should be able to run faster... When your armor deteriorates further, your dropsuit should start to malfunction: weapons jam - ROF/DPS drops servos loose torque - speed drops, unable to ...
- by Robert JD Niewiadomski - at 2013.10.16 14:12:00
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77. [Request] - Make 'Myofibril Stimulants' increase jump height. - in Feedback/Requests [original thread]
+1 Yes it's silly to be unable jumping (or climbing) onto navel height obstacles...
- by Robert JD Niewiadomski - at 2013.10.16 12:10:00
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78. NPC turret installation problem - in Feedback/Requests [original thread]
shaman oga wrote: They should not fire at you if not engaged or if you are far from them. PVE is not yet out, installations should fire only when a player use them. But you hack and leave them unmanned just for this reason... If you don't like...
- by Robert JD Niewiadomski - at 2013.10.15 10:58:00
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79. New rooms in merc quarters - in Feedback/Requests [original thread]
We need a kitchen with a fridge... Dumping starved clone every five days is a waste of biomass imho... But wait there is no toilet either... So maybe it should stay that way? Idk...
- by Robert JD Niewiadomski - at 2013.10.13 22:21:00
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80. RDVs. - in Feedback/Requests [original thread]
RDVs, they need AI turrets mounted on them and be allowed to hunt us...
- by Robert JD Niewiadomski - at 2013.10.13 22:13:00
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