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shaman oga
Nexus Balusa Horizon
2794
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Posted - 2014.09.06 22:20:00 -
[1] - Quote
Quote:Standard and Breach Forgegun and Railgun Turret splash radius reduced or removed. Blast stays on Assault Forge Guns. Holding a charge with a splash makes sniping in many cases redundant, and the Forge is primarily AV.
Ok with the standard forge, but the breach? Nobody use it for sniping infantry and even if you use to snipe infantry, you can fire every 5 seconds, if you manage to charge the forge, immobile, without being sniped to death i think you deserve that "enormous" splash radius of 0.75 meters
Removed splash from small rail turrets: little don't have it already and they don't shoot where you aim, i think i've never killed anybody with a little rail splash.
Removed splash from large rail turrets: why? the splash damage was insane.... in chromosome, right now is good to destroy equipments and kill targets with low health, but you still have to be able enough to land the shot very close to your target and 3 meters are not exactly a great range, consider that clones are 2 meters tall, so 3 meters are even more tiny than what it could seem. Rail turrets are almost perfect as they are now, eliminate splash will force rail tank to the redline, if now a rail can venture into the battlefield and have some chance to play a good match, without the splash you have no chance, you will not be able to destroy nanohives and links and AVers will kill you even faster than now.
I'VE NEVER SEEN A WHINE THREAD ABOUT LARGE RAILS SPLASH DAMAGE SINCE CHROMOSOME.
Quote:Snipers - We simply cannot have snipers so far away in the redzone they cannot be touched, while also being immune to countersniping. However, we also want to improve the Improved headshot damage, decreased range, improved damage. We have been studying Domination maps, and some of the farthest redline sniper spots that can camp the Objective to get a good gauge of the situation. There cannot be a risk free way of playing the game, for each role there must be a counter.
I agree with the part i've striked, but i don't agree with the rest, countersnipe is almost always possible, the problem is headglitch, which is a glitch, not a sniper rifle problem. What is the purpose of the sniper rilfe? Sniping enemies, it's already hard enough with non-Thale SR because the insignificant zoom. This is not a generic shooter where you run around quickscoping people, sniping mechanic forces you to be almost immobile, before doing anything on sniper rifle you should rework the entire sniping mechanic to be focused on long range engament but not static, otherwise sniping will be even more useless than today, where you almost don't help your team. I snipe when i want some relax or if my team is forced to the redline.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
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Rusty Shallows
Caldari State
2104
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Posted - 2014.09.06 22:36:00 -
[2] - Quote
FG users are already Hipsters, the Breach is for the Mega Hipsters.
Removing splash from 'Primarily AV' weapons makes sense. I was greifimg red-dots with a Rail Instillation during an Ambush OMS last Labor Day. On the same day I was farming then with a quality Small Rail a Turret in another Ambush OMS. In another match our three man HAV crew single handily destroyed a defended uplink position the other side set up. The survivors either snuck away or spawned elsewhere, we ate whatever Infantry AV that tried spawning.
Likes are my candy and in these forums every day is Halloween. XD
Sweets for everyone!
Forums > Game
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shaman oga
Nexus Balusa Horizon
2795
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Posted - 2014.09.06 22:57:00 -
[3] - Quote
I don't say that rails aren't powerful, they are, but the splash is fine, it's not the splash that makes them powerful.
Little rails are good because they have a great alpha damage and a very good ROF (i agree with the nerf on ROF), all the kills are direct hit, but they suck at destroy equipments unless you are 3 meters from them.
Large rails are not as good as blaster against infantry, there's no need to add even more difficulty to a rail tanker job, the only easy targets are immobile targets and you usually direct hit them. If you want to kill with splash you have to be accurate too, unless your tartgets are immobile it's not as easy as blaster to hit people or deal significant amount of damage.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
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Meee One
Hello Kitty Logistics
1091
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Posted - 2014.09.07 06:07:00 -
[4] - Quote
shaman oga wrote:I don't say that rails aren't powerful, they are, but the splash is fine, it's not the splash that makes them powerful.
Little rails are good because they have a great alpha damage and a very good ROF (i agree with the nerf on ROF), all the kills are direct hit, but they suck at destroy equipments unless you are 3 meters from them.
Large rails are not as good as blaster against infantry, there's no need to add even more difficulty to a rail tanker job, the only easy targets are immobile targets and you usually direct hit them. If you want to kill with splash you have to be accurate too, unless your tartgets are immobile it's not as easy as blaster to hit people or deal significant amount of damage. Large turrets are for vehicles and buildings.
Not: -Shooting infantry -Shooting equipment -Snipping in any form
It shouldn't be easy at all for any large turrets to kill infantry,that's a small turrets job.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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shaman oga
Nexus Balusa Horizon
2796
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Posted - 2014.09.07 07:45:00 -
[5] - Quote
Quote:Large turrets are for vehicles and buildings.
Not: -Shooting infantry -Shooting equipment -Snipping in any form
It shouldn't be easy at all for any large turrets to kill infantry,that's a small turrets job. That's stupid, you use a tank, but you can't defend yourself from infantry.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
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Rizlax Yazzax
Molon Labe. General Tso's Alliance
412
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Posted - 2014.09.07 08:08:00 -
[6] - Quote
shaman oga wrote:Quote:Large turrets are for vehicles and buildings.
Not: -Shooting infantry -Shooting equipment -Snipping in any form
It shouldn't be easy at all for any large turrets to kill infantry,that's a small turrets job. That's stupid, you use a tank, but you can't defend yourself from infantry.
That's what small turrets are for. He just said that |
shaman oga
Nexus Balusa Horizon
2796
|
Posted - 2014.09.07 08:34:00 -
[7] - Quote
Use a rail is like sniping in cqc, how many people you see doing that? Nobody, because it doesn't work (please don't link video of nod keras, i've already seen it), it's just not pratical. I mount little turrets in some of my tanks and i enjoy playing with my friends, but if i'm alone, i can't trust blueberries.
In all honestly, how many times you have been killed by large rail splash? Personally very few times, 99% of the time are direct hits and i give pros to the pilot for hitting me.
Splash is there for equipments, most of the time destroy equipments quickly is what save your life and it's not always easy to do it, even with splash, rail turrets doesn't have a good attitude to look downward or upward, you have to make manouvers, without splash it would be almost impossible in certain case to destroy equipments and this can lead you to a quick death.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
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