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1401. I don't like wearing my Minmatar Assault dropsuit anymore - in General Discussions [original thread]
demonkiller 12 wrote: Its still not pushing the ps3 ANYWHERE near its limits That's all well and good, but the PS3 is being sunset. Why invest development hours into improving a game on a platform that is being put out to pasture?
- by Ripley Riley - at 2015.06.26 13:30:00
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1402. Battle deposit idea. To stop awol cowardice. - in General Discussions [original thread]
The Attorney General wrote: Maybe if the "pro" players didn't roll around in 6 man proto packs people would bother. 4 man squads are coming soon. I will miss being able to squad with 6 friends at once to socialize, but a 4 man squad system mig...
- by Ripley Riley - at 2015.06.26 13:07:00
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1403. True balance can NEVER be achieved - in General Discussions [original thread]
In a recent Game Theory video it is shown that colors have an effect on matches. In team deathmatch FPS games the red team is shown to win 55% of matches. When I play Dust 514 I am ALWAYS put up against those red team asshats What the hell CC...
- by Ripley Riley - at 2015.06.26 12:51:00
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1404. Goodbye 6 man squad - in General Discussions [original thread]
Tesfa Alem wrote: especially the s***t math argument. 16 / 4= 4 so therefore matchmaking will improve. 16 /16 = 1 so by the same logic says no squads will improve matchmaking. Well... neither of these statements is untrue.
- by Ripley Riley - at 2015.06.26 11:04:00
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1405. Nerf to movement. - in General Discussions [original thread]
The proposed sprint speed is still higher than what it was way back when (someone help me out with the build name). Wasn't it originally 0.6 movement speed? The proposed is 0.7. Tactically strafing around corners or peak-a-boo firing from behind c...
- by Ripley Riley - at 2015.06.26 02:24:00
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1406. Nerf to movement. - in General Discussions [original thread]
Breakin Stuff wrote: It's never too late to describe the epic dance-off that general pickett lost at Gettysburg. Look, Pickett lost but he could break it down. Man could wiggle so hard. His KDR was at least 10.
- by Ripley Riley - at 2015.06.26 01:30:00
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1407. Where is Warlords 1.1.3 - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Ripley Riley wrote: Lightning35 Delta514 wrote: I'm more worried about why game says it's currently 1.1 and not 1.2. How would it just jump? Warlords 1.2 hasn't been launched yet. This is just a hotfix for 1.1. T...
- by Ripley Riley - at 2015.06.25 21:31:00
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1408. Nerf to movement. - in General Discussions [original thread]
I know EoM screens aren't acceptable but... http://imgur.com/ApFqHwM http://imgur.com/cGcgo7n for what they are worth.
- by Ripley Riley - at 2015.06.25 21:26:00
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1409. Nerf to movement. - in General Discussions [original thread]
DUST Fiend wrote: You're doing it wrong. When you enter the DUST forums, you leave that **** at the door. I'm running for CPM2 and I believe that position to requires integrity. I will not knowingly lie to a player, especially over something ...
- by Ripley Riley - at 2015.06.25 21:09:00
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1410. Nerf to movement. - in General Discussions [original thread]
Leadfoot10 wrote: There's a reason you have a 1.3 lifetime KDR and I don't believe for a second you become a 6-10 KDR killer once you invoke the wiggle. Ask some of my corpmates if you don't believe me. I played three matches this Tuesday with...
- by Ripley Riley - at 2015.06.25 20:06:00
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1411. Nerf to movement. - in General Discussions [original thread]
Heimdallr69 wrote: [I was never in the military I apologize my joke wasn't very good...the blue and grey uniforms was the part that was supposed to make people realize..civil war..I apologize that was bad I'm imagining Union and Confederate so...
- by Ripley Riley - at 2015.06.25 16:15:00
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1412. Where is Warlords 1.1.3 - in General Discussions [original thread]
Lightning35 Delta514 wrote: I'm more worried about why game says it's currently 1.1 and not 1.2. How would it just jump? Warlords 1.2 hasn't been launched yet. This is just a hotfix for 1.1. Thus the 1.1.3.
- by Ripley Riley - at 2015.06.25 15:15:00
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1413. So excited! Time update my contribution tab proposal from 2013. - in General Discussions [original thread]
CCP Rattati wrote: I have tasked the team with recording lifetime achievements to use for daily missions and recognition "honor" awards. Need this in Dust 514. Any chance CEO's could view their corpmate's stats? That would finally allow me t...
- by Ripley Riley - at 2015.06.25 10:23:00
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1414. Nerf to movement. - in General Discussions [original thread]
Leadfoot10 wrote: Sorry, but I don't believe the 8 to 10 KDR in Gal Assault for one second. I said 6 to 10, but okay. I don't have the means to capture it on video, but would some EoM screen captures be enough for you?
- by Ripley Riley - at 2015.06.25 09:22:00
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1415. Nerf to movement. - in General Discussions [original thread]
Leadfoot10 wrote: Dust wasn't a twitch shooter before, and all those things mattered. The "Dust Dance Revolution", as you put it, really only applies to CQC, as it should be, IMO. Don't believe me? Try strafing through RR fire at 60m, and let's...
- by Ripley Riley - at 2015.06.25 01:30:00
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1416. Goodbye 6 man squad - in General Discussions [original thread]
Daddrobit wrote: Ripley Riley wrote: goes full Spkr I'm using this now. While you are using that, use this too .
- by Ripley Riley - at 2015.06.25 01:07:00
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1417. Nerf to movement. - in General Discussions [original thread]
Alaika Arbosa wrote: Now where do I sign the petition for physics based rendering? It's on that clip board with 'Port Dust 514 off PS3' in big, bold letters on it.
- by Ripley Riley - at 2015.06.24 23:05:00
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1418. Goodbye 6 man squad - in General Discussions [original thread]
One Eyed King wrote: The game is all about adaptation. And hate mail.
- by Ripley Riley - at 2015.06.24 20:29:00
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1419. Nerf to movement. - in General Discussions [original thread]
DUST Fiend wrote: I can't wait till more games take the Star Citizen route and use actual physics based rendering to 100% remove the obnoxious trend of strafing from gaming forever. Amen
- by Ripley Riley - at 2015.06.24 19:48:00
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1420. Nerf to movement. - in General Discussions [original thread]
Leadfoot10 wrote: So you'd rather the pinnacle of gaming become who steps out of cover first and/or who sees who first? Covering up poor hit detection by slowing strafe speeds is not the right solution, IMO. Dust isn't a twitch shooter. Ratta...
- by Ripley Riley - at 2015.06.24 19:44:00
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