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5201. Are you just going to go down without a fight CCP? - in General Discussions [original thread]
Tardthe GrumpyCat wrote: Direct competition? You mean a game you need to buy a new system for for it to be fancy and pretty? Something that only has 22 missions, a squad of 3, and "events" where you find other people to kill things with for 5-1...
- by Ripley Riley - at 2014.09.02 14:26:00
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5202. Are you just going to go down without a fight CCP? - in General Discussions [original thread]
Soraya Xel wrote: In fairness, this is only the fifth game I've heard will "totally kill" DUST when it releases, and DUST's playerbase is still growing. Ripley Riley wrote: Dust 514 is F2P which means it would have to be burned, shot, sta...
- by Ripley Riley - at 2014.09.02 14:21:00
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5203. Are you just going to go down without a fight CCP? - in General Discussions [original thread]
Anarchide wrote: INB4 DOOM I wouldn't go so far as to call it "doom". Dust 514 is F2P which means it would have to be burned, shot, stabbed, staked through the heart, beheaded, then dissolved in acid to truly put it down... but let us be rea...
- by Ripley Riley - at 2014.09.02 14:09:00
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5204. Are you just going to go down without a fight CCP? - in General Discussions [original thread]
CCP Rattati and Logibro, Some direct competition to Dust 514 is coming out in a week. NOW would be the time to tell us more about Legion. You are not going to win the hype-war, but you can reassure your current playerbase that Legion is still rel...
- by Ripley Riley - at 2014.09.02 13:51:00
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5205. OMGz respec confirmed! - in General Discussions [original thread]
Haerr wrote: CCP Logibro wrote: This one I can tackle right now. SP, not skills would transfer (doing it by skills would be silly). oh for Legion that is... :-P If we ever get Legion...
- by Ripley Riley - at 2014.09.02 13:39:00
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5206. Who here has an underpowered sidearm up to prof 3 or higher? - in General Discussions [original thread]
MagSec SMG op V, prof IV - It may kick like a mule, but it's not Minmatar garbage (SMG). I have bolt pistol op V, prof I - I don't use it much, but it is fun to use it when I do.
- by Ripley Riley - at 2014.09.02 12:08:00
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5207. Hooray for respecs! - in General Discussions [original thread]
We are seeing CCP Rattati and Logibro finally balance weapons, dropsuits, and modules in way that Dust 514 has never seen... even when it had a fully dev team's support! This is amazing and good. ... but all of this balancing has indirectly cause...
- by Ripley Riley - at 2014.08.31 05:04:00
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5208. LOOOOL FORGE GUNS CANT SHOOT DOWN ON PPL ANYMORE! - in General Discussions [original thread]
Shooter Somewhere wrote: Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though...
- by Ripley Riley - at 2014.08.30 23:50:00
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5209. Resistance plates and shield modules for drop suits - in Feedback/Requests [original thread]
Logi Bro wrote: I like it, but two things come to mind. First, what skill multiplier would the two new skills be? Second, what would the module fitting costs be? Pretty high, I'd imagine. I would say the skill needs to level at the same s...
- by Ripley Riley - at 2014.08.29 22:01:00
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5210. Shoot scout with yes... - in General Discussions [original thread]
J4yne C0bb wrote: Very wise. You are Dust 514 Confucius, yes? Tell me, has anyone really been far even as decided to use even go want to do look more like? Many yes. Is like Black Science Jesus tell many time... People don't think the univ...
- by Ripley Riley - at 2014.08.29 21:53:00
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5211. Resistance plates and shield modules for drop suits - in Feedback/Requests [original thread]
Logi Bro wrote: Resistances+HP, on the other hand, would be synergistic, which makes them overly efficient. Not only would you get your 10% resistance to your base armor, but also 10% resistance on the +35 armor that came with the module. Po...
- by Ripley Riley - at 2014.08.29 18:40:00
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5212. Scan Profile - in General Discussions [original thread]
Why?
- by Ripley Riley - at 2014.08.29 18:32:00
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5213. I have made a terrible mistake.... - in General Discussions [original thread]
Leadfoot10 wrote: You could open a support ticket and plead your case. I can almost promise that support will politely, tactfully tell you to get bent.
- by Ripley Riley - at 2014.08.29 18:24:00
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5214. Resistance plates and shield modules for drop suits - in Feedback/Requests [original thread]
Logi Bro wrote: I like the idea of resistances, but I don't think it should have a double effect of also increasing shields/armor. Just the damage reduction. Still, +1 Why not? Reactives give armor repair AND armor HP.
- by Ripley Riley - at 2014.08.29 18:13:00
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5215. I have made a terrible mistake.... - in General Discussions [original thread]
RayRay James wrote: Rawr! Ripley DISAGREE! All post who disagree are shitpost!!! RAWR! You can disagree with the idea of respecs. You are a free human being and you have the right to be wrong.
- by Ripley Riley - at 2014.08.29 17:58:00
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5216. I have made a terrible mistake.... - in General Discussions [original thread]
Your choices matter! You can always just grind more SP! You will always have that SP in (insert skill name) to use whenever you need it! Not enough time? Not enough skill? Buy some AUR! Today! Did I cover all of the major shitposting talking poin...
- by Ripley Riley - at 2014.08.29 17:51:00
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5217. Resistance plates and shield modules for drop suits - in Feedback/Requests [original thread]
TechMechMeds wrote: Shields and armour plates with less hp than normal, quite a lot less but offer resistances to whatever type of weapon you wish. Shields are the higher HP values. STD - 4% 15HP/25HP ADV - 8% 30HP/45HP Proto - 10% 45HP/50HP ...
- by Ripley Riley - at 2014.08.29 13:32:00
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5218. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: Amarr Medium Assault (1H-3L) Energizer Ferroscale Plate Ferroscale Plate Ferroscale Plate Scrambler Rifle Scrambler Pistol Locus Uplink I think the choice of putting an Energizer in the high slot is strange. Considerin...
- by Ripley Riley - at 2014.08.29 13:20:00
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5219. New armor tanking module... - in Feedback/Requests [original thread]
Breakin Stuff wrote: How is this not worse than existing complex armor reps in every way except for a +0.75 boost to HP/sec? PRO armor repair system with max skills: 9.375 HP/sec PRO CAR with max skills: 12.5 HP/sec Difference: 3.125 HP/sec ...
- by Ripley Riley - at 2014.08.28 20:09:00
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5220. New armor tanking module... - in Feedback/Requests [original thread]
Critical Armor Repairer Critical Armor Repairers (CAR) behave in much the same way as an armor repairer with one exception: they stop repping once the subject's armor hits 50% of their maximum. Due to the inability to repair a subject's armor ...
- by Ripley Riley - at 2014.08.28 19:37:00
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