Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Shooter Somewhere
Molon Labe. General Tso's Alliance
56
|
Posted - 2014.08.30 21:05:00 -
[1] - Quote
Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all.
HEADSHOT! HEADSHOT!! HEADSHOT!!! HEADSHOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!
https://www.youtube.com/watch?v=earCbU6vgAo
|
PoP SoTa
Company of Marcher Lords Amarr Empire
925
|
Posted - 2014.08.30 21:32:00 -
[2] - Quote
Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. wait, what? Forge and Rail splash were taken away?
dafaq?
|
Shooter Somewhere
Molon Labe. General Tso's Alliance
57
|
Posted - 2014.08.30 21:34:00 -
[3] - Quote
PoP SoTa wrote:Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. wait, what? Forge and Rail splash were taken away? dafaq?
Will be. Its a pretty good call on the FG call to people are going to be sooooo pissed.
HEADSHOT! HEADSHOT!! HEADSHOT!!! HEADSHOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!
https://www.youtube.com/watch?v=earCbU6vgAo
|
Tech De Ra
Electronic Sports League
598
|
Posted - 2014.08.30 21:49:00 -
[4] - Quote
Shooter Somewhere wrote:PoP SoTa wrote:Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. wait, what? Forge and Rail splash were taken away? dafaq? Will be. Its a pretty good call on the FG call to people are going to be sooooo pissed.
you're complaining about a change that hasn't even come into the game yet
lol
Prime League champion
SGL Sidearm champion
Fanfest '14 All star champion
|
Scheneighnay McBob
Cult of Gasai
5895
|
Posted - 2014.08.30 21:57:00 -
[5] - Quote
I see this nowhere in the delta narrative.
edit: it was listed under dropsuits for some reason. Still not completely removed.
pé¦pé½péªpâêpü»püäpüäpüêpéÆF¿Çpüúpüƒn+ƒ
pü»püäpéÆF¿Çpüúpüªpâ¬péñpâòpâ½n+ü
|
MrShooter01
Storm Wind Strikeforce Caldari State
696
|
Posted - 2014.08.30 22:05:00 -
[6] - Quote
How is this going to stop me from raining OHK direct hits down on people with a forge gun?
If I do splash damage to someone I'm saying to myself "damn, I missed, what a waste" not "HAW, HAW! ONLY THE REST OF THE MAGAZINE TO GO BEFORE I KILL YOU!" |
The dark cloud
The Rainbow Effect
4011
|
Posted - 2014.08.30 22:08:00 -
[7] - Quote
Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. LOOL ASSAULT FORGEGUN STILL HAS SPLASH DAMAGE. Insta fail man, just instant fail.
They say when you die you see a white light which then forms the line of:
"GAME OVER! PLEASE INSERT COIN"
|
Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3034
|
Posted - 2014.08.30 22:10:00 -
[8] - Quote
The dark cloud wrote:Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. LOOL ASSAULT FORGEGUN STILL HAS SPLASH DAMAGE. Insta fail man, just instant fail. AFG direct hitting nubs from 150m+ away is not all that difficult with the assault, FG sniping will still be a thing on some maps.
Tanker/Logi/Assault
|
Shooter Somewhere
Molon Labe. General Tso's Alliance
57
|
Posted - 2014.08.30 22:16:00 -
[9] - Quote
MrShooter01 wrote:How is this going to stop me from raining OHK direct hits down on people with a forge gun?
If I do splash damage to someone I'm saying to myself "damn, I missed, what a waste" not "HAW, HAW! ONLY THE REST OF THE MAGAZINE TO GO BEFORE I KILL YOU!"
Please by all means AV waste your 4 bullets shooting down on people which you will have to directly hit. instead of the tanks lol. AV surprises sooo much. You guys will be surprised what happens to your kill count when you can shoot down on infantry anymore.
You will flame the forums harder than tankers ever could.
HEADSHOT! HEADSHOT!! HEADSHOT!!! HEADSHOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!
https://www.youtube.com/watch?v=earCbU6vgAo
|
Shooter Somewhere
Molon Labe. General Tso's Alliance
57
|
Posted - 2014.08.30 22:20:00 -
[10] - Quote
Benjamin Ciscko wrote:The dark cloud wrote:Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. LOOL ASSAULT FORGEGUN STILL HAS SPLASH DAMAGE. Insta fail man, just instant fail. AFG direct hitting nubs from 150m+ away is not all that difficult with the assault, FG sniping will still be a thing on some maps.
I didn't know assaults could fg snipe I was told since you could not hold the charge sniping was impossible but you claim you can still do it 150m away. auto light weapons can miss at that range through scopes. You guys are hip firing..
I hope your just full of hipe from the safety of being on rooftops happy camper.
IF this kind of stuff is legit just encourages a changes.
HEADSHOT! HEADSHOT!! HEADSHOT!!! HEADSHOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!
https://www.youtube.com/watch?v=earCbU6vgAo
|
|
Vitharr Foebane
Terminal Courtesy Proficiency V.
1867
|
Posted - 2014.08.30 22:33:00 -
[11] - Quote
Shooter Somewhere wrote:Benjamin Ciscko wrote:The dark cloud wrote:Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. LOOL ASSAULT FORGEGUN STILL HAS SPLASH DAMAGE. Insta fail man, just instant fail. AFG direct hitting nubs from 150m+ away is not all that difficult with the assault, FG sniping will still be a thing on some maps. I didn't know assaults could fg snipe I was told since you could not hold the charge sniping was impossible but you claim you can still do it 150m away. auto light weapons can miss at that range through scopes. You guys are hip firing.. I hope your just full of hipe from the safety of being on rooftops happy camper. IF this kind of stuff is legit just encourages a changes. it's challenging sure but still doable with practice. You simply have to learn to lead and anticipate
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Derpty Derp
Dead Man's Game
363
|
Posted - 2014.08.30 22:51:00 -
[12] - Quote
Lol, splash damage warns you when someone is about to direct hit you... Now it'll just be BOOSH! you're dead. |
Tectonic Fusion
2099
|
Posted - 2014.08.30 22:55:00 -
[13] - Quote
Vitharr Foebane wrote:Shooter Somewhere wrote:Benjamin Ciscko wrote:The dark cloud wrote:Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. LOOL ASSAULT FORGEGUN STILL HAS SPLASH DAMAGE. Insta fail man, just instant fail. AFG direct hitting nubs from 150m+ away is not all that difficult with the assault, FG sniping will still be a thing on some maps. I didn't know assaults could fg snipe I was told since you could not hold the charge sniping was impossible but you claim you can still do it 150m away. auto light weapons can miss at that range through scopes. You guys are hip firing.. I hope your just full of hipe from the safety of being on rooftops happy camper. IF this kind of stuff is legit just encourages a changes. it's challenging sure but still doable with practice. You simply have to learn to lead and anticipate Exacta. It's no harder than sniping in battlefield (headshots). Actually it's way easier even at range (but not extreme ranges).
(GIF)
|
Zindorak
1.U.P
744
|
Posted - 2014.08.30 22:59:00 -
[14] - Quote
I thought you left Panda Uzumaki
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
1943
|
Posted - 2014.08.30 23:08:00 -
[15] - Quote
Doesn't really matter much. Most kills I've seen are from direct impact and they're not touching the IAFG at all, the most popular one. |
Jack 3enimble
Vengeance Unbound Dark Taboo
267
|
Posted - 2014.08.30 23:15:00 -
[16] - Quote
Didn't you quit? |
MrShooter01
Storm Wind Strikeforce Caldari State
699
|
Posted - 2014.08.30 23:18:00 -
[17] - Quote
Shooter Somewhere wrote:MrShooter01 wrote:How is this going to stop me from raining OHK direct hits down on people with a forge gun?
If I do splash damage to someone I'm saying to myself "damn, I missed, what a waste" not "HAW, HAW! ONLY THE REST OF THE MAGAZINE TO GO BEFORE I KILL YOU!" Please by all means AV waste your 4 bullets shooting down on people which you will have to directly hit. instead of the tanks lol. AV surprises sooo much. You guys will be surprised what happens to your kill count when you can shoot down on infantry anymore. You will flame the forums harder than tankers ever could. shooting at vehicles instead of infantry is a no-brainer. I'm not going to waste my precious Wiyrkomi BFG rounds on a starter suit running in a straight line when there is a vehicle anywhere in my field of view, because landing a single hit on a vehicle is going to get me at least 75wp, vs 50 wp for killing infantry.
But sometimes, there aren't any vehicles to shoot at, and I'm not just going to sit up there waiting for a militia lav to drive by.
What I am telling you is, most forge gunners killing infantry are doing it with direct hits, and are actually pretty good at it.
I'm using a breach forge gun, which if you aren't familiar with already has the splash damage and splash radius of a flaylock pistol, with a 4.5 second charge time. I take potshots from high ground at infantry all the time, and frequently hit my target. Nothing more satisfying than hitting a brick tanked sentinel.
Very few of my kills are from splash damage, so please believe me when I say I'm not concerned about the nerfing of the forge splash damage
If you actually want me to stop nuking infantry with a forge gun, you'd have to look into reducing their accuracy in a way that they are just precise enough to hit vehicles but can't reliably hit smaller infantry, or give infantry some kind of damage resistance against forges |
Thumb Green
Raymond James Corp
1366
|
Posted - 2014.08.30 23:47:00 -
[18] - Quote
The change won't have much of an impact; people dying to splash damage has been a rare thing unless they were already about dead. Most kills I see others and myself get have been direct hits.
At the RJC we don't kick ass, we kick dick and we kick it hard.
Fix supply depots
|
Ripley Riley
Incorruptibles
2800
|
Posted - 2014.08.30 23:50:00 -
[19] - Quote
Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all.
OP is talking about this...
CCP Rattai wrote:Standard and Breach Forgegun and Railgun Turret splash radius reduced or removed. Blast stays on Assault Forge Guns. Holding a charge with a splash makes sniping in many cases redundant, and the Forge is primarily AV.
As a FG Caldari sentinel this does not worry me. When I kill infantry (and I often do) it's with a direct hit, not splash.
He imposes order on the chaos of organic evolution...
|
Michael Arck
5319
|
Posted - 2014.08.30 23:53:00 -
[20] - Quote
This game has lived long enough to become a villain. So now the new proposal is to rid splash damage on a FG? Does that make sense to anybody because that doesn't to me.
I gotta start speaking up in that forum section. The QQers are herding crazy in there.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
|
Cogadh Draco
WarRavens
82
|
Posted - 2014.08.31 00:15:00 -
[21] - Quote
Thumb Green wrote:The change won't have much of an impact; people dying to splash damage has been a rare thing unless they were already about dead. Most kills I see others and myself get have been direct hits.
Agreed, plus it's hardly a surprise that another part of AV is getting yet another nerf. Next thing you know the buff to assault builds will rapidly go '**** up'(Bioshock multiplayer reference).
edit: C'mon ti ts is filtered? Gimme a break... |
J4yne C0bb
Molon Labe. General Tso's Alliance
742
|
Posted - 2014.08.31 00:16:00 -
[22] - Quote
Not really happy about this change, but not raging over it either. Like all seasoned forge snipers know by now, splash hasn't really been a factor in kills for a while now. And it's not gonna prevent me from blapping irritating snipers trying to pick me off or heavies rounding a corner, cause 99% of those kills are dead center, anyways.
Honestly, the more I think about it, the more I'm good with it. Now you forge sniper QQers will have exactly zero reasons to complain when I'm still pwning you from 150m -- pure skill shot, baby.
Min Logi | aka Punch R0ckgroin, fatman
|
Michael Arck
5319
|
Posted - 2014.08.31 00:25:00 -
[23] - Quote
J4yne C0bb [b wrote: Like all seasoned forge snipers know by now, splash hasn't really been a factor in kills for a while now. [/b]
That's what I'm saying. Who has ever said to themselves "dammit I died and its all because of that stupid splash damage from a FG"
The answer: Never
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3035
|
Posted - 2014.08.31 00:26:00 -
[24] - Quote
Shooter Somewhere wrote:Benjamin Ciscko wrote:The dark cloud wrote:Shooter Somewhere wrote:Great fix CCP great fix! this is what we really needed! its you sit up there looking for vehicles to shoot or nothing at all no splash damage crap. Im not so happy about my rail tank getting its splash taken away though its not like it was that affective and was relievable to try and get a kill but WHHHAAATEVER fine trade off if that is what it takes.
We are one step closer to AV becoming AV.
Btw to any CCP that come here. The only way your going to make small blasters better than my small rails is to make them as OP as large blasters so either do that or stop trying that is all. LOOL ASSAULT FORGEGUN STILL HAS SPLASH DAMAGE. Insta fail man, just instant fail. AFG direct hitting nubs from 150m+ away is not all that difficult with the assault, FG sniping will still be a thing on some maps. I didn't know assaults could fg snipe I was told since you could not hold the charge sniping was impossible but you claim you can still do it 150m away. auto light weapons can miss at that range through scopes. You guys are hip firing.. I hope your just full of hipe from the safety of being on rooftops happy camper. IF this kind of stuff is legit just encourages a changes. Most people will always be charging the FG and then will stop the charge just before it fires, if you have elevation considering your usually at half charge from repeatedly charging you only need to hold them in the big red reticle for a second so if you catch someone still for a second or two they are pretty dead. I don't forge often and I've killed 5 people with only 2 magazines before while it's not exactly easy with someone like me not being a great forger and being able to pull off 60% of my shots at points a skilled forger holding his charge will still be able to wipe the floor and if you've seen Funk Whale forge he can kill people you can barely see their so far away with assault forges.
Tanker/Logi/Assault
|
Zindorak
1.U.P
747
|
Posted - 2014.08.31 00:26:00 -
[25] - Quote
Michael Arck wrote:J4yne C0bb [b wrote: Like all seasoned forge snipers know by now, splash hasn't really been a factor in kills for a while now. [/b] That's what I'm saying. Who has ever said to themselves "dammit I died and its all because of that stupid splash damage from a FG" The answer: Never ^
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
|
Vicious Minotaur
1105
|
Posted - 2014.08.31 00:54:00 -
[26] - Quote
I can't even recall the last time I killed someone with Forge gun splash damage.
The only people that ever killed with splash on a regular basis were the tower forgers of old, but since the nerf (in reaction to the forum whining), splash has been a non-issue for quite some time.
This changes absolutely nothing. CCP already dealt with splash ages ago. This "new" development is nothing more than redundancy.
I am a minotaur.
|
Patrlck 56
498
|
Posted - 2014.08.31 01:05:00 -
[27] - Quote
Didn't you quit? |
BIGRED 4UALL
Molon Labe. General Tso's Alliance
30
|
Posted - 2014.08.31 01:08:00 -
[28] - Quote
I agree with most of you that the direct hit is 90% of the kills by a FG.
Although I have been splashing lots of red dots consistently lately.
Trying out the splash damage. And to be honest it isnt that much.
I want to restate my point to CCP.
Why do you guys just make stuff up and change stuff that doesnt need to be changed. You guys are going to make DUSTIES loose all hope in your decision making and make us not want to be part of anything that you guys make. Your tweeking is absurd and does not make the game more fun. It makes it more frustrating and is making people dislike everything about the game.
*COMMS OUT* |
Michael Arck
5320
|
Posted - 2014.08.31 01:11:00 -
[29] - Quote
BIGRED 4UALL wrote:I agree with most of you that the direct hit is 90% of the kills by a FG.
Although I have been splashing lots of red dots consistently lately.
Trying out the splash damage. And to be honest it isnt that much.
I want to restate my point to CCP.
Why do you guys just make stuff up and change stuff that doesnt need to be changed. You guys are going to make DUSTIES loose all hope in your decision making and make us not want to be part of anything that you guys make. Your tweeking is absurd and does not make the game more fun. It makes it more frustrating and is making people dislike everything about the game.
*COMMS OUT*
Because of people like OP who thinks its something damaging to FG users playstyle because he doesn't like getting sniped by em
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
Derpty Derp
Dead Man's Game
364
|
Posted - 2014.08.31 01:14:00 -
[30] - Quote
Michael Arck wrote:This game has lived long enough to become a villain. So now the new proposal is to rid splash damage on a FG? Does that make sense to anybody because that doesn't to me.
I gotta start speaking up in that forum section. The QQers are herding crazy in there.
As a forge gunner I've got to wonder why it had splash damage to begin with... Who splashes a tank, you sure as hell don't splash a dropship, lol... Though as has been said here, not many infantry kills are splash related anyway, so fission mailed either way. |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |