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        | 4041. CR Balance Mechanics - in General Discussions [original thread] Zatara Rought wrote:  This whole path I get down with forum users where inevitably they try to assert **** like this gets so old. Seriously.  I guess I haven't said it enough... I'm willing be wrong, I just don't believe I am. I would love some ...
 - by Ripley Riley - at 2014.11.17 19:15:00
 
 
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        | 4042. CR Balance Mechanics - in General Discussions [original thread] Apothecary Za'ki wrote:  you mean lower the ROF.. i would say no to scope removal as CR is the precision rifle where as the ACR is the BRRRRRAP! u dead MF.. gun of choice for most people who spray and pray.  Fair enough. I was't going to say tha...
 - by Ripley Riley - at 2014.11.17 19:00:00
 
 
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        | 4043. CR Balance Mechanics - in General Discussions [original thread] Zatara Rought wrote:  Ahhh, yeah anecdotal assertions of "this is what i see so it's OP"  I thought we learned about this back when Buster Friendly tried doing this....   Welp, this thread can officially be trashed. Logical: "We should get data ...
 - by Ripley Riley - at 2014.11.17 18:52:00
 
 
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        | 4044. CR Balance Mechanics - in General Discussions [original thread] Atiim wrote:  Quantity does not equate to quality.  Not only that, but of course you'd have weapons with heavy Anti-Armor bias (+15%) be used more than others in an environment where more players use Armor than Shield.  There's no need to prove ...
 - by Ripley Riley - at 2014.11.17 18:46:00
 
 
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        | 4045. CR Balance Mechanics - in General Discussions [original thread] Zatara Rought wrote:  Where is it 'overperforming'?  Can you give me recent data that demonstrates that?  The top weapons in my killfeed are the HMG and CR, in that order. Ask Rattati for a wider sample size. Prove me wrong
 - by Ripley Riley - at 2014.11.17 18:38:00
 
 
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        | 4046. CR Balance Mechanics - in General Discussions [original thread] John ShepardIII wrote:  -_-  you're  useless   Take that back, I spot your vs. you're errors very well, thank you very much.
 - by Ripley Riley - at 2014.11.17 17:54:00
 
 
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        | 4047. CR Balance Mechanics - in General Discussions [original thread] Zatara Rought wrote:  How about you tell me what buff it should receive if you're going to give it "a balancing mechanic"      N/a  Buffing a weapon that is already overperforming is silly
 - by Ripley Riley - at 2014.11.17 17:50:00
 
 
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        | 4048. CR Balance Mechanics - in General Discussions [original thread] Ryme Intrinseca wrote:  Because breach AR.  The BAR is a weird, thuggish version of the AR that I believe needs a tweak too. It doesn't need a weakness, like the CR, it needs to have it's range examined.
 - by Ripley Riley - at 2014.11.17 16:16:00
 
 
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        | 4049. CR Balance Mechanics - in General Discussions [original thread] Bright Steel wrote:  Clip size??? Compared to what? You can only engage one and a half enemies per clip!!!  That's why the CR philosophy of ALWAYS RELOAD is so important.  And a side arm is a must.    CR clip size (non-assault): 54 AR clip size:...
 - by Ripley Riley - at 2014.11.17 16:09:00
 
 
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        | 4050. CR Balance Mechanics - in General Discussions [original thread] Bright Steel wrote:  BOY, I will... Well I will do something    That's why I always spec CR  It's suppose to be tactical.   Then we need a 'Tactical' variant of the CR    It's too good at too many things right now. Respectable damage and range, ...
 - by Ripley Riley - at 2014.11.17 15:45:00
 
 
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        | 4051. shotgun scouts, i dare you to reply ratatti - in General Discussions [original thread] The SG weapon itself doesn't appear to be OP. It has a very limited range. It's the ability of cloaked up scouts to get in that limit range incredibly quickly, and without being noticed, that makes the SG overperform.
 - by Ripley Riley - at 2014.11.17 15:43:00
 
 
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        | 4052. the proper way to balance the scrambler rifle - in General Discussions [original thread] The ScR and its variants aren't in a bad place. As laser weapons they deal significantly less damage to armor, since armor remains the currently metagame go-to, lasers aren't exactly killing people in droves.
 - by Ripley Riley - at 2014.11.17 15:40:00
 
 
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        | 4053. Who else would like to change their in-game name - in General Discussions [original thread] Your name is your reputation in New Eden. Names have histories, they tell others of your successes and failures.  Being able to change your name in-game is basically like a "Reputation Respec". I'm against this.  If you wanted to have a proper nam...
 - by Ripley Riley - at 2014.11.17 15:05:00
 
 
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        | 4054. small requests regarding restocking fits - in Feedback/Requests [original thread] "Restock to:" would be so so so nice.  To expand upon that idea, a post-match "restock to starting values" button would be incredible.
 - by Ripley Riley - at 2014.11.17 14:59:00
 
 
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        | 4055. CR Balance Mechanics - in General Discussions [original thread] Blueprint For Murder wrote:  The CR is the only weapon without a balance mechanic I was wondering if any of you have any ideas.  Increase the time between "bursts" of rounds. Remove the scope.
 - by Ripley Riley - at 2014.11.17 14:57:00
 
 
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        | 4056. What's my age again - in General Discussions [original thread] 27, married, working full time job and all that.
 - by Ripley Riley - at 2014.11.17 14:54:00
 
 
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        | 4057. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread] CCP Rattati wrote:  I see you posted these preliminary numbers and I think this would be a better set of numbers   Also, I see the Commandos' scan precision is 60dB. I think this would be better if it were 55dB.  The commando fulfills a similar ...
 - by Ripley Riley - at 2014.11.17 14:25:00
 
 
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        | 4058. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread] Jebus McKing wrote:  I'm sorry that you are disappoint. I did my very best. Please, stop shouting.   *lies down, tries not to cry, cries a lot*   /me glares at Rattati...  LOOK WHAT YOU DID!   You are tearing this family apart!
 - by Ripley Riley - at 2014.11.17 14:14:00
 
 
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        | 4059. Can we please do something about this. - in General Discussions [original thread] I don't know who decided to give scouts a second equipment slot, but I am almost certain they were tripping balls at the time. Oh well...  /me cloaks to stalk people silly enough to fit assault dropsuits, then drops an uplink for bonus WPs.
 - by Ripley Riley - at 2014.11.17 13:55:00
 
 
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        | 4060. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread] CCP Rattati wrote:  "I see you posted these preliminary numbers and I think this would be a better set of numbers"  Okay then  I see you posted that the assault scan range is going to be 10m. I think this would be better if it was made 15m.  10m...
 - by Ripley Riley - at 2014.11.17 13:51:00
 
 
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