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201. Props to CCP Frame - in General Discussions [original thread]
Agreed, and btw CCP Frame, don't forget to update/delete the sticky saying 1/3 is live.
- by Rhadiem - at 2012.08.16 14:24:00
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202. Tested the repair gun last night.. felt like a Medic chasing a Heavy in TF2 - in General Discussions [original thread]
The dark cloud wrote: The repair tool is not there for spider tanking because the amount of healed HP on dropsuits is just to low. When you really want to be into this then go for the logistic LAV Limbus. Heals heavy's allmost instantly. Got...
- by Rhadiem - at 2012.08.16 14:22:00
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203. Tested the repair gun last night.. felt like a Medic chasing a Heavy in TF2 - in General Discussions [original thread]
It was such a weird experience. No white lab coat or a way to overcharge, however. Has anyone tested the effectiveness of this? I can imagine chain and multi tanking and even a long logistics chain repping the repper who reps the repper. All so...
- by Rhadiem - at 2012.08.16 14:17:00
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204. Time for loot Tradio. - in General Discussions [original thread]
Devil Biff wrote: 5 promethieos from one match. you got those all in 1 match, didn't realize that.. that's insane. Someone was tossing out his ships at someone that game.
- by Rhadiem - at 2012.08.16 14:06:00
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205. Orbital Strike Requirements - in General Discussions [original thread]
your squad leader does it using the vehicle summon type button, and it's based off warpoints I believe. It will apparently notify you when you have one available. The current ones are just from the MCP, the bigger ones will be from EVE players. ...
- by Rhadiem - at 2012.08.16 13:48:00
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206. Is skirmish the Big game? - in General Discussions [original thread]
All I know is, with the ease of destroying these in-game turrets, they better be cheap or have a huge payoff for corps to use them.
- by Rhadiem - at 2012.08.16 13:40:00
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207. Extended migration downtime [8/16] Discussion - in General Discussions [original thread]
Update here: https://forums.dust514.com/default.aspx?g=posts&t=30905&find=unread says they're testing to see if things are ready for SISI. Sounds like things could be going well, but no idea how long hooking to SISI will take. an IP cha...
- by Rhadiem - at 2012.08.16 13:31:00
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208. Are Logistics Too Diverse? - in General Discussions [original thread]
I've been a logi player doing nanos and uplinks for a long time now but generally use the regular scout or type 2 scout suit. For me the logistics tree just seems so slow for the job you need to do. Running to get someone healed needs stamina and ...
- by Rhadiem - at 2012.08.16 13:09:00
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209. I wish - in General Discussions [original thread]
Lurchasaurus wrote: ive taken a look at those mods and im not too sure how much i like em....dont give enough PG to warrant the slot in my opinion they're for shield tankers.. the regen rate and max shields % boost are good and typically I n...
- by Rhadiem - at 2012.08.16 12:52:00
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210. You know dropship mechanics are bad when.... - in General Discussions [original thread]
Mobius Wyvern wrote: I still need to actually teach myself how to fly the damn things. Flying in open space is one thing. picking up passengers and dropping them off precisely where you want to go is quite another. They also seem to be much...
- by Rhadiem - at 2012.08.16 12:43:00
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211. New Battle AI is freaking awesome - in General Discussions [original thread]
the ETA and success notification are so nice, agreed.
- by Rhadiem - at 2012.08.16 02:27:00
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212. I wish - in General Discussions [original thread]
Lurchasaurus wrote: lol dont complain to me about slots. armor tanks basically dont get to use damage mods. I generally fit my low slots with the 7/7/7% powergrid/shields/regen modules so I don't use'em either. :p damage mods are heavy cpu ...
- by Rhadiem - at 2012.08.16 02:05:00
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213. I wish - in General Discussions [original thread]
Nice, I hadn't looked at max rep hp as something to keep in mind. I wish the shield regen modules did a better job, I'd love to make an effective active fit. They'd be much more useful as low slots.
- by Rhadiem - at 2012.08.16 02:02:00
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214. I wish - in General Discussions [original thread]
Lurch, have you figured out the EHP difference between more resist and HP buffer? I've just been stacking on resist, given the shield regen and shield reppers do more EHP per cycle as well, but have a sinking feeling I may be doing too much resis...
- by Rhadiem - at 2012.08.16 01:40:00
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215. The flight ceiling is soooo high - in General Discussions [original thread]
You'll be noticed less and get there faster if you just activate it when you're close to the ground.
- by Rhadiem - at 2012.08.16 01:32:00
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216. Why is Ambush even a game mode? - in General Discussions [original thread]
I dont' mind ambush until I'm MADE to go to it by the matchmaking system. I just leave them and waste the 1 game I'm able to get into in a 30 min period. :( Why I waste my time on things as buggy/goofy as they are now, I don't know. Just trying t...
- by Rhadiem - at 2012.08.16 01:30:00
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217. Salvage - in General Discussions [original thread]
Th3rdSun wrote: Rhadiem wrote: Does anyone know precisely how Salvage is working, who gets what, etc? I've heard of dropships, proto suits and stuff as salvage, but as primarily an AV / Pilot, even when I shoot down many vehicles in a game,...
- by Rhadiem - at 2012.08.15 22:11:00
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218. nobody likes ambush - in General Discussions [original thread]
Ambush seems to be an infantry man's game. Pilots, support and AV don't feel very useful except for playing taxi. Games are too short to pull down a 1M+ vehicle. So I find myself in a mid-grade scout suit with proto SMG running lonnng distances ...
- by Rhadiem - at 2012.08.15 22:09:00
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219. Salvage - in General Discussions [original thread]
Does anyone know precisely how Salvage is working, who gets what, etc? I've heard of dropships, proto suits and stuff as salvage, but as primarily an AV / Pilot, even when I shoot down many vehicles in a game, I'm getting simple cpu upgrades as l...
- by Rhadiem - at 2012.08.15 21:43:00
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220. Commercial Release 720 or 1080p ??? - in General Discussions [original thread]
if it supports 1080p, I hope we can downgrade it to 720p for better frame rate. 1080p is a lot of pixels to push in a game that could have a lot of things going on in a small area.
- by Rhadiem - at 2012.08.15 20:03:00
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