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161. Decided To Give This Game Another Chance Today - in General Discussions [original thread]
Kcobra Rod wrote: OP thinks black ops 2 is going to be good it is gonna be good well zombies at least
- by Renzo Kuken - at 2012.07.22 05:36:00
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162. Still not worth the time to try to play this game.... - in General Discussions [original thread]
BigBry HNK wrote: Beta doesn't mean POS, it means they have had time to work out the basic mechanics.... Also, there have been MANY threads and comments regarding most of the basic issues and they have all been ignored. I'll continue my once a ...
- by Renzo Kuken - at 2012.07.22 04:45:00
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163. [BRAINSTORM] What would you replace the knife with? - in Feedback/Requests [original thread]
Khun-Al wrote: Just one word: Wolverine claws thats 2 words and i want a bottle of Jack Daniels
- by Renzo Kuken - at 2012.07.22 04:33:00
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164. type of special ammo - in Feedback/Requests [original thread]
michael McG wrote: track rounds. hit once and all follows. Devs have already said No ammo types
- by Renzo Kuken - at 2012.07.22 04:23:00
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165. Still not worth the time to try to play this game.... - in General Discussions [original thread]
BigBry HNK wrote: Ender Storm wrote: Havent encountered too bad probloems regarding spawn camping, just chose another point and be done with it. But heavy weaponry spamming and anti-vehicle weapons killing infantry is by far the most fustra...
- by Renzo Kuken - at 2012.07.22 04:18:00
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166. Funny random stuff on voice chat - in General Discussions [original thread]
had a game and this was said guy in BG. hey what happend to my bong? guy playing. i dunno dude check under the desk guy in BG. here bong bong bong bong bong guy playing. dude i am on comms call the bong a smoking lamp guy in BG. here smoking la...
- by Renzo Kuken - at 2012.07.21 04:03:00
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167. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
the point when you are watching the movie 2012 and you ask your self what am i doing while all this is going down? oh thats right playing Dust
- by Renzo Kuken - at 2012.07.21 03:56:00
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168. Mech Suits. - in Feedback/Requests [original thread]
BAD FURRY wrote: Drax Intenin wrote: I saw someone post about this before in a more joking manner but i think it would be sick to have large mech suits. They would be like tanks and useful if they make maps that need more maneuverability tha...
- by Renzo Kuken - at 2012.07.21 03:53:00
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169. [REQ] SkillPoints for Shield Reps - in Feedback/Requests [original thread]
Garrett Blacknova wrote: If he means the hand-held repair tool, I'm pretty sure that only fixes armour. If he means the shield and armour repairers on vehicles, there are shield-specific devices, but they fix YOUR vehicle, so they aren't givin...
- by Renzo Kuken - at 2012.07.21 03:42:00
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170. ISK Contracts for the beta? - in Feedback/Requests [original thread]
SGT Neill wrote: I am running out of isk because I have the best assault suit in the beta. It looks awesome, its really good protection, everyone notices me but its very expensive. Costs a lot to keep, I make on average 200,000 isk per match an...
- by Renzo Kuken - at 2012.07.21 03:34:00
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171. Sharp shooter rifles? - in Feedback/Requests [original thread]
Crit Zero wrote: Would it be possible to get a series of semi automatic or burst sharp shooting rifles with a zoom of 4x scope? any one else in favor of an idea like this? we do burst assault rifle and tactical assault rifle
- by Renzo Kuken - at 2012.07.21 03:30:00
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172. [Request] Some kind of coordinates overlay on the map. - in Feedback/Requests [original thread]
Forums Veteran wrote: I did a search for "grid", "map" and "coordinates" and found nothing so here goes. I'd like to see a grid system on the map (ala Battleship) so that we can call out objectives or targets to our team mates. Examples: - "T...
- by Renzo Kuken - at 2012.07.21 03:29:00
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173. Slide, Dive, and Jump - in Feedback/Requests [original thread]
Avenger 245 wrote: I would like a more intuitive and flowing combat mechanic, if you read the entire thread then you will see how each thing is balanced to avoid overt abuse, I would appreciated other peoples idea on this and why or why not the...
- by Renzo Kuken - at 2012.07.21 03:03:00
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174. [Request] The Death Channel - in Feedback/Requests [original thread]
Khun-Al wrote: This with a bullet cam would be awesome!!! yeah...no
- by Renzo Kuken - at 2012.07.21 03:00:00
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175. Learning skills feels like buying them - in Feedback/Requests [original thread]
bump
- by Renzo Kuken - at 2012.07.21 03:00:00
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176. modded controller - in General Discussions [original thread]
Sojuro Ryo wrote: Renzo Kuken wrote: jenza aranda wrote: I am currently in a game where i'm fairly sure someone is using a modded controller. A guy called Exptr was using a tactical assault rifle (basically its a high powered single shot...
- by Renzo Kuken - at 2012.07.21 02:57:00
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177. Learning skills feels like buying them - in Feedback/Requests [original thread]
bump
- by Renzo Kuken - at 2012.07.20 14:29:00
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178. Best Request EVER!!! Dropsuit Powers FTW - in Feedback/Requests [original thread]
sounds legit i can dig it :) would love to dump shields into my assault rifle i dont like that AURUM part should be open to everybody
- by Renzo Kuken - at 2012.07.20 13:30:00
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179. Learning skills feels like buying them - in Feedback/Requests [original thread]
it seems with the skill learning mechanic that DUST has us buying skills instead of learning them so i have an alternative 1. being able to use SP on any skill even if its not enough to learn it...gives the illusion of faster learning and we ca...
- by Renzo Kuken - at 2012.07.20 13:28:00
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180. Kruul's Pleasure Hub - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Renzo Kuken wrote: Umallon Macross wrote: Renzo Kuken wrote: only if i get a Glaive that flys around and kills people What's a Glaive? http://eve-online.itemdrop.net/eve_db/items/ship/heavy_assault_ship/gl...
- by Renzo Kuken - at 2012.07.20 12:56:00
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