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1. One reason why Heavies beats everyone in combat - in General Discussions [original thread]
Are Heavies strong? Yes they are. However, I just consider it as the universe making up for all the times I get placed with a terrible team in Skirmish and I'm the only thing standing in the way of our team getting steamrolled. There are plenty o...
- by Renato Crusher - at 2013.02.11 09:36:00
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2. Radar detection question - in Rookie Training Grounds [original thread]
Pretty simple question, does running make it easier for the enemy to detect you on their radar?
- by Renato Crusher - at 2013.02.01 11:26:00
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3. [BUG / Network Issue]Error: "Your connection to the host has been lost. <... - in Technical Support/Bugs [original thread]
If you check the North American PSN status page, you'll find out that the PSN is still undergoing maintenance and isn't fully operational yet, which is why most if not all of us over here can't join a battle. According to the webpage, it should b...
- by Renato Crusher - at 2013.01.19 08:36:00
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4. Chromosome Impressions - in General Discussions [original thread]
I haven't played Chromosome much yet, but I've already got positive feedback for it. I don't know why some people are complaining there's not much new shiny stuff added, you don't need that to make a game more enjoyable. Perfomance has improved n...
- by Renato Crusher - at 2012.12.19 12:54:00
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5. OMG OMG OOOOMMMGGGGGG!!!!!! PATCH NOTES!!!!! - in General Discussions [original thread]
Ydubbs81 RND wrote: ...I mean, a cap on warpoints??? If you read the patch notes more carefully, it was only a cap on WP earned from healing others, and only for a limited amount of time. It's to stop people from trying to farm WP in an expl...
- by Renato Crusher - at 2012.12.17 07:47:00
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6. Militia Forge Guns - in General Discussions [original thread]
Iron Wolf Saber wrote: Currently most Milita gear match meta 1 gear but with higher cpu pg usage. The militia Swarm Launcher has a smaller clip size, I expect the militia FG will have the same.
- by Renato Crusher - at 2012.12.17 07:36:00
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7. Local Chat, full of such talkative people... - in General Discussions [original thread]
I rarely say things in chat because I'm one of those people that don't have a keyboard and mouse for the PS3.
- by Renato Crusher - at 2012.12.12 09:20:00
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8. Shotgun VS. Heavy - in Feedback/Requests [original thread]
My interpretation of what the OP said: "Rock: I can break Scissors, but I'm unhappy because even cheap paper is too difficult for me." As someone who prefers playing as a HMG using Heavy, I can tell you it's not a bed of roses being in my posit...
- by Renato Crusher - at 2012.12.08 09:41:00
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9. Here comes your tank nerf... - in General Discussions [original thread]
I predict we'll see plenty of HAV's making heavy use of covering terrain, as there was no speed nerf in the hotfix notes.
- by Renato Crusher - at 2012.09.14 09:36:00
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10. are forge guns worth using anymore? - in General Discussions [original thread]
If you want to one-shot kill infantry without even having to aim for the head, then the Forge Gun is your ticket. With the current status of the Heavy suit and HAV's though, you're far better off to avoid areas with enemy HAV's then to take the fi...
- by Renato Crusher - at 2012.09.11 06:56:00
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11. the Heavy suit is about useless this build - in General Discussions [original thread]
I used to play a Standard Heavy with HMG almost exclusively, since I started in this Beta several major updates ago. Since then I've gone from from a K/D ratio of about 1.5 to 0.6, which pretty much speaks for itself. Hit detection is still a ser...
- by Renato Crusher - at 2012.09.11 06:46:00
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12. Didn't receive my dropsuit for playing non-stop everyday - in Technical Support/Bugs [original thread]
I would have played at least one battle on Weekend 4 if I knew there was going to be an exclusive reward. :-/
- by Renato Crusher - at 2012.09.10 03:59:00
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13. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Kyy Seiska wrote: Many current tank abusers might be against this, but it's actually pretty reasonable suggestion that improves: Team-work, somewhat balances vehicles and potentially offers new character builds like gunner, driver etc. The...
- by Renato Crusher - at 2012.09.05 08:54:00
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14. The average player will not be able to get out of mil/ basic gear. - in General Discussions [original thread]
Since the Precursor patch, I find that I'm having trouble affording a militia heavy suit fitting that is all militia gear aside from a standard HMG, but then again, I'm a mediocre FPS player, I seem to have terrible luck when it comes to the teams...
- by Renato Crusher - at 2012.08.30 08:24:00
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15. Holding no weapon when revived - in Technical Support/Bugs [original thread]
If you're in the process of throwing a grenade when you are incapacitated, you won't be holding any of your weapons if you get revived by a teammate, and will have to manually switch to one to resume shooting your enemies.
- by Renato Crusher - at 2012.08.22 20:22:00
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16. FOR THE LOVE OF ALL THINGS HOLY... - in Feedback/Requests [original thread]
I agree that the damage nerf was certainly justified, but the substantial increase in heat build-up often makes killing jumping and strafing or otherwise evading enemies (which is typical behaviour) rather difficult. While one could argue that I s...
- by Renato Crusher - at 2012.07.01 23:21:00
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17. [REQUEST] Censorship word change from "kittens" to "bunnies" - in Feedback/Requests [original thread]
When I first saw the thread title, I had expected the person proposing it would be from the Guristas. :-p (use Google image search for Guristas logo if you don't understand)
- by Renato Crusher - at 2012.07.01 22:54:00
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