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61. Accept revive option - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: make it like some other games where they try to revive you and you have a timer in which to accept. if the fight is losing then you can just decline and respawn somewhere else.if the fight turns and there is a window for you ...
- by Ren Ratner - at 2013.07.28 20:57:00
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62. Again, more Supply Depots in Ambush - in Feedback/Requests [original thread]
I see nothing broken here. Try some teamwork.
- by Ren Ratner - at 2013.07.28 04:50:00
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63. [Request] Shield repair gun - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: Phantom Vaxer wrote: I believe there shouldn't be any shield reppers because shields can already spring back up on their own. I mean shields already have rechargers and regulators to make their already in placed recovery...
- by Ren Ratner - at 2013.07.28 04:18:00
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64. Again, more Supply Depots in Ambush - in Feedback/Requests [original thread]
You could always start with AV in order to discourage it from the beginning, people switch to cheaper options when they start losing expensive toys. Play OMS if you want more supply depots.
- by Ren Ratner - at 2013.07.28 03:14:00
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65. [Request] Allow activating inertial dampeners whenever you are going to take fal... - in Feedback/Requests [original thread]
This only bothers me when I'm in a light suit. Jump at that maximum height where you're high enough to lose your shield and a nasty portion of your armor but still no option to use the inertial dampener. I would expect a Scout to take less fall d...
- by Ren Ratner - at 2013.07.25 11:42:00
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66. Tanks. they need more survivability - in Feedback/Requests [original thread]
Regenti Friend wrote: Hey can you do some things to increase the survivability of tanks? Like adding more hit-points, making anti-vehicle weapons a bit less powerful, or adding a bit more armor/shield resistance. I just think that things are un...
- by Ren Ratner - at 2013.07.25 11:31:00
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67. [Request] DUST 514 Needs Purple - in Feedback/Requests [original thread]
Came across this video a while back. Pink Missile Turret. https://www.youtube.com/watch?v=QJPK-KaXL-c
- by Ren Ratner - at 2013.07.25 02:44:00
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68. [Suggestion] Vehicle Ammunition - in Feedback/Requests [original thread]
Harpyja wrote: A dropsuit should be limited on carrying capacity but a vehicle shouldn't be (in game at least). A small antimatter charge (small hybrid ammo in EVE) would be about the size a large railgun/blaster in Dust might use. A single ant...
- by Ren Ratner - at 2013.07.25 02:38:00
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69. [Suggestion] Vehicle Ammunition - in Feedback/Requests [original thread]
Why do vehicles have unlimited ammunition? This is Dust 514... part of EVE. If my Assault Rifle has a limited number of bullets, and my Ship has to restock its ammunition, why does this tank/dropship/LAV have an unlimited supply? I'm sure a signi...
- by Ren Ratner - at 2013.07.25 00:19:00
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70. Request: Make dropship noise more directional - in Feedback/Requests [original thread]
I'd like to see just how accurately you could pinpoint an airborne vehicle while blindfolded. The further up the vehicle is, the more difficult it would be to point. I'm sure that your suggestion is valid. I don't play with high quality sound :( ...
- by Ren Ratner - at 2013.07.24 23:42:00
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71. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
BatKing Deltor wrote: Emp burst over a selected area, like enemies can't see anything on radar even if your in line of sight for a limited amount of time. Here's the thing about EMP. Your suits are electronic. Half the guns seem like they...
- by Ren Ratner - at 2013.07.24 23:35:00
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72. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
I-Shayz-I wrote: Currently, most of us know that when your squad gets 2500 wp, the squad leader can request a precision strike. But my question is, why aren't there other types of non-lethal rewards, or just different rewards in general? I per...
- by Ren Ratner - at 2013.07.24 23:30:00
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73. Murder Taxi, why its should stay the same. - in Feedback/Requests [original thread]
Has CCP stated how they plan to balance LAVs? I agree with you for the most part. Even the most skilled and shield tanked LAV is vulnerable to a good AV fitting. Pissed off because your free Assault - Anti Armor fit with the Militia Swarm Launche...
- by Ren Ratner - at 2013.07.23 18:44:00
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74. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
Nova Knife wrote: Well, Shield transfers of any kind never gave points, whereas armor transfers did. This was apparently by design, and the reason being stated "Shields had a native recharge so we felt it was a bit too much to award points for...
- by Ren Ratner - at 2013.07.20 18:52:00
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75. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
Delenne Arran wrote: If I recall correctly, WP gain for repairing vehicles and structures was removed due to how easy it was to just farm that way. I'm almost 100% certain even infantry logis don't get any. It is pretty unfair that you don't ge...
- by Ren Ratner - at 2013.07.20 18:13:00
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76. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Gain WP for repping and for having players spawn on you. How is this not in-game yet? Your just performing the task of the drop uplink and repair tool but it's costing you a BUTT-LOAD more. Even if the WP was less then th...
- by Ren Ratner - at 2013.07.20 18:02:00
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77. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Till this is fixed, LLAV's will always be Murder taxi's. Also the distance of the repping tools are a bit low, specially for air to air repairing which is very very difficult with the current system I feel as though thi...
- by Ren Ratner - at 2013.07.20 06:51:00
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78. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
I haven't gotten around to piloting yet, but knowing that there's absolutely no WP reward for Dropship Logistics means it's a poor decision anyway. "Thanks for dropping me directly on top of my objective and keeping that Assault Dropship going, ha...
- by Ren Ratner - at 2013.07.20 02:41:00
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79. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
Infantry Logistics can easily earn 1500+ WP without a single kill. Triage, drop-uplinks, nanohives, and demolitions are extremely profitable and have extremely low risk attached to them. My LLAV is a primary target to any AV Fit that sees me repai...
- by Ren Ratner - at 2013.07.20 02:29:00
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80. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
As an LLAV driver I am penalized for attempting to fulfill my role in battle by shield repping other vehicles as well as infantry. Drivers are only rewarded for kill assists and running down infantry, goals which should be secondary to objectives ...
- by Ren Ratner - at 2013.07.20 02:23:00
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