Pages: 1 2 [3] 4 5 |
41. Fixing the Maps, Pt 1: Quick Skirmish Fixes - in General Discussions [original thread]
Oh this is BS when I suggested interior objectives everyone scoffed at it lol.
- by Regis Mk V - at 2012.11.06 19:22:00
|
42. Don't you just hate it. - in General Discussions [original thread]
Maybe because most people don't want to slowed down even more by wearing heavy armor in an already slow paced game.
- by Regis Mk V - at 2012.11.06 19:20:00
|
43. Frist real footage of dust 514 fighter jet gameplay - in General Discussions [original thread]
crazy space wrote: http://www.youtube.com/watch?v=ED-YF-v7WCw&feature=player_detailpage#t=339s I feel like not enough people have seen this. also CCP when are we going to get water on the maps? Ah the vid that made me think this game w...
- by Regis Mk V - at 2012.11.06 06:35:00
|
44. my message to the Imperfects - in General Discussions [original thread]
Ydubbs81 RND wrote: Take this how you wish but Regnum crossed the line in Quick's thread. You don't take a tragedy like that as a joke. It's obvious that quick wanted morale and spiritual support from those he spends hours online with. Regnum c...
- by Regis Mk V - at 2012.11.03 15:56:00
|
45. uffff! Whiners and whingers please take note! - in General Discussions [original thread]
D'Finn Rhedlyne wrote: Yes, it's hard on the battlefield, dropships, tanks and Adv. suits, proto weapons et all. I call.. MEH! What do you expect? Corps are training/testing for tonights tourny. I'm just rollin' Militia gear losing nothing a...
- by Regis Mk V - at 2012.11.03 15:51:00
|
46. What DO you like about Dust? Positive feedback for CCP - in General Discussions [original thread]
The idea of Dust and the coms thats it.
- by Regis Mk V - at 2012.11.03 08:01:00
|
47. let us TEST 32 Vs 32 - in General Discussions [original thread]
Once again lag and frame rate issues...
- by Regis Mk V - at 2012.11.03 04:31:00
|
48. Let Us test 64 vs 64 - in General Discussions [original thread]
When they can fix the frane rate issues and lag in the 12 v 12 department sure.
- by Regis Mk V - at 2012.11.03 04:09:00
|
49. Not good news, relase in 2013 confirmed - in General Discussions [original thread]
Brahma El Indio wrote: Great news actually, full devotion to Planetside 2 for at least 12 months..... and then some!
- by Regis Mk V - at 2012.11.03 00:11:00
|
50. Not good news, relase in 2013 confirmed - in General Discussions [original thread]
Kain Spero wrote: The game still needs a lot of work. I'm tired of publishers rushing development to hit unrealistic deadlines. If CCP needs this time to make the game great so be it. Games been in Dev for 3+ years there is nothing unrealist...
- by Regis Mk V - at 2012.11.02 20:39:00
|
51. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
This is why I said put a limit to how often someone can call in a drop ship. If it gets blwon up you shouldn't be able to call another one down. There should be at least a 3 minute wait. Also lose the rocket launchers on the tanks and dropships. W...
- by Regis Mk V - at 2012.10.31 21:43:00
|
52. Shooting Technique - in General Discussions [original thread]
Diggy doesn't use KB/M he's a console gamer. ADS: Aim down sights DS3: Dual shock 3
- by Regis Mk V - at 2012.10.30 15:51:00
|
53. another free to play game just came out on the xbox... - in General Discussions [original thread]
Mechwarrior is F2P and will be on PC and 360 just went open beta today. Wish it came to PS3.
- by Regis Mk V - at 2012.10.29 22:11:00
|
54. Dust 514 and vehicles! - in General Discussions [original thread]
Aighun wrote: Regis Mk V wrote: This game also needs in door objectives. By putting more objectives in doors it will cut down on vehicle spam and make infantry combat more meaningful and force vehicle drivers to get out and fight on foot fo...
- by Regis Mk V - at 2012.10.28 06:00:00
|
55. Dust 514 and vehicles! - in General Discussions [original thread]
Mister Hunt wrote: Surface to Air missiles? Did I miss something in the weapon description? Because they could just be Surface to Ground missiles if you wanted to look at it from that viewpoint. Heck, let's all just sit around and make up descr...
- by Regis Mk V - at 2012.10.28 05:36:00
|
56. Dust 514 and vehicles! - in General Discussions [original thread]
Scheneighnay McBob wrote: I like the idea of adding more structures that aren't vehicle-accessible, but putting a timer on things (if you mean what I think you do) wouldn't help- (I think you mean only 1 vehicle can be spawned every x seconds)...
- by Regis Mk V - at 2012.10.28 05:07:00
|
57. Dust 514 and vehicles! - in General Discussions [original thread]
Fatmanpro wrote: Ydubbs81 RND wrote: Crimson MoonV wrote: Regis Mk V wrote: There should be timers in this game for spawning vehicles. If CCP did this vehicle spam would happen less and punish players for letting there vehicles be dest...
- by Regis Mk V - at 2012.10.28 02:45:00
|
58. Dust 514 and vehicles! - in General Discussions [original thread]
TheReaper852 wrote: Regis you're just a dirty thought stealer. Silence you!
- by Regis Mk V - at 2012.10.28 02:45:00
|
59. Neutral Party's Piecemeal View of the Tournament Mechanics So Far - in General Discussions [original thread]
Reiki Jubo wrote: let it play out the devs need to see how vehicle balance works in a competitive environment. disconnects wont be a problem in retail cuz they have much more servers up. The devs had 4 builds to balance out vehicles alrea...
- by Regis Mk V - at 2012.10.27 22:04:00
|
60. Dust 514 and vehicles! - in General Discussions [original thread]
Ok so from lack of response i guess the majority wants to keep the game the same...
- by Regis Mk V - at 2012.10.27 21:37:00
|
Pages: 1 2 [3] 4 5 |
First page | Previous page | Next page | Last page |