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121. scouts with 3 equipment slots - in General Discussions [original thread]
Ripley Riley wrote: Regis Blackbird wrote: You learn to see through the blood after a while....sadly. I hardly have any eyes left. What you are saying is we should buy CCP Rattati a tiny set of windshield wipers for his eyes? Ohh, I wou...
- by Regis Blackbird - at 2015.07.08 15:17:00
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122. scouts with 3 equipment slots - in General Discussions [original thread]
Ripley Riley wrote: Breakin Stuff wrote: Ripley Riley wrote: CCP Rattati wrote: That is exactly correct, and it made my eyes bleed today. True story. Note: when I Liked this, I didn't Like your eyes bleeding. You need those to see. ...
- by Regis Blackbird - at 2015.07.08 14:58:00
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123. scouts with 3 equipment slots - in General Discussions [original thread]
CCP Rattati wrote: Regis Blackbird wrote: Ripley Riley wrote: Jack McReady wrote: Looks like it is supposed to be like that. Nope. It's a bug. Something about how the database hierarchy hands down slot layouts got all hinky with the p...
- by Regis Blackbird - at 2015.07.08 14:52:00
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124. scouts with 3 equipment slots - in General Discussions [original thread]
Ripley Riley wrote: Jack McReady wrote: Looks like it is supposed to be like that. Nope. It's a bug. Something about how the database hierarchy hands down slot layouts got all hinky with the patch. Expect them to go back to 2 slots in the ...
- by Regis Blackbird - at 2015.07.08 14:47:00
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125. Did balanced games go extinct? - in General Discussions [original thread]
You shouldn't pay any attention to the quality of matches this week, which has been generally awful. Why? Because the Krin Salvage Event, which causes everybody and their mother to don't give a flying kitten about winning (or helping teammates), ...
- by Regis Blackbird - at 2015.07.08 12:00:00
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126. My First 1.2 Game - in General Discussions [original thread]
I also got good games yesterday, but we still have the event going on which causes bad behaviour from people not completed yet. It will take a while before the meta shifts and we see the true result of the changes. Squad size + slot progression. ...
- by Regis Blackbird - at 2015.07.08 09:05:00
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127. The strange case of medium frame suits - in General Discussions [original thread]
shaman oga wrote: They are actually better than assault for specialistic roles, mainly because the second equipment slot. Even if they have less HP and no bonus they feel more specialized to me, more sharp. Assaults are more for grunt job, med...
- by Regis Blackbird - at 2015.07.07 21:41:00
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128. Please, take out the lag facility from rotation.. [Video] - in General Discussions [original thread]
I never had any problems with that map (or Dust in general). That looks awful!
- by Regis Blackbird - at 2015.07.07 21:38:00
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129. Will Warlords 1.2 enable us to see our SKINs in the Warbarge? - in General Discussions [original thread]
Just curious....
- by Regis Blackbird - at 2015.07.06 18:10:00
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130. Rattati, how the "Raids" will Work? - in General Discussions [original thread]
As far as I understand it, a raid will (initially) be exactly the same as a normal attack, so 24h wait etc. The only difference will be your own objective / goal of the attack, which might not be to conquer the district. Now I say "initially", si...
- by Regis Blackbird - at 2015.07.06 17:52:00
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131. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
Dremel wp wrote: Why is there not two quafe skins for medium and heavy? Assault is different from logi, and sentinel from commando. Not from a model standpoint. (They "look" exactly the same)
- by Regis Blackbird - at 2015.07.06 05:47:00
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132. something simple which hasn't been fixed - in General Discussions [original thread]
Count- -Crotchula wrote: if i leave a battle, i don't want to be put back into it! "join previous" or "search for new?" WOULD BE VERY NICE AND SIMPLE What about not able to join any game until your previous contract (match) expires? Soun...
- by Regis Blackbird - at 2015.07.04 17:03:00
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133. struggling with the event, heres some tips - in General Discussions [original thread]
For installations I used a Pro Caldari Scout: Weapons: Kubo's Plasma Cannon + Black Eagle Assault Rifle (for extra defence, but really didn't need it) Equipment: Pro Cloak + Nanohive Lows: KinCat and Cardiac Regulator Highs: Damage Amplifiers. A ...
- by Regis Blackbird - at 2015.07.04 15:41:00
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134. Installation Kills mission is stupid. Kill it with Fire - in General Discussions [original thread]
I agree with the OP. Never again.
- by Regis Blackbird - at 2015.07.04 10:55:00
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135. Done. - in General Discussions [original thread]
I didn't bother with CRUs. Too high HP combined with strong regeneration meant they took too long. Until I created my installation-destroyer fit, I managed perhaps 1-2 every 3-4 games. Tried with tanks (Sica) and swarm launchers for installations...
- by Regis Blackbird - at 2015.07.04 10:52:00
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136. Done. - in General Discussions [original thread]
deezy dabest wrote: I just wish we could have an event that was not completely destructive to normal game play. We have blueberries fighting over installation kills to start the match. Mid level players are not giving a damn about taking any...
- by Regis Blackbird - at 2015.07.04 07:59:00
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137. Done. - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: I'm finally free, completed all missions... Now we wait. Anyone else ? Phuu.... Yes, finished everything yesterday evening (read: night). Honestly, I never thought I would make it, but fortune looked my way and...
- by Regis Blackbird - at 2015.07.04 06:28:00
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138. The rapid reload skill is underused. - in General Discussions [original thread]
All reloads feel sluggish after getting used to RR Rapid Reload V together with my Caldari Assault level V It's almost faster than switching to sidearm...
- by Regis Blackbird - at 2015.07.02 16:36:00
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139. Server issue 02/07/15 - in General Discussions [original thread]
Yes, something is amiss. Teleporting like crazy and experience network lag as never before
- by Regis Blackbird - at 2015.07.02 08:43:00
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140. [QUESTION] Ratatti; feelings on uplinks, from a design perspective - in General Discussions [original thread]
I am not sure how the "Maximum Spawns" work on uplinks (or if it works at all). If this is the maximum number people can spawn before the uplink goes "poff", then I would suggest to lower this value across the board. This way you can still carry ...
- by Regis Blackbird - at 2015.07.02 07:06:00
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