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61. Chages Jaysin011584 & others would like to see... - in Feedback/Requests [original thread]
I like most of the ideas. Your title should be better organized. When the devs scroll though they will not see what you wish, that is your list. I would suggest you take each item, as monotonous as it may be, and post each request separately. That...
- by RedBleach - at 2012.09.16 07:08:00
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62. [Feedback] Make Dropships Better at Landing - in Feedback/Requests [original thread]
Yes, keep flight mechanics but add a land option or an air brake. oh yeah, and chafes/flares for dodgeing swarmers
- by RedBleach - at 2012.09.16 06:57:00
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63. [REQUEST] Show Score not Kills - in Feedback/Requests [original thread]
I support this request, with the comment of kleaner guy. KDR is important, it is a shooter. But objectives, teamwork, repping, etc. are important too. However if Kills is the only way to get lots of points then the KDR wins out anyway.
- by RedBleach - at 2012.09.16 06:54:00
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64. [Request] Organizing Gear/Assets/Equipment srry if repost - in Feedback/Requests [original thread]
CCP, Love the game. I'm excited to see all you have in store for us later. Just another point that may have already been mentioned. Gear needs to be able to be organized. I would suggest type, then level, then perhaps a custom sort of some kind ...
- by RedBleach - at 2012.09.16 05:59:00
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65. [feedback] Love the player mute option - in Feedback/Requests [original thread]
Devs, I love being able to mute one player and still listen to the others, please keep this. This has helped numerous times with a whiny/negative/'i hate this broken game'/player. Sure, I can listen and reason with some players, reassure them, re...
- by RedBleach - at 2012.09.15 19:52:00
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66. [request] Invite Mechanics - in Feedback/Requests [original thread]
I'm sure that there had been a suggestion on this before, but unable to find it i must post one myself to satisfy my sense of community duty. My apologies if this is a repost. The invite mechanics of forming a squad, then going down to the open s...
- by RedBleach - at 2012.09.15 19:49:00
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67. -----(SUGESTION) TIPS to improving the GAME !----- - in Feedback/Requests [original thread]
Blur: Bad Voices: use a mic. (would be useful for those who do not speak the common language of the game, but i remember in many games hearing different nationalities calling in their best english for a medic or saying thank you - we can learn th...
- by RedBleach - at 2012.09.15 19:33:00
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68. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Sees-Too-Much wrote: Whispercrow wrote: How about we just leave the starter fits as infinite. Then we sell the Militia stuff as BPC's, on the order of maybe 500-1000 isk per item. Then they RE-INTRODUCE the Militia BPO's, but have them ...
- by RedBleach - at 2012.09.09 21:01:00
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69. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Whispercrow wrote: How about we just leave the starter fits as infinite. Then we sell the Militia stuff as BPC's, on the order of maybe 500-1000 isk per item. Then they RE-INTRODUCE the Militia BPO's, but have them cost, say, 100x what the...
- by RedBleach - at 2012.09.09 20:59:00
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70. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Sees-Too-Much wrote: It just occurred to me that making milita gear cost money means we'll see a huge reduction in LAV spam. I'm on board now! you kidding? Lav's are free kills - keep them coming!
- by RedBleach - at 2012.09.09 20:43:00
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71. [Request] POS Like Shield for Primary Spawn - in Feedback/Requests [original thread]
I like the idea of randomizing the spawns or having it be somewhat shielded or barricaded. Many ideas have been offered but I have yet to hear the 'perfect' one. You know the one where you read it and you are like, "obviously!" There was one idea...
- by RedBleach - at 2012.08.01 19:19:00
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72. New Melee weapon - in Feedback/Requests [original thread]
If not a sledgehammer: Perhaps a concussive blast - lethal or not - that would simply toss your target a few meters away. Then Upgrade it to throw them farther. If the target is tossed into a structure or object they take impact damage. In my ...
- by RedBleach - at 2012.08.01 18:42:00
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73. Dropship Feedback - in Feedback/Requests [original thread]
I have not read the Garret Threads yet so this might be in there, but this just came to me. Non-gunners should be able to repair while in the ship... and be able to fire all weapons Several forge cannons from a harrier WOHOO
- by RedBleach - at 2012.08.01 06:13:00
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