Pages: 1 [2] 3 4 |
21. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
This may have been mentioned. We have various types of body armor and armor plate for vehicles. Light cloth like material that stops a bullet as well as steel plates so the argument of weight is null - I will say that one is super expensive compar...
- by RedBleach - at 2012.10.01 03:50:00
|
22. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
I think your all just jealous that you're not using it. Don't get me wrong I hate the little kittens that kill me with them and I actively seek bloody revenge... that being said why wouldn't someone create a weapon like that? I think most people a...
- by RedBleach - at 2012.10.01 03:44:00
|
23. Make Active Skilling a little more....Active - in Feedback/Requests [original thread]
On a general view I like the idea. But I would have to change it a little: gaining extra sp for skills I was actively training, but then we run into problems. Is it a skill group or just a skill? For repping the task is easy. For shields... taki...
- by RedBleach - at 2012.10.01 03:30:00
|
24. [REQUEST] Logistics Grenades and Vehicle Locking System - in Feedback/Requests [original thread]
I find the idea valid. A grenade is a one shot quick heal like a flying swarm of short lived nanites. The reppers are eternal. Make them very expensive to replace at a supply point and I think they could be balanced out. I love the idea, good thinkn
- by RedBleach - at 2012.10.01 03:23:00
|
25. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
[/quote]One of the biggest complaints I read about the Ambush matches is the random spawns points. If you can set up a base camp with drop uplinks inside then this problem is solved. But you can't set a defend order on a drop uplink, and you don't...
- by RedBleach - at 2012.10.01 03:15:00
|
26. [Feedback] Useless skills ? - in Feedback/Requests [original thread]
where?
- by RedBleach - at 2012.10.01 02:59:00
|
27. [request] night vision modules - in Feedback/Requests [original thread]
That might go along with us actually knowing the conditions we are going into. Without any advance notice of the environment and conditions we do get screwed sometimes. Perhaps this will change in the future, we will know what we are getting into ...
- by RedBleach - at 2012.09.22 16:24:00
|
28. [Feedback] Points For Repairing. - in Feedback/Requests [original thread]
I-SHAYZ-I wrote: So something like every 15 health would be 5 points. That way you can heal a little of someone's health and still get points for it. that would work
- by RedBleach - at 2012.09.17 06:04:00
|
29. Logistics Suit progression - in Feedback/Requests [original thread]
I-SHAYZ-I wrote: Today I finally got to the 250k required for a dropsuit upgrade, but what did I pick? The Assault type II wanted so badly to go for logistics but a small amount of speed really isn't that great. wait till the next lvl. Adv...
- by RedBleach - at 2012.09.17 05:59:00
|
30. [Request] SP rate indicator - in Feedback/Requests [original thread]
Bumping like a boss. This subject must be addressed. And your suggestion is more thought out.
- by RedBleach - at 2012.09.17 05:55:00
|
31. [Request] A Notification/Timer/Progress Meter for Diminishing Returns - in Feedback/Requests [original thread]
Skytt Syysch wrote: I made a thread on this a while back: https://forums.dust514.com/default.aspx?g=posts&m=234225 I didn't find it in my search but I support it. Plus, it needed to be said again until we receive it.
- by RedBleach - at 2012.09.17 05:54:00
|
32. Disable skillbook purchase option for learnt skills - in Feedback/Requests [original thread]
Good Call, fell for this once myself. Unless you can resell them later on the market because skillbooks would be finite i would see your suggestion as a good one.
- by RedBleach - at 2012.09.17 05:50:00
|
33. revive call radius - in Feedback/Requests [original thread]
good call, I'm sure it will happen.
- by RedBleach - at 2012.09.17 05:43:00
|
34. Character Progression/AUR - in Feedback/Requests [original thread]
Buff suits a little, beyond more modules and CPU/PG. Give me some extra shields, or armor, or speed. Not alot, but a little. Even if it is just a token jesture of 20 hp. that is 1/2 a bullet.
- by RedBleach - at 2012.09.17 05:39:00
|
35. no sp degrade - in Feedback/Requests [original thread]
Is it degrade or just the ending of the SP bonus to just starting out?
- by RedBleach - at 2012.09.17 05:19:00
|
36. [REQUEST] Trainging MOD - in Feedback/Requests [original thread]
Agreed, good idea. They will have a Player vs. Enemy sometime in the launch.
- by RedBleach - at 2012.09.17 05:06:00
|
37. Logistics Suit progression - in Feedback/Requests [original thread]
True, The whole drop suit set up needs adjustment. When there are little to no bonuses to be had why go proto? It is nice to have the extra modules but there should be some more hp/speed/ etc. Just something a little more than the last level. Al...
- by RedBleach - at 2012.09.16 08:55:00
|
38. [Request] A Notification/Timer/Progress Meter for Diminishing Returns - in Feedback/Requests [original thread]
Getting bonus SP for a certain amount of time is great. I would just like to see how long I'll have that each day . I think I complain about it because I start out with such great SP gain and then lose it over time - with the same or more...
- by RedBleach - at 2012.09.16 08:51:00
|
39. Remove Diminishing Returns - in Feedback/Requests [original thread]
I would be better with it if I actually had a timer or some way of knowing when my SP was in a bonus state and how much of a bonus. Remember MAG? the first hour you played every 24 hours you had a 100% XP boost. Give me something to measure when I...
- by RedBleach - at 2012.09.16 08:39:00
|
40. Allow us to group dropsuit fittings by dropsuit type - in Feedback/Requests [original thread]
Bump I would also like to organize them into my preferred # slots. First my drop logi, then assult logi, then av scout etc. instead of having to scroll through the list each spawn. I know it only saves seconds but it is still annoying as hell.
- by RedBleach - at 2012.09.16 08:32:00
|
Pages: 1 [2] 3 4 |
First page | Previous page | Next page | Last page |