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2361. Char's Many Madrugars - in Rookie Training Grounds [original thread]
Sharing fits is good. Personally, I can't drive a tank around a light pole without exploding but I like seeing this.
- by Reav Hannari - at 2013.09.02 15:16:00
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2362. Fix the terrain glitch! - in General Discussions [original thread]
Bravo? Which battleground? They all have names and are listed in he map section of the forums.
- by Reav Hannari - at 2013.09.02 15:08:00
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2363. Hannari's Guide to Training (How To Not Be a Scrub) - in Rookie Training Grounds [original thread]
Listen up recruits and listen well. I'm not your momma, I'm not your boss and I certainly don't want to hold your hand and play kissy face on the battlefield. I've seen too many soldiers wandering the burn zone crying like kindergarteners when the...
- by Reav Hannari - at 2013.09.02 14:27:00
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2364. A less controversial respec thread. - in General Discussions [original thread]
With a full respec there will be a part of the player base that trains all in to the FOTM, get burned, and then whine just as loudly as before. With a partial respec something will go wrong and people will complain. The way I look at it is that w...
- by Reav Hannari - at 2013.09.02 13:28:00
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2365. [request] Display Map in lobby while waiting for game to start - in Feedback/Requests [original thread]
I'd be happy if they just allowed the top down battleground view before the match starts.
- by Reav Hannari - at 2013.09.02 11:19:00
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2366. [Request] - Racial Neocom - in Feedback/Requests [original thread]
Th arm thing would be cool... Someday. I think racial HUDs where also mentioned as a very low priority someday thing too.
- by Reav Hannari - at 2013.09.02 11:16:00
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2367. Map Mysteries - in General Discussions [original thread]
Aero Yassavi wrote: Sounds like you discovered the socket system. It is entirely intentional. All of the maps (well, all besides Ashland and Line Harvest) are comprised of a bunch of these holes you speak of. The holes come in three sizes, smal...
- by Reav Hannari - at 2013.09.02 11:12:00
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2368. How many of you actually play this game? - in General Discussions [original thread]
I'm logged in and running matches every day for at least an hour or two.
- by Reav Hannari - at 2013.09.01 15:13:00
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2369. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
RydogV wrote: Variety is the spice of the life...and the only type of triage that will revitalize the game at this point. The new installations look great and should make for some decent gameplay. Keep them coming...only faster. I don't mean t...
- by Reav Hannari - at 2013.09.01 15:11:00
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2370. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
CCP Logibro wrote: And because I'm feeling nice, here's a better picture of inside the Suppy Depot in the main building. I see much death in that place. Clouds of smoke and blood. The mass drivers will be raining down their little packages...
- by Reav Hannari - at 2013.09.01 00:50:00
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2371. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
Aero Yassavi wrote: Reav Hannari wrote: Minmatar Cargo Hub is next and the art department has already started on it. The Amarr Latrine is last and will be found in random corners of ambush maps only. I'd say the Minmatar have won this one. ...
- by Reav Hannari - at 2013.09.01 00:42:00
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2372. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
Minmatar Cargo Hub is next and the art department has already started on it. The Amarr Latrine is last and will be found in random corners of ambush maps only. I'd say the Minmatar have won this one.
- by Reav Hannari - at 2013.09.01 00:27:00
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2373. Why Improving Hit Detection Wont Fix Mass Drivers - in General Discussions [original thread]
trollface dot jpg wrote: Reav Hannari wrote: trollface dot jpg wrote: An AR pops out for a second or two, then lines up and pops off about 10-20 shots before having to return to cover in the average fire fight. A MD can pop out for a tent...
- by Reav Hannari - at 2013.09.01 00:24:00
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2374. Why Improving Hit Detection Wont Fix Mass Drivers - in General Discussions [original thread]
trollface dot jpg wrote: Reav Hannari wrote: trollface dot jpg wrote: As has been pointed out previously in other threads, and for those not in the know, a blast radius is the distance outward that an explosion spreads from the point of i...
- by Reav Hannari - at 2013.09.01 00:22:00
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2375. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
YoUnGcUz wrote: can we play this map in PC? Research replaces Communication in PC.
- by Reav Hannari - at 2013.09.01 00:01:00
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2376. New Gallente Research Facility for 1.4 designs have been released! - in General Discussions [original thread]
Tallen Ellecon wrote: Does this mean we won't have the communication outpost anymore? I was just getting good at owning everyone there with my Mass Driver. Confirmed that Communication will stay in non-PC rotation: CCP_Nullarbor: @ReesNotur...
- by Reav Hannari - at 2013.08.31 23:59:00
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2377. Where's the Communication Outpost/Socket? - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: Well this is embarrassing... It's all good. I spend too much time in the map section looking at this stuff when I should be working.
- by Reav Hannari - at 2013.08.31 23:27:00
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2378. Why Improving Hit Detection Wont Fix Mass Drivers - in General Discussions [original thread]
trollface dot jpg wrote: As has been pointed out previously in other threads, and for those not in the know, a blast radius is the distance outward that an explosion spreads from the point of impact and is measured from the focal point to one e...
- by Reav Hannari - at 2013.08.31 23:22:00
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2379. Why Improving Hit Detection Wont Fix Mass Drivers - in General Discussions [original thread]
trollface dot jpg wrote: An AR pops out for a second or two, then lines up and pops off about 10-20 shots before having to return to cover in the average fire fight. A MD can pop out for a tenth of a second, fire off a single round and deal an ...
- by Reav Hannari - at 2013.08.31 23:21:00
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2380. Where's the Communication Outpost/Socket? - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: Reav Hannari wrote: Just played a match with it in it. Whim of the RNG God I suppose. But the map isn't on until Tuesday... Communication is the current Gallente large socket map. Research is the new one ...
- by Reav Hannari - at 2013.08.31 22:52:00
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