Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2281. CCP. Is there an actual way to get "Salvage Required" items in the end... - in General Discussions [original thread]
Yeah, I agree that the lower you place on your team the better the salvage.
- by Reav Hannari - at 2013.07.06 20:38:00
|
2282. Flux vs normal nades - in General Discussions [original thread]
Takahiro Kashuken wrote: Flux do 1200 damage, normal standard 400 and get better Why do flux get 1200 base? why dont they start at 400 like normal nades do and then get better Flux grenades have a large burst radius. Damage degrades from t...
- by Reav Hannari - at 2013.07.05 16:28:00
|
2283. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
I don't always test my code, but when I do, I do it in production.
- by Reav Hannari - at 2013.07.04 12:42:00
|
2284. CCP- Since you added the pilot suit skills... - in General Discussions [original thread]
dustwaffle wrote: ... sperg brainfarts all over the forums? ... This is now my favorite quote of the day. Well done, sir.
- by Reav Hannari - at 2013.07.03 12:56:00
|
2285. Who are the yellow dots on the map? - in General Discussions [original thread]
Tacnet seems to be marking things as yellow until it has a chance to determine friend or foe. At the beginning of a match I see a lot of yellow dots in my home spawn points and they are blue after I spawn in.
- by Reav Hannari - at 2013.07.03 04:07:00
|
2286. COMMANDOS - People are just missing the point - in General Discussions [original thread]
They do some pretty wicked melee damage too.
- by Reav Hannari - at 2013.07.03 02:59:00
|
2287. out of curiosity how long did the 1.2 update take to dl? - in General Discussions [original thread]
About 30 minutes.
- by Reav Hannari - at 2013.07.02 17:49:00
|
2288. Weapon range data in Uprising 1.2 - in General Discussions [original thread]
Cyrius Li-Moody wrote: Well hopefully they'll be in 1.3. Looks like 1.3 is indeed frozen and it's not in there either.
- by Reav Hannari - at 2013.07.02 17:00:00
|
2289. Any kind soul, please? - in General Discussions [original thread]
Pandora Mars wrote: Nice thing everybody are talking about 1.2, but I can't find the info I'm looking for, among all these threads: Please, can someone link Weapon Range specs in 1.2 and what Absolute, Optimal and Effective are? How do they wo...
- by Reav Hannari - at 2013.07.02 16:37:00
|
2290. Weapon range data in Uprising 1.2 - in General Discussions [original thread]
Quote: CCP_Eterne: @ReesNoturana So I was wrong about it being in-game (I totally misread something), but it's something that'll be added later. It didn't make it in to 1.2.
- by Reav Hannari - at 2013.07.02 16:33:00
|
2291. Weapon range data in Uprising 1.2 - in General Discussions [original thread]
imma monsta wrote: Reav Hannari wrote: I thought we were going to be able to see weapon range data with the update. Has anybody found it? Read the forum, everybody is posting links and stats! I'm referring to this https://forums.dust...
- by Reav Hannari - at 2013.07.02 16:22:00
|
2292. Weapon range data in Uprising 1.2 - in General Discussions [original thread]
I thought we were going to be able to see weapon range data with the update. Has anybody found it?
- by Reav Hannari - at 2013.07.02 16:06:00
|
2293. My opinions about 1.2 - First match - in General Discussions [original thread]
Don't make me unhide your posts Cat Merc. You keep doing this and I may have to.
- by Reav Hannari - at 2013.07.02 15:44:00
|
2294. New Headshot Sound - in General Discussions [original thread]
Is it when you do the headshot or get shot in the head?
- by Reav Hannari - at 2013.07.02 15:11:00
|
2295. Should dust have it own server yes or no - in General Discussions [original thread]
Knight SoIaire wrote: It should have a test server though. There is a test server. The current client doesn't have a way of switching to it but I think it's on their backlog to implement.
- by Reav Hannari - at 2013.07.01 19:37:00
|
2296. Mecenary Quarters... - in General Discussions [original thread]
Your quarters are based on where your initial NPC corporation was based from. Generally, they match the faction of the corporation, but not always. The reason you can't change stations yet is because there isn't a game play reason to do so. Can yo...
- by Reav Hannari - at 2013.06.26 13:31:00
|
2297. Read this!!!! - in General Discussions [original thread]
This story sounds remarkably like a story I saw posted here not long ago.
- by Reav Hannari - at 2013.06.26 03:16:00
|
2298. When all else fails go with SMG - in General Discussions [original thread]
ZDub 303 wrote: Given its range, i find the sight to be completely worthless, much better to hip fire and strafe. The bonus to armor makes it an incredible finisher weapon when you run out of ammo on your primary. The assault SMG seems to h...
- by Reav Hannari - at 2013.06.26 03:01:00
|
2299. Some questions about my respec - Assault questions - in General Discussions [original thread]
Roofer Madness wrote: We are 138 wrote: Beware, Cal logi makes a lot of QQ and might get nerfed. Keep that in mind. Amarr and Gel are also possibly going to be viable after incoming new types of armor plating. And that is sort of expecte...
- by Reav Hannari - at 2013.06.24 13:39:00
|
2300. WOWOW Mass Drivers seriously? - in General Discussions [original thread]
I'm having the same issue with the Flaylock. I get some decent kills with it and then can't do any damage with aimed shots at stationary targets while looking down on them. Switching to SMG as my full time sidearm.
- by Reav Hannari - at 2013.06.24 13:29:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |