Pages: 1 2 3 4 5 [6] |
101. alternative revive methods - in Feedback/Requests [original thread]
Herpn Derpidus wrote: Raze galder wrote: If the revive pack was a one shot use i could see it being useful. Maybe 3 shots at the most with skills but would need a cool down to not allow abuse. As for the drone idea i shall repost what could...
- by Raze galder - at 2012.10.23 17:25:00
|
102. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
I think that as u level through the suits u should atleast get some in hp value increase even if its a minimal maybe a 5% to the one below it to make them more apealing who wants to play proto when u have the same base hp and shield as a militia a...
- by Raze galder - at 2012.10.23 17:17:00
|
103. Switching characters without resetting the game - in Feedback/Requests [original thread]
There have been a couple threads about this so i think the devs have taken notice and are working on something.
- by Raze galder - at 2012.10.23 17:03:00
|
104. alternative revive methods - in Feedback/Requests [original thread]
If the revive pack was a one shot use i could see it being useful. Maybe 3 shots at the most with skills but would need a cool down to not allow abuse. As for the drone idea i shall repost what could become a great asset to teams and a corp ( I...
- by Raze galder - at 2012.10.23 16:47:00
|
105. Feedback: Remote control Drones - in Feedback/Requests [original thread]
If they do allow drones i think its a good idea as long as it does not get out of hand and they allow fittings like they do with the drop suits can we get racial variety and for them to have there own pg and cpu increasing as it goes up the ranks ...
- by Raze galder - at 2012.10.23 12:48:00
|
106. Feedback: Remote control Drones - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Raze galder wrote: If we simply have to do drones i suggest we go the route similar to the Tactician's drone from killzone 3 all it did was hover in the air and provide support fire as it moved about. But was fairly ea...
- by Raze galder - at 2012.10.23 00:57:00
|
107. RIDING SHOTGUN - in Feedback/Requests [original thread]
I never understood why they did not allow the passengers of the lav and dropships to do stuff. Either someone is driving or flying or they are shooting and the rest are the guys along for the ride allow them to help out by shooting with an assault...
- by Raze galder - at 2012.10.22 14:14:00
|
108. [Feedback] vehicle ideas - in Feedback/Requests [original thread]
I will say i do like the bike idea as we could use it to get to an objective fast or pick up someone under fire. As for everything else we already have or will have them. Your fast attack ships are jets coming next year and your personal carrier i...
- by Raze galder - at 2012.10.22 14:02:00
|
109. Feedback: Remote control Drones - in Feedback/Requests [original thread]
If we simply have to do drones i suggest we go the route similar to the Tactician's drone from killzone 3 all it did was hover in the air and provide support fire as it moved about.But was fairly easy to take out as long as you were not foolish an...
- by Raze galder - at 2012.10.22 13:15:00
|
110. Repair gun should be a sidearm - in Feedback/Requests [original thread]
I think the repair gun should also be the revival tool. But that may be OP if your able to revive someone from 5 feet away and heal them at the same time.
- by Raze galder - at 2012.10.21 13:23:00
|
111. why would you remove the swarm launcher dumb fire? - in Feedback/Requests [original thread]
I am surprised they did not allow it to be like a Rpg if u tapped R1 it would fire 1 missile. And if u held it down it would still lock on to vehicles and do what it currently does now that way u could at least defend yourself against infantry and...
- by Raze galder - at 2012.10.21 13:20:00
|
112. The dropsuit issue - in Feedback/Requests [original thread]
I don't know if im right or not but i think its cause people complained about proto suits having alot of health so that could be why.
- by Raze galder - at 2012.10.04 01:53:00
|
113. [Suggestion] I can fix the SP/WP Farming. - in Feedback/Requests [original thread]
Skihids wrote: Raze galder wrote: You could make it so that if u don't move from red line within a certain amount of time u die. Or don't allow vehicle spawn in red line. So I have to call in my dropship under fire because some kittens ar...
- by Raze galder - at 2012.10.04 01:48:00
|
114. [Suggestion] I can fix the SP/WP Farming. - in Feedback/Requests [original thread]
You could make it so that if u don't move from red line within a certain amount of time u die. Or don't allow vehicle spawn in red line.
- by Raze galder - at 2012.10.03 13:32:00
|
115. Timer for Grenades - in Feedback/Requests [original thread]
Add a timer so u know how long u can cook a grenade for. Be it a bar that counts down or just a pulsing cross hair.
- by Raze galder - at 2012.08.30 00:12:00
|
Pages: 1 2 3 4 5 [6] |
First page | Previous page | Next page | Last page |