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21. This beta is a lag monster - in Feedback/Requests [original thread]
What bugs me is that for two days now, my character is running forward, but skips a few fraes every second, resulting in my person freezing and getting shot. Next frame skip, i am dead. Worst when it involves my vehicles.
- by Rayan Storm - at 2012.12.03 00:30:00
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22. Slug Rounds - in Feedback/Requests [original thread]
You have a shottie. Could we have slugs too? I was just thinking the other day about how much fun it would be to have a slug firing shot gun. Less ammo + Slower firing + smaller clip - Way more power + Cross between sniper and AR. It would be swe...
- by Rayan Storm - at 2012.12.03 00:28:00
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23. [Request] Combat Immersion: (animations, sensory effects, & sprint accelerat... - in Feedback/Requests [original thread]
Man, i just want the iron sights AR Duvolle!!!!
- by Rayan Storm - at 2012.12.03 00:26:00
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24. 12 Days of Dustmas - in Feedback/Requests [original thread]
Paul Etrades wrote: CCP i will give you BOTH my kidneys if you make a video about this. BOTH Heck, take mine too!
- by Rayan Storm - at 2012.12.03 00:26:00
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25. Please give me this AR sight - in Feedback/Requests [original thread]
Btw, Fenrir, i added you to my contacts. If i see you on, ill send a message!
- by Rayan Storm - at 2012.09.22 20:03:00
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26. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Here is one: Archipelago style combat. Island hopping. One to another. Interesting issues here involve: Little to no large cover areas. A rock or two, but otherwise, its just sand, water and islands. Hard to defend. Its difficult to keep a flat...
- by Rayan Storm - at 2012.09.17 17:07:00
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27. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Dezus 1000 wrote: Earth after humans. Sort of like the movie I AM LEGEND but fast forward a millennium. Ahem. Sorry. But, uh. We are in New Eden. What is this Earth you speak of?
- by Rayan Storm - at 2012.09.17 17:07:00
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28. TO THE TANKERS!! - in Feedback/Requests [original thread]
Riggs Tank wrote: i was just wondering if CCP just gave the AV weapons a boost equal to to boost that people would get if they used skill points as much as tankers used their skill points on tanks. I which case i would like the same boost for ...
- by Rayan Storm - at 2012.09.17 16:58:00
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29. TO THE TANKERS!! - in Feedback/Requests [original thread]
Uber Dragonlord Valkarish wrote: As I've said many times in many places, here's what you do: Un-nerf the tanks, increase the ammo and capacity for swarmers, add the ability for infantry to damage tanks by climbing on top and dropping in grenad...
- by Rayan Storm - at 2012.09.17 14:45:00
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30. TO THE TANKERS!! - in Feedback/Requests [original thread]
Either way, none of this means anything until the games actually begin, and we fight for the universe!
- by Rayan Storm - at 2012.09.17 01:08:00
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31. TO THE TANKERS!! - in Feedback/Requests [original thread]
IKR! Well, what can i do, but blow those tanks to smithereens?
- by Rayan Storm - at 2012.09.16 21:19:00
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32. TO THE TANKERS!! - in Feedback/Requests [original thread]
Note to self. If you ever want to make a thread that just takes of, mention tanks. Thanks for making this an entertaining ride guys! And yes, the time that i got slaughtered in a tank : it was a militia tank now that i think about it....
- by Rayan Storm - at 2012.09.16 21:06:00
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33. TO THE TANKERS!! - in Feedback/Requests [original thread]
I see the points you guys have. I guess i do have to agree. Teams really do work together better now, and i do not get long range sniped by a tank. So yes, i guess i do agree. Still, i find it annoying that the first time i ever used a tank was ...
- by Rayan Storm - at 2012.09.15 20:45:00
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34. TO THE TANKERS!! - in Feedback/Requests [original thread]
Hey guys. I will be honest, when you ruled the battlefield and killed everything, it was actually kind of fun. A challenge to be honest. Now though, that challenge is gone, and tanks are rather easy to wipe out. So yes, even on the other side of t...
- by Rayan Storm - at 2012.09.15 20:34:00
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35. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Throw everybody in a open arena FFA. Everyone gets the same loadout. They must pay their way into it. Similar to the idea above. There are power weapons scattered around the map. The map is huge and everyone is spawned around...
- by Rayan Storm - at 2012.09.13 21:20:00
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36. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
Bounty battles. 1 life per person. 2 teams. To enter, you must pay an absurd amount. Say, 1 million ISK. If you die, you lose it all. For every kill, you gather that person's bounty. Thus, you are forced to work together OR you can be the lone ...
- by Rayan Storm - at 2012.09.12 23:56:00
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37. [Game Mode] High Stakes Tactical Arena Matches (gambling!) - in Feedback/Requests [original thread]
Oh, and in addition to what i said earlier, i think that there should be a three tier system. 1. Hardcore players. 1.5 million bounty ISK. Only for the best 2. Still pretty intimidating. 1 million ISK bounty 3. Beginners. 500,000 ISK bounty
- by Rayan Storm - at 2012.09.12 23:52:00
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38. Compass - in Feedback/Requests [original thread]
Agreed. How can we fight if we don't know where to go?
- by Rayan Storm - at 2012.09.12 22:12:00
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39. [Game Mode] High Stakes Tactical Arena Matches (gambling!) - in Feedback/Requests [original thread]
Moonracer2000 wrote: My first though here is that it would be nice to have a tactical TDM mode where the match starts with each team on a different side of an enclosed map (infantry only) and each player has only one life. This would encourage ...
- by Rayan Storm - at 2012.09.12 22:10:00
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40. [Request]Orbital Strikes - in Feedback/Requests [original thread]
Well, not t sound stupid, but i cannot figure out how to call in an orbital bombardment . (While being squad leader of course)
- by Rayan Storm - at 2012.09.12 22:04:00
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