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181. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
Godin Thekiller wrote: THAT WAS THE POINT YOU IDIOTS! THEY WANT YOU TO PICK ONE FIT AND GET THE BEST STUFF YOU CAN ON THAT FIT! WHAY DON'T YOU UNDERSTAND THAT? i wonder what has you so angry Godin.... we dont expect to get all of it easy.....
- by Rachoi - at 2013.05.14 00:48:00
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182. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Godin Thekiller wrote: Rachoi wrote: there are enough people figuring out ways to get ehicle fittings to be optimized better, don't worry. This is my area, so I'll tell you, whoever told you this smokes WAAAAAY too much. It's currently ...
- by Rachoi - at 2013.05.14 00:43:00
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183. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
i'll agree on that, its rather silly that you cant take down Caldari alone... so then dont go alone. work with your team then, since your hmg will soon not have a wall the bullets hit and then dissappear, i would not worry too much. as for the sc...
- by Rachoi - at 2013.05.14 00:30:00
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184. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
entirely agreed on this one. i use MD as well, and that reload is a sure fire way to end up dead in the middle of a brawl. the fact it's so deep seated into the tree makes me rather upset when thinking about it, since all it does is speed reload t...
- by Rachoi - at 2013.05.14 00:27:00
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185. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
uhm....HMG spread is fine, but i do support giving a marginally better range. Forge gunners dont need to see t heir own glow either,makes for tank and dropship blasting impossible then. there arent other heavy suits yet, so be patient and wait t...
- by Rachoi - at 2013.05.14 00:20:00
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186. CCP Blam! is a troll - in Feedback/Requests [original thread]
Godin Thekiller wrote: Rachoi wrote: if people would spend a bit of money on things and try all basic peices first before the insta-leap into proto you might be able to find a set up to work on. so you would then know what it would take to s...
- by Rachoi - at 2013.05.14 00:13:00
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187. HACKED AV NADES - in Feedback/Requests [original thread]
Cosgar wrote: Oh, and just so you know: they ninja buffed the Mass Driver to have AV properties... not true, MD has only been enough to hamper a tank's abilities, its jsut more useful against Armor than sheilds >...> that's about it, ...
- by Rachoi - at 2013.05.14 00:03:00
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188. CCP please consider doing 2-3 month builds instead 6-12 month builds - in Feedback/Requests [original thread]
i rather like the patches being yearly/bi-yearly. gives me time to play with my fav stuff, then look at what's being brought to the table. plus, gives CCP time to fully improve, flesh out, and test some of the ideas, because lets face it, they ha...
- by Rachoi - at 2013.05.13 23:59:00
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189. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Thog A Kuma wrote: Smoky The Bear wrote: Ok I just heard they are rolling back all the MD' nerfs AND on top of that.. just as a show of gratitude for fighting so hard to keep DUST balanced for them.. ..... .... THey are BUFFING the MD even ...
- by Rachoi - at 2013.05.13 23:56:00
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190. [Request] More PG for Vehicles - in Feedback/Requests [original thread]
this... i actually agree with. put a skill in Vehicles for some kind of Engineering, so tankers can increase PG/CPU a modest bit... 3-5% sounds fair, since that would give a bit more space to squeeze in something... or the ability to reduce PG/...
- by Rachoi - at 2013.05.13 23:55:00
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191. Achievements on Launch ?? - in Feedback/Requests [original thread]
how about just a big, echoing 'NO' to this... dont need acheivements in this for Ultima's sake...
- by Rachoi - at 2013.05.13 23:40:00
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192. weapon balance - in Feedback/Requests [original thread]
yeah, the Tac AR i feel is still too common though FMK, and there are people using Modded controllers, just because you dont use them doesnt mean there isnt a group that does, and i figure we need to drop the rate of fire by maybe.... 10%, jsut to...
- by Rachoi - at 2013.05.13 23:38:00
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193. CCP Blam! is a troll - in Feedback/Requests [original thread]
if people would spend a bit of money on things and try all basic peices first before the insta-leap into proto you might be able to find a set up to work on. so you would then know what it would take to slowly work up to Adv then full Proto in a p...
- by Rachoi - at 2013.05.13 23:34:00
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194. Emit Force Module for Vehicles - in Feedback/Requests [original thread]
how about not kill, but disrupt anything within 10 meters, and knocks them back, causes maybe 25 damage to sheilds, 35 to armor when there are no sheilds
- by Rachoi - at 2013.05.13 23:22:00
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195. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
sigh.... y'know, as much as i see the Tac AR used, its not an issue for me, and i run into more regular Duvolles than anything... still pisses me off to see more AR now than ever, but i refuse to go to it. we will soon see the stacking penalties ...
- by Rachoi - at 2013.05.13 23:20:00
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196. Mass Drive Vs Vehicle!!! - in Feedback/Requests [original thread]
Mass Drivers only do a decent amount of damage to armor... if someone ripped your sheilds apart on an MLT Caldari tank, with an ADV or better Mass Driver, then... you failed horribly. the only real way MD hurts a tank is if it has very little arm...
- by Rachoi - at 2013.05.13 23:16:00
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197. [Feedback] Life of an Uprising Medic - in Feedback/Requests [original thread]
big +1 i think the Injector is the biggest medic hinderance with that bug, so if they gave death anims then i would say go for it..... the bodies already dissappear when hit with a mass driver or other explosion, so we wouldnt have to worry heavi...
- by Rachoi - at 2013.05.13 23:07:00
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198. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
i use it best when i'm running with a squad... that damage boost helps, but i'd've rather had the splash back honestly. my thought is increase the splash of all the MD by about 0.5m.... translates into everyone that uses splash to have less than ...
- by Rachoi - at 2013.05.13 23:03:00
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199. CCP Remnant - Can we talk Mass Drivers? - in Feedback/Requests [original thread]
Agreed, there needs to be more than that in a Hive... i know why they did that, but at the same time, i hate the damage the Hives have taken. they have become useless for supporting a team, since you'll see three guys sit there for only about 3 cl...
- by Rachoi - at 2013.05.08 23:47:00
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200. This game went backwards. - in Feedback/Requests [original thread]
my only suggestion to the OP is... commas and better grammar might help a little
- by Rachoi - at 2013.05.08 23:38:00
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