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1. [Ideas] Monetization - in General Discussions [original thread]
One thing I've always wanted to see in the game is player-driven monuments, acting as backdrops for battles. I'm thinking of something like the crashed Titan backdrop from the Caldari Prime event, but constructed in response to player activities. ...
- by R F Gyro - at 2014.05.17 19:33:00
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2. re: #greenlightlegion - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Saberwing wrote: Himiko Kuronaga wrote: I'm aware that Dust ran into problems because poor optimization plus terrible hardware. But this is effectively trading one set of problems for another. I don't think ...
- by R F Gyro - at 2014.05.17 19:25:00
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3. Sign here if you are NOT a fan of CCP Z's new progression. - in General Discussions [original thread]
Signed.
- by R F Gyro - at 2014.05.16 14:18:00
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4. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
Ulysses Knapse wrote: R F Gyro wrote: Its not how much space there is, its how many players can directly interact with each other simultaneously. How many other characters can your game client render? How many can an individual battle server...
- by R F Gyro - at 2014.05.15 22:00:00
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5. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
Godin Thekiller wrote: Ulysses Knapse wrote: Would you mind explaining why having a single battle for control over the entire planet is a good idea? What's so bad with the idea of taking each district individually? If you say it's for large-...
- by R F Gyro - at 2014.05.15 07:30:00
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6. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
Ulysses Knapse wrote: Would you mind explaining why having a single battle for control over the entire planet is a good idea? What's so bad with the idea of taking each district individually? If you say it's for large-scale battles, I'm going t...
- by R F Gyro - at 2014.05.15 07:29:00
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7. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
Godin Thekiller wrote: Dude, districts are already made into planets, and that's how many districts I there is (haven't looked in a long time). To change that would mean a lot of things would need changing, especially for PI in EVE. Not all o...
- by R F Gyro - at 2014.05.15 07:24:00
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8. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
Godin Thekiller wrote: 1: Districts are large as hell 2: You don't just raid a country and take it over in a day unless the country is ****. 3: Other people could own other parts of the planet. I'm not sure why any of this matters, as far a...
- by R F Gyro - at 2014.05.14 21:48:00
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9. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
Godin Thekiller wrote: Alaika Arbosa wrote: Godin, think of it like this. Firstly, in order to seize the planet, you'd need to attack multiple time. No one could seize the planet in a single day (unless they zergblobbed the planet from spac...
- by R F Gyro - at 2014.05.14 21:45:00
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10. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
In Dust we currently fight over individual districts, whether it is in public contracts, faction warfare or PC. You have a single battle in a single district, and you win or lose. This "escalates" the limit of 16 players per side in a single batt...
- by R F Gyro - at 2014.05.13 22:17:00
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11. [Suggestion] Immersive spawning: The launch-tube effect. - in General Discussions [original thread]
I like all of this, but... ...actually, there's no "but". I like all of it.
- by R F Gyro - at 2014.05.13 22:01:00
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12. [Suggestion] Gridded Maps - in General Discussions [original thread]
I can't imagine a competent developer not including a grid on their minimap.
- by R F Gyro - at 2014.05.13 20:56:00
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13. A question for the Devs: Anti-Cheating Countermeasures. - in General Discussions [original thread]
I agree with the OP that Legion will be much harder to police for this than Eve. There's only so much advantage you can get with hacks in "spreadsheets in space" when it comes to PvP. A bot can't target the primary and hit F1 any more effectively...
- by R F Gyro - at 2014.05.13 20:50:00
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14. Drones in EVE: Legion and you - in General Discussions [original thread]
The #1 use for Drones in Dust/Legion is the new player experience, imho. Especially as a lot of their players will likely be Eve players new to FPS who will need to learn to shoot from scratch. Training & equipment testing grounds would be an ...
- by R F Gyro - at 2014.05.11 21:52:00
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15. Tin foil hat time - in General Discussions [original thread]
Godin Thekiller wrote: 4: the contract for Dust being ported to other system ends in 3 days Huh? What?
- by R F Gyro - at 2014.05.11 21:18:00
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16. Can i earn isk with my Dust bunny and use that isk to buy a plex? - in General Discussions [original thread]
I can't see any reason why not, once the economies are linked, but why would you want to? Grinding ISK in Eve is much easier than in Dust.
- by R F Gyro - at 2014.05.11 00:49:00
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17. Massive FPS Load Scaling - in General Discussions [original thread]
We don't need massive battles with thousands of players on the same map. We need lots of small battles with a few players on each, but all linked together. Imagine ten simultaneous battles between the same two NPC corps, on a single planet, with...
- by R F Gyro - at 2014.05.09 21:00:00
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18. [Feedback] Commander Mode - in General Discussions [original thread]
Driftward wrote: If we start seeing larger battle sizes (ie 24 v 24 up to 100 v 100 or whatever) a FC type role will truly be necessary. I agree with most all your points except for perhaps #8. Its not just for larger battle sizes, its also i...
- by R F Gyro - at 2014.05.09 20:13:00
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19. What if districts were controlled by capsuleers? - in General Discussions [original thread]
I really don't think die-hard Dust/Legion players would take kindly to requiring support from another game to win theirs. Eve corps are Dust corps, and will be Legion corps. The only difference is that one game has a much better Corp management...
- by R F Gyro - at 2014.05.09 14:51:00
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20. DX9 and/or SteamOS/Linux/MAC support plox! - in General Discussions [original thread]
Yes please.
- by R F Gyro - at 2014.05.09 14:31:00
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