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301. make armor infantrying a viable option. - in General Discussions [original thread]
Goat of Dover wrote: RECON BY FIRE wrote: Goat of Dover wrote: I think adjusting the armor rep mods are a bad idea. 1. By doing this you will completely wipe out the need for a medic in a squad. Who will need a rep gun when you can heal ...
- by RECON BY FIRE - at 2013.01.07 22:40:00
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302. make armor infantrying a viable option. - in General Discussions [original thread]
Goat of Dover wrote: I think adjusting the armor rep mods are a bad idea. 1. By doing this you will completely wipe out the need for a medic in a squad. Who will need a rep gun when you can heal yourself 15 to 30 armor per sec. 2. Also sounds...
- by RECON BY FIRE - at 2013.01.07 21:59:00
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303. make armor infantrying a viable option. - in General Discussions [original thread]
I was thinking about making a feedback thing about this myself. Proto armor reps running at 5 hp/s is incredibly underpowered. They should be at least 10. Even with 2 running and max skill you would still be repping less or the same as most suits ...
- by RECON BY FIRE - at 2013.01.07 21:11:00
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304. Balancing Swarm launchers - in General Discussions [original thread]
Needless Sacermendor wrote: Mavado V Noriega wrote: steadyhand amarr wrote: Am I the only person who thinks it fine now. Badly built tanks get spanked and will built ones dominated and need teamwork to take down which is how it should be ...
- by RECON BY FIRE - at 2013.01.07 20:57:00
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305. Officer AR's - wow!~!~ :O - in General Discussions [original thread]
You know that they will likely cost millions a piece when they are marketable right? Which means theyll be pretty well balanced.
- by RECON BY FIRE - at 2013.01.07 01:19:00
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306. what if flux nades disabled more than just shields - in General Discussions [original thread]
I like the radar blackout part, but not anything like the laser disruption. If you want to really break it down, every single weapon in this game (except Minmatar weapons, nothing but rust and duct tape there) are run off of some electronics syste...
- by RECON BY FIRE - at 2013.01.06 01:31:00
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307. Is it just me or is it becoming another boring/bland shooter? - in General Discussions [original thread]
Ill agree that the game is pretty boring atm, but I am sick of seeing this whole "militia is greater than all" bs. If militia is that great then why are there constantly people in proto gear going 20+/5- in every single game I join lately? If prot...
- by RECON BY FIRE - at 2013.01.05 04:34:00
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308. Total weekly SP cap is 300k - in General Discussions [original thread]
Enji Elric wrote: just wanted to pop in here and say that is doggy doodoo case in point this wednesday I started with 21365 SP and on thursday I had 365781 sp and still earning in the high hundreds. yes I can say that I had passive SP but that...
- by RECON BY FIRE - at 2012.12.29 07:54:00
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309. Total weekly SP cap is 300k - in General Discussions [original thread]
Beld Errmon wrote: RECON BYFIRE wrote: Beld Errmon wrote: yeah wrong, i've earned about 600k this week, although i didn't write down what my starting SP was. And Ill bet thats with passive SP and boosters isnt it? Do what I asked HEC ...
- by RECON BY FIRE - at 2012.12.29 07:12:00
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310. Total weekly SP cap is 300k - in General Discussions [original thread]
RECON BY FIRE wrote: KryptixX wrote: RECON BY FIRE wrote: IamI3rian wrote: We've got more than three people who cap EVERY week. It's significantly more than 600k, and that's with passive. 24,000 x 7 is NOT three hundred thousand. Hel...
- by RECON BY FIRE - at 2012.12.29 04:38:00
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311. Total weekly SP cap is 300k - in General Discussions [original thread]
KryptixX wrote: RECON BY FIRE wrote: IamI3rian wrote: We've got more than three people who cap EVERY week. It's significantly more than 600k, and that's with passive. 24,000 x 7 is NOT three hundred thousand. Hell, when I'm down around ...
- by RECON BY FIRE - at 2012.12.29 04:30:00
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312. Total weekly SP cap is 300k - in General Discussions [original thread]
IamI3rian wrote: We've got more than three people who cap EVERY week. It's significantly more than 600k, and that's with passive. 24,000 x 7 is NOT three hundred thousand. Hell, when I'm down around 900 or less, I've earned more than 400k as ...
- by RECON BY FIRE - at 2012.12.29 04:01:00
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313. Total weekly SP cap is 300k - in General Discussions [original thread]
HECATONCHIRES GYGES wrote: Like I said before this is a garbage thread and I cant believe that YOU are in Beta Max.....Jenza must be going for Quanity not Quality. Your personal attacks only go to show just how fallacious your comments are.
- by RECON BY FIRE - at 2012.12.29 03:24:00
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314. Total weekly SP cap is 300k - in General Discussions [original thread]
HECATONCHIRES GYGES wrote: RECON BY FIRE wrote: HECATONCHIRES GYGES wrote: RECON BY FIRE wrote: I dont know how many times I have to say it before you people will realize it, and no matter how much you ignore it wont change the fact th...
- by RECON BY FIRE - at 2012.12.29 03:10:00
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315. Total weekly SP cap is 300k - in General Discussions [original thread]
HECATONCHIRES GYGES wrote: RECON BY FIRE wrote: I dont know how many times I have to say it before you people will realize it, and no matter how much you ignore it wont change the fact that the current SP cap is a weekly cap of around 300k w...
- by RECON BY FIRE - at 2012.12.29 02:53:00
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316. Total weekly SP cap is 300k - in General Discussions [original thread]
I dont know how many times I have to say it before you people will realize it, and no matter how much you ignore it wont change the fact that the current SP cap is a weekly cap of around 300k without passive SP or any sort of boosters. I dont know...
- by RECON BY FIRE - at 2012.12.29 02:44:00
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317. CCP: Sniper rifles need a damage increase - here's why. - in General Discussions [original thread]
Sniper rifles do not need more damage, you simply need more skill. Plenty of people one or two shot me. The OHK headshots while running perpendicular to the sniper are already bad enough as it is.
- by RECON BY FIRE - at 2012.12.29 02:35:00
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318. This may be the Best Build since Replication. - in General Discussions [original thread]
Ive actually had more bugs than I did in Codex. Im not sure about anyone else, but I consider the suicide menu popping up when i try to ADS pretty major and game breaking. Especially considering you have to pull up the map or player menu to make i...
- by RECON BY FIRE - at 2012.12.25 04:26:00
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319. Sp cap question - in General Discussions [original thread]
Raxsus1 wrote: Thranx1231 wrote: Raxsus1 wrote: Garrett Blacknova wrote: Raxsus1 wrote: Maybe in The full game release or Open Beta, but not during closed beta when we are supposed to be testing things. as of right now there should ...
- by RECON BY FIRE - at 2012.12.25 03:54:00
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320. So, about the Ishukeone sniper rifle - in General Discussions [original thread]
What about the differance in zoom? Doesnt the Ishukone have a better zoom than the lower tier rifles (except for maybe the TAC)?
- by RECON BY FIRE - at 2012.12.23 16:49:00
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