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141. [Suggestion] A module to resist explosive damage - in Feedback/Requests [original thread]
We have them allready they are called sheild extenders. Ahhh joking aside, this would be fantastic. I'm still struggling to adapt to explosions working the way they are now. If I see a flay driver on the feed I put away my pro fits cuz they just g...
- by Provolonee - at 2013.07.05 01:43:00
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142. [REQUEST] CCP - THE MUCH NEEDED NEW GAMEMODE - in Feedback/Requests [original thread]
I thought the "LAV problem" allready faded away. I havnt seen real road kill in a long long time. Ccp is allready doing these kinds of things. Some of the newer sockets, like the big pyramid have alot of areas for infantry combat where vehicles ge...
- by Provolonee - at 2013.07.05 00:59:00
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143. Off Map Support - Before Orbital Strike - in Feedback/Requests [original thread]
I would like an Itty bitty one, just enough to pop a sniper. Oh and I get to push the button, squads can have the big ones. Or what if you could earn/call in what ever support you eve pilot was carting around. Let em craft depots/ installations, g...
- by Provolonee - at 2013.07.05 00:12:00
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144. Give us the keys to our vehicles!! - in Feedback/Requests [original thread]
A few ideas that have been mentioned since I started playing in Jan. -only driver can drive. -only squad can drive -owner can lock/unlock -must have skills to pilot -remote explosive in driver seat with friendly fire -eject all passengers Button ...
- by Provolonee - at 2013.07.05 00:04:00
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145. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
Maybe not as far off if you stayed within the parameters of what dust is. -A corp district, open to come and go any time. Where you can change up the layout and what goes in the sockets. -placeable instalation are coming. There you have your m...
- by Provolonee - at 2013.07.04 23:37:00
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146. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
gbghg wrote: Sir Petersen wrote: gbghg wrote: TheAmazing FlyingPig wrote: Pop turrets. Win game. Not like they can hide. Lies I was driving my gunnlogi near the enemy redline earlier when a railgun turret started shooting me, rotate...
- by Provolonee - at 2013.07.04 22:31:00
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147. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
I hope we can fit and deploy them soon. think about what that will do to the flow of battle. Tanks will never be comfortable, with turret locations. Tower defense like game play. They better bring back some monster tanks first though. As it is now...
- by Provolonee - at 2013.07.04 22:29:00
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148. compact nanohives - in General Discussions [original thread]
Reps +50 untill you are full, then ammo.
- by Provolonee - at 2013.07.04 20:46:00
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149. [Feedback] too many resources for shield energizer modules... - in Feedback/Requests [original thread]
I was actually using them on my Gal Logi, before they added a SP req. -Made my shield recharge close to an basic suit. -the penalty affected my already tiny base shield less. -had nothing else that could fit in those high slots (no left over PG)
- by Provolonee - at 2013.07.04 20:27:00
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150. New Module Impressions - in Feedback/Requests [original thread]
I haven't found a use for the The reactive plates yet. But the ferro scale plates are great. I re configured all my fits, and got an HP increase and a movement speed increase. I'm seeing way better results than your fits. Here is mine. (Gal Logi,)...
- by Provolonee - at 2013.07.04 20:22:00
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151. (Request) To the players who think that new armour plating is useless - in Feedback/Requests [original thread]
I reconfigured all my fits. (gal logi) every fit got an increase in HP and movement speed. If IT was an accident, I would call it a happy accident. I'm quite impressed with the outside the box thinking by Ccp. Overall my survabilty has gone WAY ...
- by Provolonee - at 2013.07.04 19:24:00
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152. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
+10 WP for destroying equipment. I'm sure you would see alot less of them. How easily they are to spot makes spamming them necessary. You could also increase the flux grenades equipment destroying ability.
- by Provolonee - at 2013.07.04 18:56:00
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153. FLUX should kill Caldari users in one shot - in General Discussions [original thread]
Give my laser some love and I will personally balance armor vs shields for everybody. Your welcome in advance.
- by Provolonee - at 2013.07.04 17:53:00
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154. The mystical Saga tech II - in General Discussions [original thread]
The sheild hardener is pretty much a 1 shot deal. Perfect ride for getting through a hot spot and ditching. Logi lav is still better for longer joy rides.
- by Provolonee - at 2013.07.04 02:40:00
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155. Discussion: Switch Flaylock and Mass Driver Distance Drops - in General Discussions [original thread]
Both are evaporating me just fine.
- by Provolonee - at 2013.07.04 02:29:00
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156. [Feedback] Why is overheat so stupidly important? - in Feedback/Requests [original thread]
Ooooh my lovely laser, I can't count how many times I have died from it blowing my face off. I do like the OH mechanic. The risk reward is nice. It's a rush holding out until just the last second to get that kill. Wish the reward was a bit better
- by Provolonee - at 2013.07.04 02:24:00
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157. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Have you tried swapping to that side arm? I would call that a buff. It's so quick.
- by Provolonee - at 2013.07.04 02:04:00
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158. So anyone else got the teleporting players problem? - in General Discussions [original thread]
I just witnessed it. Teleporting about 3m all over the place. I have also seen some incredibly rapid cqc straffing, but that could be something different.
- by Provolonee - at 2013.07.04 00:03:00
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159. Your thoughts: Best sidearm for HMG - in General Discussions [original thread]
I would like to say what ever you can aim the best. I roll SMG's and get alot of headshot kills with it. But currently the core flaylock is probably more deadly than your hmg. (personal opinion from an armor tanker)
- by Provolonee - at 2013.07.03 22:20:00
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160. Nice! 50 free copies of "Burnstalk" - in General Discussions [original thread]
I want this. How?
- by Provolonee - at 2013.07.03 22:14:00
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