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1341. SKIN discounts PLEASE - in General Discussions [original thread]
Yeah I still absolutely refuse to spend that much for a cosmetic which I really only see the hands of. $10 is absurd $5 Would be acceptable, but really should be more like $3
- by Pokey Dravon - at 2015.12.29 15:02:00
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1342. #PortDust514: What a next-generation Dust 514 means to YOU. - in General Discussions [original thread]
What does a 'port' mean to me? I see it as a chance for the game to recapture the excitement and energy that I felt for DUST back in the beta. When things felt fresh and new and we had an an entire game to explore. I see it as a chance to correct...
- by Pokey Dravon - at 2015.12.29 07:13:00
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1343. The Infinity Nanohive (a crappy hive that never runs out) - in Feedback/Requests [original thread]
This should really be more of an active vehicle module than anything else. Duration and Cooldown but no limit to how many cycles it can run. Because you know, it would be nice to have the LAV be more than a disposable taxi.
- by Pokey Dravon - at 2015.12.29 05:06:00
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1344. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
Adipem Nothi wrote: Got distracted :-) To elaborate a bit, PRO weapons are roughly 5% stronger than ADV, which are roughly 5% stronger than STD. A logical and sensible progression. Dropsuit Modules, by contrast, follow an altogether different p...
- by Pokey Dravon - at 2015.12.29 02:02:00
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1345. Ttk decrease. - in General Discussions [original thread]
Union118 wrote: The shorter the TTK the better cuz then newbs who get a drop on someone might actually win a fight. True, however you can't go too far with it. If TTK is too short, then the benefit of fitting also decreases accordingly. Whi...
- by Pokey Dravon - at 2015.12.28 02:26:00
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1346. Ttk decrease. - in General Discussions [original thread]
benandjerrys wrote: No... I'm not saying that man. That was unbalanced on a polar opposite spectrum Gotcha. I was about to say....if rep tools were that strong it would cause some serious issues in-game.
- by Pokey Dravon - at 2015.12.28 02:11:00
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1347. Ttk decrease. - in General Discussions [original thread]
benandjerrys wrote: Gal heavies surviving aggro from 4 ppl with one logi repping. Wait, this is something you WANT to happen?
- by Pokey Dravon - at 2015.12.28 00:31:00
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1348. EVE: Phoenix - Opening Sequence - in General Discussions [original thread]
Maken Tosch wrote: Eve: Phoenix Rise Again Now try telling me with a straight face that this is not a good title for a port. The marketing potential for the Phoenix motif is endless Immortal soldiers that die and rise from the ashes over ...
- by Pokey Dravon - at 2015.12.26 07:40:00
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1349. EVE: Phoenix - Opening Sequence - in General Discussions [original thread]
Meee One wrote: Pokey Dravon wrote: CLICK BAIT DEPLOYED! My little gift to the DUST 514 community and the folks supporting #PortDust514 over on Twitter. I wanted to up my game a bit and do something a bit more involved with my next art proj...
- by Pokey Dravon - at 2015.12.25 23:03:00
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1350. EVE: Phoenix - Opening Sequence - in General Discussions [original thread]
Cat Merc wrote: Nocturnal Soul wrote: I wonder if Cat Merc will try to one up you. This is way above my league. My work is 1-5 hour photoshop jobs using skills that I picked up over the course of a couple of months. Pokey is a professiona...
- by Pokey Dravon - at 2015.12.25 22:37:00
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1351. EVE: Phoenix - Opening Sequence - in General Discussions [original thread]
Jadek put together an alternate version of the 'trailer' using the title screen music from the CODEX build. I actually got REALLY close to using this one but settled on Surplus of Rare Artifacts because that was the original intro music for DUST. ...
- by Pokey Dravon - at 2015.12.25 22:23:00
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1352. EVE: Phoenix - Opening Sequence - in General Discussions [original thread]
Kaze Eyrou wrote: Hardly clickbait. I enjoyed this thoroughly. Did you do the music too? It seems very reminiscent of the Surplus of Rare Artifacts - Dust version that was played back in Chromosome... In any case, +1. Who knows, maybe if it g...
- by Pokey Dravon - at 2015.12.25 15:58:00
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1353. What do you want added? - in General Discussions [original thread]
The return of proper active modules for vehicles so tanking is actually fun again.
- by Pokey Dravon - at 2015.12.25 02:10:00
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1354. EVE: Phoenix - Opening Sequence - in General Discussions [original thread]
Nocturnal Soul wrote: I wonder if Cat Merc will try to one up you. I would love a Cat Merc animation.
- by Pokey Dravon - at 2015.12.24 22:10:00
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1355. EVE: Phoenix - Opening Sequence - in General Discussions [original thread]
CLICK BAIT DEPLOYED! My little gift to the DUST 514 community and the folks supporting #PortDust514 over on Twitter. I wanted to up my game a bit and do something a bit more involved with my next art project, and while I'm still learning, I think...
- by Pokey Dravon - at 2015.12.24 20:40:00
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1356. Merry Christmas - in General Discussions [original thread]
I have purchased a new pack of beer just for myself tomorrow and will ignore the diet and consume much bacon. Naturally I have wrapped the bacon in tinfoil, as per protocol. #PortDust514
- by Pokey Dravon - at 2015.12.24 18:46:00
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1357. this site.... - in General Discussions [original thread]
Yeah I dunno. The author seems pretty misinformed given the language used in the article. I'd take all of that with a heavy dose of salt.
- by Pokey Dravon - at 2015.12.23 07:53:00
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1358. I sold all my mass drivers in my assets today... - in General Discussions [original thread]
Actually the Minmatar Commando is damn nasty with a Mass Driver. Armor Tank and Damage mod that thing up and it can pretty much lock down an area by itself. No Myofibs required!
- by Pokey Dravon - at 2015.12.23 06:59:00
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1359. Stop with the port talk please. - in General Discussions [original thread]
sir RAVEN WING wrote: Pokey Dravon wrote: No. I'm having too much fun doing artwork for #PortDust514, sorry. Aye, I have too much fun looking at some stuff made by you. They give me a good laugh most of the time. Are you sure you're ...
- by Pokey Dravon - at 2015.12.23 03:39:00
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1360. Piece By Piece - The DUST 2.0 Mystery (unsolved) - in General Discussions [original thread]
Jadek Menaheim wrote: Pokey Dravon wrote: While I maintain that a port is inbound, I have literally never seen a Dust514 ad...ever. The material exists. One commercial spot and two interactive web widgets. http://www.highwidehandsome.com...
- by Pokey Dravon - at 2015.12.23 02:37:00
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