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7521. Dust 514 Game Save EXPLOIT - in Technical Support/Bugs [original thread]
characters are tied to you PSN ID but stored serverside.
- by Pokey Dravon - at 2012.06.27 19:25:00
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7522. Forge Gun and the reduced speed while charging... - in Feedback/Requests [original thread]
Plus it doesn't even make sense. Why would charging decrease movement speed? That's like holding a microwave and having it triple in weight when you turn it on.
- by Pokey Dravon - at 2012.06.27 18:08:00
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7523. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
-_- great. At that point im more concerned about wearing out the buttons on my DS3 from pushing too hard lol I'll give it a shot though.
- by Pokey Dravon - at 2012.06.27 18:06:00
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7524. Feedback - in Feedback/Requests [original thread]
Voice is already implemented, just off by default. Check the options at the bottom of the NeoCom.
- by Pokey Dravon - at 2012.06.27 18:01:00
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7525. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
I used to fly dropships all the time last build, and admittedly I have not played with them as much this time around, but has anyone else found that the damn thing's vertical movement speed is horrific? I had a hell of a time trying to get the thi...
- by Pokey Dravon - at 2012.06.27 17:59:00
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7526. Forge Gun and the reduced speed while charging... - in Feedback/Requests [original thread]
I have to say this is one of the few things I really hate about the patch. I understand that the Forge Gun was a problem for some people because it was being used as an anti infantry weapon. I personally didn't think it was a huge problem, but I u...
- by Pokey Dravon - at 2012.06.27 17:53:00
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7527. Mass Driver Idea - in Feedback/Requests [original thread]
GLEIPHNIR wrote: shouldnt take all 4 shots to kill with splash, maybe 2. ammo is already limited and it is a L infantry weapon...feel like with all the Swarm luancher whining that mass drivers got the short end of the stick. BOOST POWER CCP, DO...
- by Pokey Dravon - at 2012.06.27 17:34:00
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7528. Damage Taken - in Feedback/Requests [original thread]
Really? I seem to recall having a red thingy that appears on the screen in the direction damage is coming, plus the sound is fairly distinctive.
- by Pokey Dravon - at 2012.06.27 17:31:00
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7529. Access to higher levels. - in Feedback/Requests [original thread]
Honestly if you're smart about it and properly fit a dropship, getting on top of a building, regardless of swarm launcher fire, is fairly easy, you just need to be smart about it. As for ladders...meh I guess? I kinda like that you have to take t...
- by Pokey Dravon - at 2012.06.27 11:38:00
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7530. Mass Driver Idea - in Feedback/Requests [original thread]
Mass drive is for softening up groups of enemies, not killing them. Wide splash range and lower damage is really ideal for this purpose.
- by Pokey Dravon - at 2012.06.27 11:34:00
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7531. Two small requests - in Feedback/Requests [original thread]
LAV has really goofy physics behind it, I think its gotten worse (though I think many will disagree with me from what I've seen around the forums) Also I think CCP is aware of the knifing while reloading request, but it just didnt make it into th...
- by Pokey Dravon - at 2012.06.27 10:14:00
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7532. Request: End of Match Profit/Loss Statement - in Feedback/Requests [original thread]
The problem with this is that once items are sold on the open, player driven market, prices can fluctuate, so its difficult to really pinpoint exactly how much each item costs at a given time because prices will be constantly changing. I'm not sa...
- by Pokey Dravon - at 2012.06.27 10:07:00
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7533. [Request] Nova Sword - in Feedback/Requests [original thread]
Nay. f you really want to be a stealthy ninja with an energy sword, go check out Borderlands 2. The idea of introducing some sword into a shooter like Dust is just silly. I mean we used to joke around in other games that the knife swing was so l...
- by Pokey Dravon - at 2012.06.27 10:05:00
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