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6681. [Feedback] Moving away from traditional racial bonuses? - in Feedback/Requests [original thread]
So for those of you who check the test server, you will have undoubtedly seen the changes to the dropsuit system, as well as the addition of new racial dropsuit types. With these new suits comes role bonuses, essentially bonuses to various stats d...
- by Pokey Dravon - at 2013.04.11 22:04:00
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6682. [Request] Small AV and Flux Grenade Changes - in Feedback/Requests [original thread]
I would have no issue with AP Flux Grenades being less effective against vehicles if they added a Flux AV grenade (Which I am pretty sure they are going to do anyways, I remember reading it somewhere) I mean let's be honest here...yes Flux Grenad...
- by Pokey Dravon - at 2013.04.11 19:32:00
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6683. ISK Assault Protosuits need to be changed Immediately! - in General Discussions [original thread]
When they scope over you, it'll either say Assault vk.0/1 or it'll say "Assault 'Neo'....." That's the difference.
- by Pokey Dravon - at 2013.03.26 00:53:00
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6684. precision strike OP!!!!!!!!!!!!! - in General Discussions [original thread]
Keep in mind your Shield tank is going to have a lot less HP than an armor tank, which can generally survive an OB. I will agree though that the warbarge OB is a bit stronger than it should be. Tactical Laser Strike? Yeah that should kill any veh...
- by Pokey Dravon - at 2013.03.25 21:59:00
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6685. Is it the Viziam Or the Complex DMG mods that is the real problem? - in General Discussions [original thread]
Kane Fyea wrote: Lets look at it this way. LR is most effective against shielding.... What do most people put in their high slots.... SHIELD MODS.... Stop shield stacking and it wont be OP. ...actually I think the point is that people usuall...
- by Pokey Dravon - at 2013.03.25 21:20:00
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6686. More equipment other than Shield Generator & Stealth Mod - in General Discussions [original thread]
GeneralButtNaked wrote: As for the W, I suspect Webifiers. Lets see those shield tanks try to run away then! Actually a very good speculation since they've talked about these specifically in the past.
- by Pokey Dravon - at 2013.03.25 19:27:00
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6687. Is it the Viziam Or the Complex DMG mods that is the real problem? - in General Discussions [original thread]
Bendtner92 wrote: With a working stacking penalty there won't be much of a difference in stacking two or three damage mods. There's a huge difference on the fourth mod though. With stacking penalty: After first mod 10% bonus. After second 19.6...
- by Pokey Dravon - at 2013.03.25 19:15:00
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6688. More equipment other than Shield Generator & Stealth Mod - in General Discussions [original thread]
He's just screwing with you, it'll be something totally off the wall and titled "W-Type ____________________" CCP is full of closet trolls if you didn't know
- by Pokey Dravon - at 2013.03.25 19:09:00
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6689. firecracker got band from form - in General Discussions [original thread]
Well I think Firecracker is having issues with the Beta Forums which needs to be taken up with CCP ([email protected]) As for Raiten's comment I think it was just something innocent being taken the wrong way. Firecracker, if you would like to t...
- by Pokey Dravon - at 2013.03.24 00:14:00
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6690. firecracker got band from form - in General Discussions [original thread]
Firecracker, Raiten was just poking a little fun at you, he didn't mean to offend you.
- by Pokey Dravon - at 2013.03.24 00:00:00
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6691. AUTOMATIC FORGE GUN - in General Discussions [original thread]
XXfootnoteXX wrote: JETSTORM1090 wrote: Can I have one, because I want one In all seriousness this would be way to op lol, but still Its called the Assault Forge Gun. Sometimes I wonder if people ever read item descriptions.
- by Pokey Dravon - at 2013.03.22 01:19:00
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6692. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Brush Master wrote: I believe they have already looked at players for this council and are doing interviews. They already have the data they need, you should be chosen by your merits, not your ability to woo the crowd. +1 We can only hope. T...
- by Pokey Dravon - at 2013.03.18 18:38:00
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6693. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Kevall Longstride wrote: Pokey Dravon wrote: Sounds very interesting and very promising, its a feature I know many of the players have been pushing for for some time now. My only word of advice is to try to avoid having all of your candidat...
- by Pokey Dravon - at 2013.03.18 18:24:00
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6694. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Sounds very interesting and very promising, its a feature I know many of the players have been pushing for for some time now. My only word of advice is to try to avoid having all of your candidates be from major organizations, or just people who ...
- by Pokey Dravon - at 2013.03.18 18:05:00
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6695. Saboteurs Plant Blinding Pacifism Sickness Virus in Clones! - in General Discussions [original thread]
They also powerwalk around the battlefield and keep their legs moving even while in midair. This leads to 3 logi's following around the poor blind bastard and seeing how long they can keep him alive while giving directions but ultimately enjoying ...
- by Pokey Dravon - at 2013.03.16 10:23:00
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6696. [Request] REASONABLE Respec option - in Feedback/Requests [original thread]
Well like you said obviously we have different visions for how the game should pan out in the regards to the skill system, so I'll agree to disagree and leave it at that.
- by Pokey Dravon - at 2013.03.15 10:15:00
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6697. [request] please fire the alcoholic RDV pilot... - in Feedback/Requests [original thread]
Rusticuls wrote: There should be start in vehicle spawn option. Dropships could deploy from the MCC, LAVs and HAVs could start from deployment areas. Hell they could create a vehicle deployment drop link for a quicker deployment of land vehicle...
- by Pokey Dravon - at 2013.03.15 09:53:00
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6698. [Request] REASONABLE Respec option - in Feedback/Requests [original thread]
It's not EVE lore, its a concept that every action to take will have consequences, both good and bad. In a way it reflects real life but into the game world, that's why I like it.
- by Pokey Dravon - at 2013.03.15 09:51:00
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6699. AV damage modification skill/module. - in Feedback/Requests [original thread]
See I think there should always be a reason to level up a skill further, even if you're not intending to use higher level gear.
- by Pokey Dravon - at 2013.03.15 09:49:00
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6700. AV damage modification skill/module. - in Feedback/Requests [original thread]
I fully support bonuses based on skills. I think, within reason, all skills should offer some bonus beyond unlocking higher level gear. As for AV grenades, they're stupidly strong as it is, so I would not increase the damage further, rather drop...
- by Pokey Dravon - at 2013.03.15 09:21:00
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